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Why the New iPad 3 May Be Slower than iPad 2. Wait, What?


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#1 still1

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Posted 10 March 2012 - 05:50

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“Quad core tablet”, “four times the graphics performance of Tegra 3″, “the second coming of Jesus Christ – again”, and of course all the usual “amazing, spectacular, magical and all the other attributes we’ve heard before about any new Apple device, appeared once again in the Apple media a couple of days ago. Except many of those are not exactly true – well perhaps the “magical” one is – I mean who can argue with that?

We don’t have any actual benchmarks done by 3rd parties yet, but from what I can tell, the iPad 3 is first of all not a “quad core tablet”. Every single human that has ever bought a computing device knows that dual core or quad core refers to the CPU, not the GPU – otherwise we’d be calling the Asus Transformer a 12-core tablet, and our PC’s – “500 core PC’s”, since that’s how many cores a high-end GPU has on PC today. So let’s end this shameless misleading by “some” Apple media outlets, here and now: the iPad 3 is a “dual core tablet”, not a quad core.

Second, the “4x the graphics performance of Tegra 3″ is extremely suspicious – to say the least. Nvidia believes so, too. But we didn’t really need Nvidia to tell us that. We can think for ourselves, too. It’s true that the A5 GPU tested in benchmarks to be about 30% faster than Tegra 3, but those are only some rather simple tests, and they don’t test the actual performance of a chip in a game.
Plus, a game is also bound to memory bandwidth and CPU performance as well, so for all we know, a game could actually run better on a Tegra 3. And so far I haven’t seen anything to make me decide that the iPad 2 graphics were absolutely better than Tegra 3 graphics. Anandtech also seems to believe that some games may actually run worse on iPad 3 compared to iPad 2 at native resolution.


Posted Image


But now we have the A5X GPU with 4 instead of 2 GPU cores, so clearly the iPad 3 graphics performance must be faster than iPad 2 graphics – right? Well, not so fast. While “theoretically” the iPad 3 GPU has double the performance of the iPad 2 GPU – in reality the tablet itself likely won’t have that kind of performance increase.


Why? Because the new GPU has to push 4x as many pixels on the screen. While this won’t affect regular use of the tablet too much because I’m sure the new GPU can handle normal tasks and apps well, otherwise they wouldn’t have released it, I’m also quite sure that the graphics performance in games will take a very serious hit when the games use the native 2048×1536 resolution and not the 1024×768 one and by upscaling the game.

What’s my basis for this besides normal common sense believing that a 2x increase in GPU performance won’t be enough to beat the older GPU when the number of pixels increases 4 times? Well, remember when the iPhone 4 also got the Retina Display? It actually used a more powerful overclocked PowerVR SGX535 than the one found in the iPhone 3GS, and yet in this test the iPhone 3GS is still faster than iPhone 4 in graphics performance.
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I expect something similar to happen to the iPad 3, but even if it doesn’t – in worst case scenario (if I’m wrong) the iPad 3 will still be only just as fast, or slightly faster than iPad 2 in real world graphics performance, and will definitely not have the performance increase they are touting (4x Tegra 3, etc). But I don’t think I’m wrong, and iPad 3 should actually have slower performance in advanced 3D games than iPad 2 at native resolution.


Also, that 1 GB of RAM? Will not be enough to make up for the increase in resolution. A more appropriate and proportionate increase would’ve been 1.5 GB of RAM, and if you thought the 512 MB of RAM wasn’t really enough for it, then you’ll start feeling the same with the iPad 3 once apps start supporting the new resolution.

Same goes for the CPU, which apparently either got no improvement in performance, or it was only a slight increase so they would rather not mention it. The resolution is not generally bound by the CPU, but at some point the CPU does interact with data that uses the new resolution, so if it’s the same CPU as in A5, then it should experience some performance bottlenecks when dealing with the high-res apps.
My advice for those who are still in the Apple camp, and want an iPad – if you already have an iPad 2, then skip iPad 3 and wait for iPad 4, which might actually have a performance increase over the iPad 2. That’s without even counting the increase in thickness and weight over the iPad 2, which will probably disappoint many who want to switch from iPad 2 to iPad 3.

http://www.androidau...ait-what-61643/


#2 rajputwarrior

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Posted 10 March 2012 - 06:05

android authority is so bias it's unreal...

#3 z0phi3l

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Posted 10 March 2012 - 06:14

View Postrajputwarrior, on 10 March 2012 - 06:05, said:

android authority is so bias it's unreal...

The source site might be biased but Anand is known for his impartiality, and he feels the same, so chances are that he is correct

#4 DevilsNotDead

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Posted 10 March 2012 - 06:16

View Postrajputwarrior, on 10 March 2012 - 06:05, said:

android authority is so bias it's unreal...
but there are some good points and the actual source is from anandtech

#5 Lachlan

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Posted 10 March 2012 - 06:16

of course the ipad 3 will be slower on games at native resolution.. but thats why its soo silly to buy the ipad 3 is because you will play games at less then native resolution and makes the retina screen useless except when looking at pictures.. how many movies are even in that resolution as well.. lol

#6 Scorpus

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Posted 10 March 2012 - 06:17

View Postrajputwarrior, on 10 March 2012 - 06:05, said:

android authority is so bias it's unreal...

