Skulls of Shogun to have asynchronous play


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We have been waiting for the Skulls of Shogun game for a while now. The developers of Skulls of Shogun spoke to the Verge and revealed amongst other interesting titbits that their game will feature asynchronous play and also have cross-platform play.

The game will allow players on different platforms to play with each other wirelessly and over 3G networks.

The developers said that the asynchronous play means a player can start a game on their Xbox 360 and continue it on their phone or tablet, allowing them to play the game anywhere, any time. The turn-based multiplayers allows for up to four players at a time. The cross-platform play also applies to the single player campaign where players can begin a game on one platform and continue it on another.

The strategy game will be available on Xbox LIVE and has been optimised for the Xbox 360, Windows 8 PC, Windows Phone, and Windows 8 tablets. The game supports multi-touch, gamepads, and keyboard/mouse interfaces.

The entire game, which includes a 15-20 hour single player campaign, 20 in-depth levels, 30 multiplayer maps with dedicated two, three, and four player maps. Shadows of Shogun?s release is planned to coincide with the launch of Windows 8.

http://www.theverge.com/gaming/2012/6/28/3122706/skulls-of-shogun-to-be-first-game-to-have-asynchronous-xbla-play-and

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Out of all that posted the thing you take away from it is that they used the word too much? *sigh*

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