Jump to content



Photo

Windows 8 CP and Gaming (Or, Why Won't My Games Work?!)


  • Please log in to reply
53 replies to this topic

#16 OP Darrian

Darrian

    The Apathetic

  • Tech Issues Solved: 1
  • Joined: 22-October 01

Posted 01 April 2012 - 23:27

Right-click on the games in the Steam client, select Properties, then go to Local Files and click "Verify integrity of game cache."

I just tried BioShock 2 and it works fine, as do all my other GFWL games.

You also may need to update the GFW runtime... http://www.microsoft...ls.aspx?id=5549


I've had the latest GFWL installed, and I've tried verifying the cache and when that didn't work, uninstalling and reinstalling, but still no dice. :( I also have the latest drivers and directx installed. I'm using 64-bit Windows, but I was running Windows 7 x64 as well with no issues, so I'm not sure that is a factor or not.


#17 azspeedbullet

azspeedbullet

    Neowinian

  • Joined: 01-March 12

Posted 01 April 2012 - 23:42

Did you manually install the games for windows live client, older directx redistributable package and the visual c++ redistributable 2005/2008/2010 packages? When i installed the new ridge racer game, the game did not work in the beginning until i manually install all of those (note: some games will fail to install these right away, and you sometimes have to run as admin the install files)

#18 lalalawawawa

lalalawawawa

    Neowinian Senior

  • Joined: 20-June 08

Posted 02 April 2012 - 00:10

I bet they'll patch all the GFWL games so they utilise W8's built in Live functionality.


No, they won't. GfWL is a piece of **** and needs to die faster.

#19 OP Darrian

Darrian

    The Apathetic

  • Tech Issues Solved: 1
  • Joined: 22-October 01

Posted 02 April 2012 - 00:21

Did you manually install the games for windows live client, older directx redistributable package and the visual c++ redistributable 2005/2008/2010 packages? When i installed the new ridge racer game, the game did not work in the beginning until i manually install all of those (note: some games will fail to install these right away, and you sometimes have to run as admin the install files)

Yes, everything has been installed. This isn't really a case of the games being installed properly or the prerequisites not being installed. They simply won't load the GFWL client in the background when they launch and in the case of Bioshock 2 and SSF4AE they won't launch at all or they crash immediately after launch. I think BS2 has something to do with securom (I think that the GFWL issue is separate, and it would just not load and force me to use an offline profile save, which would be fine with me if I could get it to run) and I think SSF4AE strictly requires GFWL to load and crashes when it refuses.

I don't think this is "just" a GFWL problem. I think it has to do with the way Windows 8 now handles programs' associations. For instance, I've installed SPlayer for my video playback, and associated it with all video file types, but Windows 8 refused to see the association until I opened the context menu on a video file and told it to "open with>splayer." Firefox is my default web browser, yet when I click on a link in another program it automatically launches it in IE instead of Firefox. There are many, many examples of minor irritations like these, but once you get used to them they're easily overlooked. Like with the file associations, once you tell Windows to open a filetype with a program, it tends to remember to use that program as the default in the future, so you only have to fix it once. This is somewhat different, though. Is Windows blocking GFWL from running? Is it having an issue with Steam and the way its DRM works? I suspect that if I used cracked executables they'd probably work, but I can't seem to find a crack for Bioshock 2 (and if you know where to get one, please don't try to help me, that kind of thing will get you in trouble around here).

No, they won't. GfWL is a piece of **** and needs to die faster.

I mostly agree with that. I don't think it's total crap, but I think it's a low priority for Microsoft and they don't really care all that much about updating it. I certainly don't seeing a "metro" replacement app anytime soon, and even if they make one, I'm not sure how that would integrate with the older games that run on the desktop; the two types of apps seem to be mutually exclusive.