It doesn't matter if they are biased, they point out correctly the facts. The A5X has two more GPU cores (for 2x performance) that have to push 4x the pixels thanks to the "retina" display, so theoretically performance will be worse. The increase to 1 GB of RAM will do little to help, and unless the CPU clocks have been increased as well for the dual-core ARM Cortex A9 the performance, in games, for the iPad 3 could be worse.

#7 rajputwarrior

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Posted 10 March 2012 - 06:24

the quad core argument name i agree with. not the slower part. say theoritically they pushed the quad core video card to at least maintain the same performance at twice the resolution for games, wouldn't the cpu itself still be faster compared to tegra 3 (i'm not a apple fanboy, i have a galaxy tab
10.1)?

#8 The_Decryptor

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Posted 10 March 2012 - 06:54

It's true, but I don't see why it's surprising.

If you want to compare GPU performance, you have to measure with the same settings, rendering at 1024x768 vs. 2048x1536 is going to make a hell of a difference.

#9 +sanke1

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Posted 10 March 2012 - 07:08

Even if the article starts with anti-Apple sentiment, most, if not all of the points do make perfect sense.

Ultimately it comes down to actual reviews and graphics tests done by Anandtech after the availability of the new iPad. Till then we only have speculations.

#10 Hell-In-A-Handbasket

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Posted 10 March 2012 - 07:41

i agree witn Sanke1 . alot of it does make sense, i already got one, as its still better then my iPad1.

#11 notuptome2004

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Posted 10 March 2012 - 07:43

Well the 1GB of ram in the New ipad or i assume 1GB of ram is in it is also GPU Ram Vram so developers should be able to use up to well the full amount of ram or close to and that should help performance some. even tho the CPU part is the same that does not mean it is not based on newer version of the same CPU and has a few more enhantments for threading ad to the fact alone the GPU itself is based on what is in the PSPS Vita or so i think it is the same it can output far greater FPS even with many things going on on the same screen


i dont think tho having just a Dual core is gonna hurt the design of apps and games but only time will tell about the performance of the new iPad when a game is relased to take full advantage of the GPU and CPU and Ram



Mmmm based on Wikipedia the A5x is 1.2ghz rather then 1ghz on the A5 http://en.wikipedia....3rd_generation) if true that is nice that it is a little faster

#12 Manish

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Posted 10 March 2012 - 23:27

View Postz0phi3l, on 10 March 2012 - 06:14, said:

The source site might be biased but Anand is known for his impartiality, and he feels the same, so chances are that he is correct
I read through the article on AnandTech. Didn't really see the conclusion that "the new iPad 3 may be slower than iPad 2". Perhaps you could point that bit out? (Seriously. I couldn't find it.)

View PostLachlan, on 10 March 2012 - 06:16, said:

of course the ipad 3 will be slower on games at native resolution.. but thats why its soo silly to buy the ipad 3 is because you will play games at less then native resolution and makes the retina screen useless except when looking at pictures.. how many movies are even in that resolution as well.. lol
Yep, only useful for pictures. We'll just ignore how reading anything (web pages, books, email, etc) will benefit from the massive upgrade in pixel resolution. In regards to your query, of course you won't see 2048 x 1536-resolution movies; but unlike previous generations, the new iPad will be able to handle Full HD/1080p videos.

View Postrajputwarrior, on 10 March 2012 - 06:24, said:

the quad core argument name i agree with
I haven't actually seen any websites (erroneously) referring to the new iPad being a quad-core device. Even so, this isn't Apple's fault as they specified "quad-core graphics" in the presentation and on their official site.

View PostScorpus, on 10 March 2012 - 06:17, said:

It doesn't matter if they are biased, they point out correctly the facts.
I'm not denying some of the logic and facts that Android Authority presented, it's just a shame they wrote it with a tone of condescension (something that was absent from the AnandTech analysis).

#13 ahhell

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Posted 10 March 2012 - 23:33

Obviously specs and whatnot concern people like us but ultimately, the less informed masses will lap them up simply because they are new and shiny.
That's the market that Apple cares about. They couldn't care less about how it performs.

#14 The_Decryptor

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Posted 11 March 2012 - 06:57

Of course Apple cares about how it performs, nobody's going to buy a device that can barely run.

Edit: And nobody would write any apps for a device that could barely run.

#15 Stetson

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Posted 11 March 2012 - 07:14

The article is most likely true if the game tries to run at full 2048x1536 resolution.

I predict that there will be a lot of games that run at upscaled 1024x768 (not using the pixel doubling but using better scaling techniques).

The same thing happens on consoles. Lots of Xbox games for example run at something like 540p and then get upscaled to 720p.

This could even be done for the actual game engine content while still drawing the game UI on top of that at native resolution.

Resolution isn't quite as important with fast moving graphics. I think that using full native resolution on things like UI and text are more important.