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Cinema 4D Rigid Body Problem


Question

I have Cinema 4D Release 13 and am pretty good at using it. What I am trying to achieve a hole bunch of little sphere that are 2cm in diameter fall into a bigger sphere and fill it up. I am using a cloner to make all the little spheres. I have a Rigid Body with Dynamics off and shape set to Static Mesh on the big sphere, and I have individual elements set to all on the cloner. When I play it. everything goes right but some of the little spheres will go right through the big sphere. I have tried so much to try to fix this but I can't seem to find anything.

Does anyone know a solution to my problem?

I solved my problem. What I did was I went into the project settings and went into the expert tab then changed the step per frame to 25 and that fixed it.

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