This free FPS shooter will eat your hd alive !


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This one is huge !

.kkrieger requires a relatively high-end machine to run properly. To be

precise:

- A 1.5GHz Pentium3/Athlon or faster.

- 512MB of RAM (or more)

- A Geforce4Ti (or higher) or ATI Radeon8500 (or higher) graphics card

supporting pixel shaders 1.3, preferably with 128MB or more of VRAM.

- Some kind of sound hardware

- DirectX 9.0b

We've done some testing to ensure it runs on all hardware meeting those

requirements we could get, and we checked it runs on all major supported

configurations with current drivers, but with some graphics card/driver

combinations it might screw up. In case you have problems, please try

getting the most recent driver release from your vendor, and only if the

problem persists contact us (refer to the contact section).

Its a hefty 96Kb !!!!!!

Link: http://www.theprodukkt.com/

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WOW!!!

who could have believed this, just saw a news post on Gamers Hell about a FPS game done in a whole 96k.

Gameplay obviously is not great, considering the size, but this is absolutely awesome when you think about it ... Even the dial-up people can download and enjoy this one :)

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Game runs horribly on my rig, dont think it should seeing I can play FarCry on max details full aa/ff 1280X1024 quite wel..

:(. Looks cool tho :).

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Game ran beautifully on my end :woot: That was quite amazing for only being 96kb, although an insane load time, im guess for uncompression of some sort. But either way, I actually had more fun playing that game, that I do any game that's out today :yes:

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Game ran beautifully on my end :woot: That was quite amazing for only being 96kb, although an insane load time, im guess for uncompression of some sort. But either way, I actually had more fun playing that game, that I do any game that's out today :yes:

It's all based on descriptions that algoritms then generates data from. Not compression like we know it...

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very hard coders:

for example of another product:

http://www.theproduct.de/

completelly different people probablly...they have things that tell how they did things like that game up there.....but not...

its all coding....they basically tell the cpu/whatnot to draw the things from coding....not from textures/ectera....its high programing language...

yes i have bookmarked the site above ...lol

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did not work on mine...

1.8 GHz

512 megs

Geforce 4 64 megs

you prob dont have pixel shaders on that card

if you read the readme it explains at the end how it is done

your computer works everything out before hand

it basicaly gives you the instruction manual and you make the game

shame i cant get it to run :/ it loads and then cuts out

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ran fine on my system.

amazing they could do that. i am just thoroughly impressed.

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