Posted 05 June 2012 - 14:32
So I installed the release preview last week and decided to try some Red Orchestra 2 (Unreal Engine 2 I believe, not sure).
There seems to be an issue that wasn't present in the consumer preview: When playing, it is like the Windows 8 magic corners are active behind the scene. When moving the mouse fast to the lower left corner for example, and then clicking, I get tossed out to the desktop and then right back into the game.
I get a few issues similar to this, that I believe have to do with the magic corners somehow interfering with the game. And as I said, I had no problems like this with the Consumer Preview.
I've tried with the default included GFX drivers, and also with the ones AMD released when the Release Preview got out and both have the problem, so I don't think this issue is related to the GFX drivers.
Has anyone else experienced issues like this, perhaps in other games? Has anyone got a solution or suggestion to a solution?