#20 TheExperiment

TheExperiment

    Reality Bomb

  • Tech Issues Solved: 1
  • Joined: 11-October 03
  • Location: Everywhere
  • OS: 8.1 x64

Posted 02 April 2012 - 00:45

I suspect the Xbox Live functionality in Win8 is meant to supersede GfWL at some point, but we shall see.

I didn't personally have any problems with GfWL so I can't help much. I only couldn't run several games full screen. o.o

#21 Eric

Eric

    Neowinian Senior

  • Tech Issues Solved: 13
  • Joined: 02-August 06
  • Location: Greenville, SC

Posted 02 April 2012 - 00:50

I've had the latest GFWL installed, and I've tried verifying the cache and when that didn't work, uninstalling and reinstalling, but still no dice. :( I also have the latest drivers and directx installed. I'm using 64-bit Windows, but I was running Windows 7 x64 as well with no issues, so I'm not sure that is a factor or not.


Not sure what to say then... I'm using Windows 8 x64 as well. I had a few games that did nothing when launched after I copied my Steam folder over but verifying the cache fixed 'em.

#22 OP Darrian

Darrian

    The Apathetic

  • Tech Issues Solved: 1
  • Joined: 22-October 01

Posted 02 April 2012 - 00:53

Ok, now I feel like an ass. I do not know why it didn't work initially, as I made sure GFWL was installed, got the latest installer and made sure it was up to date, and had all these issues as I've detailed in this thread. However, it's solved. I uninstalled GFWL completely and then reinstalled it and now suddenly everything is working perfectly. GFWL loads when I load a GFWL game. Bioshock 2 loads. SSF4AE no longer crashes after loading. This is so bizarre, but now I feel like an idiot for making such a big deal out of it. I should have tried that before starting the thread. I went back from the Dev Preview to Windows 7 and stayed away from Windows 8 until the Consumer Preview because of this exact same issue and I likely could have saved myself a couple of formats if I'd just tried that months ago. I'd still like to hear from people if they have trouble getting a game to run on Windows 8 and what kind of errors they're getting, if they're luck enough to get an error.

#23 TheExperiment

TheExperiment

    Reality Bomb

  • Tech Issues Solved: 1
  • Joined: 11-October 03
  • Location: Everywhere
  • OS: 8.1 x64

Posted 02 April 2012 - 01:25

Saints Row 3 wouldn't even load the launcher. Sims 3 I had to set to Win7 compatibility mode or it'd load with some bizarre settings.

Everything else either worked or would only load up in window mode.

#24 farmeunit

farmeunit

    The other white meat.

  • Tech Issues Solved: 3
  • Joined: 05-May 03
  • Location: Branson, MO USA

Posted 02 April 2012 - 01:31

Sick of reading threads like this with every single Beta pre or post about Games/Applications/Some other crap that doesn't work.

This is a consumer preview or in other words, an open beta like Windows 7 had. The final goal for RTM is for everything to work this is why we have betas/dev previews so developers and so on can work out bugs. By installing a dev preview or beta you then agree to accept that somethings _will_ be broken, not work as it should or work just fine. If you have issues, go back to your previous install and wait for RTM or at least, for developers of the products/games you have a problem with fix this issues at hand.


I think he was more than polite, and said he was understanding of the issues, just curious.

Quit being a jerk. The forums are for asking questions and discussions. Don't read it if you're sick of it.

#25 Subhadip

Subhadip

    Neowinian

  • Joined: 18-August 02

Posted 02 April 2012 - 05:59

Ok, now I feel like an ass. I do not know why it didn't work initially, as I made sure GFWL was installed, got the latest installer and made sure it was up to date, and had all these issues as I've detailed in this thread. However, it's solved. I uninstalled GFWL completely and then reinstalled it and now suddenly everything is working perfectly. GFWL loads when I load a GFWL game. Bioshock 2 loads. SSF4AE no longer crashes after loading. This is so bizarre, but now I feel like an idiot for making such a big deal out of it. I should have tried that before starting the thread. I went back from the Dev Preview to Windows 7 and stayed away from Windows 8 until the Consumer Preview because of this exact same issue and I likely could have saved myself a couple of formats if I'd just tried that months ago. I'd still like to hear from people if they have trouble getting a game to run on Windows 8 and what kind of errors they're getting, if they're luck enough to get an error.


