compl3x Posted March 28, 2015 Share Posted March 28, 2015 https://youtu.be/e8-2TF3Okyw https://roystanross.wordpress.com/super-mario-64-hd/ Link to comment Share on other sites More sharing options...
Ian W Posted March 28, 2015 Share Posted March 28, 2015 ?https://www.neowin.net/news/a-playable-super-mario-64-has-come-to-your-browser-in-glorious-hd Link to comment Share on other sites More sharing options...
NightScreams Posted March 28, 2015 Share Posted March 28, 2015 *yawn. I thought I'd see some killer graphics or something. It's not much sharper than emulating the original in high resolution but whatever keeps the boat afloat. Link to comment Share on other sites More sharing options...
PotatoAlchemist Posted March 29, 2015 Share Posted March 29, 2015 Just standardly PBR'd visual style applied on practically the whole scene and characters. HD is not even a word that needs to be used when you're developing games in almost any modern game developer engine. Link to comment Share on other sites More sharing options...
compl3x Posted March 29, 2015 Author Share Posted March 29, 2015 ? https://www.neowin.net/news/a-playable-super-mario-64-has-come-to-your-browser-in-glorious-hd I never read the news page. Link to comment Share on other sites More sharing options...
The_Decryptor Veteran Posted March 29, 2015 Veteran Share Posted March 29, 2015 Just standardly PBR'd visual style applied on practically the whole scene and characters. HD is not even a word that needs to be used when you're developing games in almost any modern game developer engine. I don't think there's any PBR, the guy developed it in Unity 4 and ported it to 5, he mentioned that he used none of the newer lighting stuff. Anyway, it's just a test/demo for his character controller class, heck of a nice way to get attention though. Link to comment Share on other sites More sharing options...
compl3x Posted March 29, 2015 Author Share Posted March 29, 2015 heck of a nice way to get attention though. Especially from Nintendo Link to comment Share on other sites More sharing options...
argonite Posted March 29, 2015 Share Posted March 29, 2015 Just standardly PBR'd visual style applied on practically the whole scene and characters. HD is not even a word that needs to be used when you're developing games in almost any modern game developer engine. Not even the effort of PBR. Looks like he straight up took a texture dump of Super Mario Galaxy and maybe 3D world. Link to comment Share on other sites More sharing options...
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