The Secret World


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The game interests me, without a doubt, but i'd like to see how they support it in the coming months. I don't have the best faith in Funcom, but if it seems like the population of this game stays steady (i can see it having a small dedicated userbase) i'll happily pick up a copy. What is the end game like for TSW? It seems that a lot of the focus is on the quests and story, what happens when you hit the end? Is it focused on raids, small group dungeons, pvp?

IIRC they plan to expand the story rather than relying on raids or whatever. I haven't looked into it though since I rarely make it to endgame in MMOs.

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http://forums.thesec...ead.php?t=39024 - You can find them on official forums, so I doubt it matters.

While we are on DX11, I did the TSWAnalyzer (over at nvidia) and everything passed spare my 9800GT. Anyone off hand got a recommendation? It's about time I start to do upgrades might as well ensure I can play TSW on HIgh/DX11.

And can you pull up the itemstore in game? I have yet to check it out.

Please disregard Wakers, he setup shop in the thread and apparently just wants to troll about how cool GW2 is (disclaimer I bought GW2 cant wait for its release but I'm enjoying my TSW and am still ****ed the ****ty DX9 they've been pushing every beta weekend for GW2 is so CPU bound at 5760x1080 its damn near unplayable it better ship with DX11). My friend has a GTX 570 and found it a little too weak to push resolutions higher than 1080p on max graphics and a 570 can be faster than a 7850 in a lot of instances.

Anyway back to GPU recommendations a GTX 670 would allow you to max out every detail and have smooth frames like butter but that depends on your budget. The biggest reason that I'm recommending an Nvidia solution is that the 600 series supports TXAA:

NVIDIA TXAA is new film-style anti-aliasing technique designed specifically to reduce temporal aliasing (crawling and flickering in motion) through a combination of hardware AA, custom CG film style AA resolve, and a temporal filter.

The Secret World is the first game to support TXAA (support will be enabled in an upcoming patch)..

I have two 3GB GTX 580s in SLI and as of the latest driver it runs great. It has camera problems with 5760x1080 so I play at 1920x1080 sadly. The game is too much fun to not play.

Also is there any way to respec SP? Is it in London?

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Bad graphics?

I played GW2 is beta, and I agree, the graphics were very lackluster. I didn't play long enough to comment on the gameplay though.

Back on topic, TSW is awesome so far. It definitely has some bugs but the freshness of the setting, missions, and skill development is very welcome.

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Also is there any way to respec SP? Is it in London?

Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

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Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

I just haven't noticed if its increasingly grindy the higher you get in SP points if you were trying to get higher up in talismans or more weapons etc. I noticed you can respec AP (haven't tried it though) from the window but didn't see an option for SP.

Have you tried PvP or an Instance yet?

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Not how the game works, there is no respec. you just start again on the circle you want to switch to, in the end you will have it all, same with the SP, in the end you will have them all.

iirc they said you only get 500 points so you can't literally get everything. I dunno though.

I still have to figure out a secondary weapon...hmm. Blood magic could be cool but seems too gothy for me. I'll prolly end up with Chaos Magic.

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So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

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So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

I can't speak for everyone, it seems fine to me. I have not played the DX9 version at all though so I don't know if it's a YMMV situation.

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iirc they said you only get 500 points so you can't literally get everything. I dunno though.

I still have to figure out a secondary weapon...hmm. Blood magic could be cool but seems too gothy for me. I'll prolly end up with Chaos Magic.

i think you misunderstood, I think you can only have 500 unused ones at a time, there's no cap on how many you can actually have. just like SP's cap at 40 unused ones. i lost a few by now knowing that and just saving up since their bonuses are so low there's no need for them other than to unlock weapons and talismans.

in beta at the end i got over 10 tousand points or so from the buff bot :) i used it to set up a deck then i logged out and waited for release.

also the way the ring works, 500 points I'm not sure you can even fill up a full deck

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So, for those of you who are playing: does the movement and combat seem "floaty" to you? I've heard that from several different sources and it's something that would irritate me to no end. By "floaty" I mean does it seem like you're floating above the ground and "run" animation is just playing when you move? How does combat "feel"?

movement i general seems perfect for me as far as animation go.

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I just haven't noticed if its increasingly grindy the higher you get in SP points if you were trying to get higher up in talismans or more weapons etc. I noticed you can respec AP (haven't tried it though) from the window but didn't see an option for SP.

Have you tried PvP or an Instance yet?

actually you can't respect AP you can only undo the ones you just added in untill you close the skill wheel.

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also yeah, I'm playing illuminati, i wanted to be dragon but other people in our tiny guild wanted illuminati so... now i feel sorrywhen i kill the poor dragon players in pvp, there's so few of them :)

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i think you misunderstood, I think you can only have 500 unused ones at a time, there's no cap on how many you can actually have. just like SP's cap at 40 unused ones. i lost a few by now knowing that and just saving up since their bonuses are so low there's no need for them other than to unlock weapons and talismans.

in beta at the end i got over 10 tousand points or so from the buff bot :) i used it to set up a deck then i logged out and waited for release.

also the way the ring works, 500 points I'm not sure you can even fill up a full deck

Me I would've just bought stuff til I couldn't anymore, my friend who watches the tutorials is who told me whatever he told me. Heh. :)

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actually you can't respect AP you can only undo the ones you just added in untill you close the skill wheel.