This is a Beta release, problems are not just expected but guaranteed. If you are using Consumer Preview you have a gentleman's agreement with Microsoft that you accept that things will go wrong and if they do, you should report it to Microsoft. Your first post clearly has the tone of someone being disappointed with a final release they paid for rather than a beta and this stems from the fact that you have wrongly assumed it is built for general consumption, it is most certainly not. It is called "Preview" for a reason. If you are expecting a completely functional and stable OS, you should definitely stick with Windows 7 and wait till Windows 8 is released.

As for games, everything works fine for me except Crysis 2 in DX11 mode.

#26 Wakers

Wakers

    Neowinian Senior

  • Joined: 30-July 07

Posted 02 April 2012 - 06:51

I've had both Bioshock 1 & 2, Arkham City, GTA 4, Civ V, FM2012, Tribes Ascend, F1 2011, Borderlands and Magicka all working on the CP without any issues.

Even the horrible GFWL client works fine.

I think it's something on your end.

#27 theyarecomingforyou

theyarecomingforyou

    Tiger Trainer

  • Tech Issues Solved: 1
  • Joined: 07-August 03
  • Location: Terra Prime Profession: Jaded Sceptic
  • OS: Windows 10 Preview
  • Phone: Galaxy Note 3 with Galaxy Gear

Posted 02 April 2012 - 09:47

All the games you , mentioned run fine on my system even GTA 4 runs great as i have it running right this moment every game i own runs on windows 8 CP just fine steam or regular DVD based installs Edit: to the above poster LA Noire works fine on my system

system:

core i7 2600k stock
GTX 470 stock

I haven't been able to get LA Noire working. I've tried: validated the install with Steam; manually installing the redists; changing all the graphics settings; adding compatibility extensions like "-str -npd". Nothing seems to work. The launcher appears but when I launch the game it goes fullscreen and then immediately crashes.

#28 OP Darrian

Darrian

    The Apathetic

  • Tech Issues Solved: 1
  • Joined: 22-October 01

Posted 02 April 2012 - 13:43

Your first post clearly has the tone of someone being disappointed with a final release they paid for rather than a beta and this stems from the fact that you have wrongly assumed it is built for general consumption

No, I was not disappointed. Nor do I assume that it is built for general consumption, though it kinda is, being that it's the product that Microsoft wants the general public to download to get a taste of Windows 8. I am concerned, especially with game compatibility (because I've not had any issues with any non-game, so generally productivity and media apps are probably going to have no issues, but they aren't habitually packed with DRM, either), because generally (and Win 8 is no exception) when they are working on a new version of Windows, what you're getting, especially in early betas, is the same version of Windows you've been running with some improvements. The changes throughout the beta stages are incremental, so I've found that there are actually less bugs sometimes in the early betas as opposed to the later ones, since there are less changes to the OS it's being built off of. When we get to this point, with the RC around the corner, you start to get the feeling that maybe something has been overlooked and they might not get around to fixing it, and I'm actually ok with that, too, because these issues are mostly due to all the crap game developers add in to otherwise fantastic games in order to stop pirates from playing them. I don't want to get too much into the DRM vs piracy debate, but it's clear which side of the fence I'm on, I think. So, if a game doesn't work, I'm more often than not going to blame the game developer and chances are it's an older game that isn't running correctly and I won't expect them to ever update it, which will in turn upset me and cause me to resort to cracking said game if necessary. After all, I didn't buy my games so I could just play them a few times and then shelve them for eternity because I can't run them anymore. I'm sure at some point there will come a major re-write of Windows that no longer supports legacy apps, and then I will have to build a PC that runs the last version of Windows that works solely for legacy gaming, but that day is not here yet.

