Posted 09 November 2012 - 09:04
1. I'm unsure about letting the AI do some of the juicy bits, I would prefer if the missions are designed so that if multiple protags are in on the same job, that only 1 protag would be facing a juicy bit at a time, or at least have the AI just "stay alive" without actually getting past the juicy bit, ready for you to switch onto him to finish his role in the job. In some cases, where multiple protags are engaging in the same task at the same time (eg: shooting at the same enemies) this might be relevant which protag completes the task. For tasks that a dependant on a certain protag to complete a task, maybe a configurable user preference if the player doesn't want the AI to progress the mission on their own?
2. It would also be good if you can choose not to switch protags and do all the boring bits if the player desires, and replay the same mission but from a different angle as the player pleases.
3. It would be great if the story missions can be played as co-op where multiple players can each play as a different protag on the same mission (on missions that involve multiple protags) instead of having any protag played by the AI. I'm sure that they will probably do this.
4. I hope that all the enhancements in TBOGT stay in the game, like being able to replay missions and have mission scores to beat. I'm sure this will carry across also.
I wonder what GTA IV characters will make an appearance. Some people think Patrick McReary because he was seen entering Francis International Airport with his luggage at the end of TBOGT, maybe he's going to Los Santos, or maybe he is just going to Ireland as he has never been before.
Yes this one will be a day one purchase. I did not buy TLAD & TBOGT until this week as I want to get up to date with my GTAs before GTA V. I bought Red Dead Redemption too for good measure, Red Dead looks like a Cowboy & Western version of GTA basically (open world), it's got good reviews & should give a glimpse of what to expect in V.