Developers: 343 Industries
Publisher: Microsoft Studios
Platform: Xbox 360
Release Date: November 6, 2012
The story of Halo 4 will be focused less on the Halo series' traditional straightforward first person shooter genre, instead relying more on mystery, exploration and discovery. Developers described the game as being grand in scope and scale. Forerunner elements will be featured extensively in the game's environment. Developers also suggested that the game will reveal how humanity and the UNSC have adapted to the galaxy after the end of their war with the Covenant, particularly how they have co-opted Forerunner technology.
Unlike the original trilogy, the story has been designed to be part of a three-game arc from the beginning. In addition, developer 343 Industries is aiming for a more complete connectivity between all of their future media than before, and the Forerunner Saga novel Halo: Primordium, the post-war novel Halo: Glasslands, and the terminals in Halo: Combat Evolved Anniversary, will "definitely" have "resonant connections" to Halo 4's story. Little information has been released regarding the storyline trilogy, but developers have intended that Halo 5 will be a much darker title before the conflict is resolved in Halo 6. [Source]