What was really bugging me was first, that it was a GFWL issue, and nobody was reporting problems. That means it was a Microsoft issue, and you'd think they'd test their own software. That doesn't mean I expect it to work. It does mean that they might take 5 seconds and post in their forums that it's a known issue and that they are (or are not) working on it. But hey, they're busy guys, and apparently really concerned about smoking Windows Phones right now, so that's cool, I get it. Secondly, I still don't think I'm the only one who has run into this problem. With both the Dev Preview and the Consumer Preview I have installed the OS fresh and Steam is the next thing I install after I'm done making sure my drivers and directx are up to date, get any Windows Updates and get Office installed. So I'm not using some upgraded install that is even more prone to bugs, and the installs are practically fresh. It's not like I have only checked Neowin, either. I have scoured the net for any information on this issue and it's not so much troubling that nobody had any solutions as it was that nobody was asking for solutions. I'm getting the impression from Windows 8's web presence that everybody is so concerned with freaking out about "metro" and the new start screen that they're not actually testing anything and just reverting to Windows 7 or not installing it at all, without even trying it, which very well may be the case.

So maybe that's the impression I gave with my OP, but hopefully this will clarify further my motivation for having written it.

#29 theyarecomingforyou

theyarecomingforyou

    Tiger Trainer

  • Tech Issues Solved: 1
  • Joined: 07-August 03
  • Location: Terra Prime Profession: Jaded Sceptic
  • OS: Windows 10 Preview
  • Phone: Galaxy Note 3 with Galaxy Gear

Posted 02 April 2012 - 15:07

I've never found GFWL a particularly compelling platform at the best of times - in fact I've always found it pretty intrusive and unnecessary. And just because GFWL is from Microsoft doesn't mean you should expect it to be trouble free, as Skype is owned by Microsoft but performed terribly on the Developer Preview. As for betas have "less bugs" than the later ones, I just don't think that's accurate. Obviously if you have new functionality then there is the risk of bugs but I've not come across existing functionality becoming less stable the further they get into development.

I came across exactly the same issues with gaming with the pre-release versions of Vista and Windows 7. In both cases the compatibility issues were addressed before release. If you look at the huge improvement that Microsoft made between the Developer Preview and Consumer Preview then I have complete confidence that everything will be resolved by release. Is it annoying that there are issues? Sure, but that goes with the territory. However, I find the improvements more than outweigh the issues and that's why I've stuck with the Consumer Preview since it was released. The Metro Start screen is a huge improvement on high resolution displays.

#30 ITFiend

ITFiend

    ハッピー

  • Joined: 13-October 09
  • Location: Galactic Sector ZZ9 Plural Z Alpha
  • OS: Windows Server 2012 R2, Windows 8.1
  • Phone: Windows Phone 8.1

Posted 02 April 2012 - 15:47

I had this problem with the Dev Preview, as well, but I knew it wasn't meant for general consumption so I didn't make a big fuss over it. Now, however, it's just starting to get annoying. One of the big selling points of Windows 8 is that it can run all the same programs that Windows 7 can with no problems. However, this is clearly untrue if you're a gamer.


You need to download the most up to date version. GfWL has a DLL failure in Windows 8 if you have an old version installed, and you will only get a direct error about it if you attempt to launch it manually rather than allowing a game to launch it on your behalf.

http://go.microsoft..../?LinkID=201134

I encountered this issue with Bulletstorm and Grand Theft Auto 4, and installing the most current version directly available from Microsoft resolved the issue for me.

By the way, this is also not limited to Windows 8 really. If I allow the Steam version of GTA4 The Lost and Damned to be the GfWL installer on Windows 7, I get a similar problem where it just crashes the game 95% of the time within 15 seconds of launching it, and only by directly launching GfWL within Windows told me what needed to be fixed (and in that case, it told me it was completely out of date, well beyond what its in-game auto-updater could patch to).