Ahh so it's an undo damn lol. I'm Illuminati as well. I'm on the RP server. But we're not really Illuminati we're:

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So i changed my mind, because MMOs are my weakness. Green Man Gaming has 25% off on every game until tomorrow, and i saw they sell The Secret World. Being the weak-willed individual i am, i bought the game. I figure that MMOs are a fairly safe buy, because if an issue bothers me, the entry fee is only ever $15 to start back up in the future. I hope I end up liking it, but i'm not too worried - since it's only $35 or so. It can't be as bad as the $60 i lost on Diablo 3.

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haha alrighty well I started this thread out of frustration then disappeared because someone handed me a buddy key. I didnt think much of this game in the Beta but post beta with my 24hr trial I found it to be quite engaging, Kingsmouth was good fun (didnt complete it) and learning the weapon system properly and figuring out the intricate nature of a few of the mechanics was good fun.

Definitely a bit of clunk to the UI and I find the missions except the main story all quite skippable I think were TOR spoiled me for choice was with being able to respond to dialogue...even if it wasnt needed and you space bar'd 99% of it, having a smart arse, evil or flirty option there made it feel a bit more engaging. I feel like your character in this one just stands there while people dribble on most of the time barely related to the info you need but all designed to build that atmosphere.

Not a fan of the lore system either, I usually love lore but again clunky system sort of puts me off.

Despite those things quite tempted to get this, I have zero expectations of me being in TSW for very long, I suspect I would finish the main storyline maybe a bit of instancing/raid/pvp and then call it quits (much like swtor, mmos just dont interest or capativate me like they use too, anyone else feel this?), but it feels like theres enough story, missions, content and atmosphere to easily make it through your free 30 days with purcase so in that regard seems worth it....I do have a tendancy with MMO's to burn the candles at both ends so to speak...busy at work atm not sure I should risk it so well see.

Glad theres some others out there giving the game a go.

For those who have purchased the game already and didnt know, you can send a 24hr buddy key to someone so they can test it.

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So i changed my mind, because MMOs are my weakness. Green Man Gaming has 25% off on every game until tomorrow, and i saw they sell The Secret World. Being the weak-willed individual i am, i bought the game. I figure that MMOs are a fairly safe buy, because if an issue bothers me, the entry fee is only ever $15 to start back up in the future. I hope I end up liking it, but i'm not too worried - since it's only $35 or so. It can't be as bad as the $60 i lost on Diablo 3.

damn shame I missed it, cant see it on there anymore

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damn shame I missed it, cant see it on there anymore

Yeah, sadly it was a weekend only sale. I also feel the issue of MMOs not captivating me, but i think that's more just because there are not many good MMOs out there at this time. Guild Wars 1, and WoW both grabbed me for years, but none yet have repeated that. Looking at the MMOs to come out in the last couple years, though, i would not say there were any that were on par with WoW or GW1 - and this is reflected in the player numbers. The only 3 games that are doing well at the moment are Rift (a WoW clone), Eve online, and WoW. I'm hoping GW2 will grab me, but if not the future seems fairly bright for the MMO genre with stuff like WIldstar, Elder Scrolls online, Archage, Repopulation, Planetside 2, etc. coming out.

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Anybody not on Grim (dimension 6) that can add me as a friend so I can snag an invite to another dimension that has a working 'Something Wicked'? Slane is my nickname.

http://chronicle.thesecretworld.com/

Armory for TSW. Can view your abilites/gear and see where you place on various leaderboards (cabal, faction, global). At the time of this post, top XP earned has 194million XP and only 66.3% of the ability wheel unlocked and everything but pistol damage SP spent.

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So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

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So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

There are certainly some solo instances, but they aren't the entirety of it. There are also group dungeons which I can't do since I can't be arsed to meet people. Investigations would probably also be easier with a group.

I'd say at least 95% of the time yes, you can do group. I imagine they'll add group options to the solo instances as time goes on.

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So, I'm fairly interested in this but watching vids on youtube and reading reviews and such leaves me curious...where does the 'MMO' part of the game come in? In videos I see nothing but solo play and I was reading that most instances are solo as well, you can't even bring in a friend? So, is it just that you see other people running around in the game world, can you actually quest and run the story together?

Like most story-driven MMOs these days, there is a large emphasis on single player. The MMO elements are there, in the form of guilds, PvP, grouping, and running across other. I see a ton of people running around the areas i'm in, so i feel immersed in the world. I'd say, though, that the story and world is so prominent that i don't really mind that it's more single player oriented than a game like, say, Rift. I actually turned off general chat because the chatter distracted me from my goals at hand =P

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