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psylockf
is there something like cleartype in windows 2000?
or is it possible to port it from windows xp?

that is basically the thing i miss mostly using windows 2000 on my 2nd computer
Radish™
No there isn't AFAIK ....

Radish™
McFly
I wish they had it for 2000 as well...supposedly it looks very good on LCD screens.
lucky644
I hate to bump this old thread up, but I was wondering if anyone knew if someone made cleartype available for windows 2000 yet.

Thanks.

smile.gif

--Lucky
grindlestone
Have a look here:
http://grc.com/freeandclear.htm

I didn't stop to read it all though.
lucky644
QUOTE(grindlestone @ Jan 13 2005, 04:21)
Have a look here:
http://grc.com/freeandclear.htm

I didn't stop to read it all though.
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By the looks of that, it's just an internal thing for the program only, and not a systemwide thing.
Ianmac45
cleartype is ugly on my lcd....i'd never use it
Jugalator
Um, what you prefer to use on your LCD screen is a little beside the point of this thread. wink.gif

A brief discussion of this can be found on Google Answers:
http://answers.google.com/answers/threadview?id=6245

Here's the most technical and in-depth answer I could find about this:
QUOTE
Well, the problem is that to implement ClearType-like rendering correctly, you'll need two different things:
A) - a way to generate LCD-optimized RGB-decimated glyph bitmaps
B) - a way to perform RGB-decimated alpha blending to the graphics surfaces  you're drawing to A) is possible using FreeType, or other font engines. However, B) is really a graphics library requirement.

A little known fact is that Windows 2000 allows pluggable font renderers, though I've never tried to wrap FreeType within one. However, this OS wouldn't be able to properly support ClearType-like output because:
- it wouldn't support or recognize the bitmap format
- it isn't capable of RGB-decimated alpha blending

Moreover, all advanced GDI operations, including the TrueType backend and anti-aliased text rendering are placed within the *kernel* in Windows 2000 and beyond. More specifically, in the large (1.6 Mb) file %WINDOWS%\system32\WIN32K.SYS which is hidden by default, and includes tons of other stuff.

There is no way a user can update this part of the system easily. You certainly won't be able to copy the Windows XP version of this file into Windows = 2000, though it may be an interesting experiment to do under VMWare; I suspect = that this would simply break the system. Moreover, it's likely to be illegal, = unlike writing a third-party plugin DLL.

In other words, this is not likely to happen without Microsoft deciding to do it.
burkaa
Hi,
I just wanted to say, that it's not impossible to get anti-aliased fonts in win2000, altough without subpixel RBG-blending. All of you probably know that win2000 has antialiasing of large fonts.. Well, if you install Bitsteam Vera Sans, you get anti-aliased fonts, period (for all sizes). These fonts are free and developed by linux developers.. It's really good..

You can find it here..
http://www.gnome.org/fonts/

If you want subpixel RGB-blending for free you should check out KDE running under Linux, It has pretty advanced subpixel renderingen feats..!

byees!
Midnight Mick
That's a great font, thanks. smile.gif
AQUaDeX
QUOTE(burkaa @ Jun 14 2005, 20:11)
Hi,
I just wanted to say, that it's not impossible to get anti-aliased fonts in win2000, altough without subpixel RBG-blending. All of you probably know that win2000 has antialiasing of large fonts.. Well, if you install Bitsteam Vera Sans, you get anti-aliased fonts, period (for all sizes). These fonts are free and developed by linux developers.. It's really good..

You can find it here..
http://www.gnome.org/fonts/

If you want subpixel RGB-blending for free you should check out KDE running under Linux, It has pretty advanced subpixel renderingen feats..!

byees!
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Actually I made a set of antizliased fonts for Windows fonts too (Verdana / Tahoma, etc), but since license restrictions I was forced to not post them here sad.gif

And by the way for those who didn't know, Windows XP's font rendering is bugged, if you use these fonts on Windows XP it will look quite crippled (very thin - unreadable)
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