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if Sony & MS ban used games on the next gen, they hand the market to Ap


114 replies to this topic * * - - - 8 votes

#106 Athernar

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Posted 16 April 2012 - 17:07

View PostTheLegendOfMart, on 16 April 2012 - 16:58, said:

Developers don't dictate sales, are you really that clueless?

The retailers buy the game at wholesale prices which means the developer has already been paid, retailers take a loss on the games that do not sell which is why they have a specific type of insurance that escapes my brain.

Retailers dictate the sales which doesn't affect how much a developer has received in compensation.

Someone buying the game new then reselling it doesn't cost the developer anything.

Ever heard of Steam? Yeah, developers okay sales all the time.

Wholesale doesn't change anything, now you're trying to push emphasis onto demand. Used games will result in lesser batches being ordered when they run out of stock.


#107 rajputwarrior

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Posted 16 April 2012 - 17:40

View PostAthernar, on 16 April 2012 - 16:54, said:

It IS a lost sale. That customer now legally has a product for an undercut price and no proceeds have gone to the developer.

You have stripped that developer of the chance of selling the game later on during a sale. Hence, lost sale.



Welcome to the real world, where developers are reclaiming their right to be compensated for their work. :rofl:



Hahaha oh boy, these inane comparisons are just ongoing aren't they.

Hey, aren't you a poster that has argued in the past that piracy isn't theft? Because now you've just gone and implicitly said that piracy is theft by equivalating physical media and intellectual property.

that went right over your head... but that's not surprising cause so has logic.

#108 Athernar

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Posted 16 April 2012 - 17:46

View Postrajputwarrior, on 16 April 2012 - 17:40, said:

that went right over your head... but that's not surprising cause so has logic.

Sure it did champ. Hope the Cognitive dissonance doesn't sting too much. :laugh:

#109 OP migo

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Posted 16 April 2012 - 19:08

View PostAnthonyd, on 15 April 2012 - 17:28, said:

In 2011, they sold more XBOX than PS3 than Wii, so yeah... you are wrong all the way.

Since the launch, Nintendo has still sold more Wii than MS has sold Xbox 360 or Sony has sold PS3. And each one of those sales was at a profit, rather than a loss.

#110 OP migo

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Posted 16 April 2012 - 19:12

View PostTCLN Ryster, on 15 April 2012 - 22:31, said:

Apple doesn't offer anything. Developers do. And you are naive if you think that the likes of EA, Activision, etc would EVER release a game as complex and high-quality as those on the Xbox 360 or PS3 for just a few dollars on an Apple platform. You're just deluding yourself my friend.

Lower price, higher volume of sales, same revenue. No delusion at all.

Quote

Besides, I don't see the successors to the Xbox 360 and PS3 completely blocking second-hand games, even if they block them at all. At worst they'll just implement a way to force second-hand purchasers into paying a nominal "license transfer" fee to claim legal ownership of the license to play that game. As it stands now, license agreements in game state that you own the license only, not the game, and the license is non-transferrable. It is therefore technically illegal for anybody buying that disc to run the software contained on it as they do not have a license to do so. The "license transfer" fee is the way they'll go I think.

You don't see the license agreement until you've bought the game and taken the shrink-wrap off, after which stores will not allow you to return the game for a full refund, which means the license agreement is void.

#111 +TCLN Ryster

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Posted 16 April 2012 - 20:46

View PostTheLegendOfMart, on 16 April 2012 - 16:07, said:

Same ridiculous argument against piracy, that its a lost sale.

If the person bought it used then they had no intention of buying it new.

Rubbish, not true. There are many many many documented cases of customers taking a new game to the counter in their local game store, only for the guy behind the counter to say "hey, you can get that cheaper if you buy it used...". As such that store is directly depriving the publisher of a sale they WERE about to get.

View Postmigo, on 16 April 2012 - 19:12, said:

You don't see the license agreement until you've bought the game and taken the shrink-wrap off, after which stores will not allow you to return the game for a full refund, which means the license agreement is void.

The returns policy of the store you buy the disc from has absolutely nothing to do with the license the software on that disc is covered by. But hey, you continue believing that the license is void and be happy.

#112 shakey

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Posted 16 April 2012 - 20:56

View PostTCLN Ryster, on 16 April 2012 - 20:46, said:

Rubbish, not true. There are many many many documented cases of customers taking a new game to the counter in their local game store, only for the guy behind the counter to say "hey, you can get that cheaper if you buy it used...". As such that store is directly depriving the publisher of a sale they WERE about to get.



The returns policy of the store you buy the disc from has absolutely nothing to do with the license the software on that disc is covered by. But hey, you continue believing that the license is void and be happy.

Where are these many many many documented cases?

#113 Wakers

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Posted 16 April 2012 - 21:14

See GAME and the dispute they have had with publishers for several years.

Every single GAME and Gamestation store in the UK would offer you a used version of a game if you went to the counter with a brand new box. They were told by managers that they must aggressively sell used copies. This is fact.

#114 shakey

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Posted 16 April 2012 - 21:37

View PostWakers, on 16 April 2012 - 21:14, said:

See GAME and the dispute they have had with publishers for several years.

Every single GAME and Gamestation store in the UK would offer you a used version of a game if you went to the counter with a brand new box. They were told by managers that they must aggressively sell used copies. This is fact.

Ah, never heard of that really, but I'm in the USA. We haven't had issues like that here, at least nothing publicly announced. The used game stores in the states, actually push new and pre order games more than used games. The only time they push their used games is when it seems like they are in need of some storage space, and they go on sale for 2 used for the price of 1 or something.

#115 mattmatik

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Posted 16 April 2012 - 22:02

View Postshakey, on 16 April 2012 - 21:37, said:

Ah, never heard of that really, but I'm in the USA. We haven't had issues like that here, at least nothing publicly announced. The used game stores in the states, actually push new and pre order games more than used games. The only time they push their used games is when it seems like they are in need of some storage space, and they go on sale for 2 used for the price of 1 or something.

That hasn't been my experience at GameStop at all. For both Arkham City and BF3 I had the used game "pushed" on me at the counter, the latter instance when a new copy was $44.99 and used was $54.99! (Not even including the $10 online pass I would have had to pay). Both times I've declined and then was told by the employee I could sign up for their free program and get the used games at a discounted price, which I believe is 10% so it still wouldn't have put BF3 lower than an unopened copy.

There is no reason for places like GameStop to push a new copy over a used copy. They get 100% of the sale on the used game.