| DirectX 11 almost done! | |
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| Post #31 Apr 6 2008, 09:53 | |
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NeowinianČ ![]() Group: +SubscriberČ Posts: 245 Joined: 23-November 07 From: PK Member No.: 241,928 |
haha, i been using ray tracing since... 3Ds Max 5 (i started with 5, so don't know about earlier versions... i guess this is a joke
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| Post #32 Apr 6 2008, 11:47 | |
Sold his soul for some megahurtz Group: Registered Posts: 6,442 Joined: 10-August 03 From: The End of the Universe Member No.: 34,215 |
have you been using ray tracing in REAL TIME, at 30FPS or better, though?
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| Post #33 Apr 7 2008, 02:25 | |
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Neowinian Senior Group: Registered Posts: 3,280 Joined: 29-March 03 Member No.: 24,728 |
Good luck finding hardware that will run ray tracing faster than a slideshow. This was developed by Intel for Nehalem, and later 8-core CPUs which will debut in 2010 or maybe late 2009. Intel wants physics and graphics done on CPUs instead of Nvidia and ATI cards. Games are ignoring CPUs lately and there's little reason to buy something like Nehalem unless Intel comes up with one. Good for us because we won't need new CPUs anytime soon, bad for Intel. The only problem with Intel's plan is that ray tracing is ****ing slow. |
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