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"There! Mark of no-life! If that gets you, you're phouchged."

- Sykes, about Crysis 3

"Dirty screen" overlays and excessive sun glare seems to have been lifted from Frostbite, though. Or it's becoming a trend now, like water splat pixel shaders.

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"There! Mark of no-life! If that gets you, you're phouchged."

- Sykes, about Crysis 3

"Dirty screen" overlays and excessive sun glare seems to have been lifted from Frostbite, though. Or it's becoming a trend now, like water splat pixel shaders.

I noticed Black Ops 2 now has grime on the lens and a few more lens flares .

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"There! Mark of no-life! If that gets you, you're phouchged."

- Sykes, about Crysis 3

"Dirty screen" overlays and excessive sun glare seems to have been lifted from Frostbite, though. Or it's becoming a trend now, like water splat pixel shaders.

At least it makes sense in Crysis 3 (because of the nanosuit's helmet). It's definitely a trend though. Frostbite 2 had it first, then CryENGINE 3 and Unreal Engine 4.

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  • 3 weeks later...

Crytek confirms minimum, recommended, and high-performance system operating requirements for PC version of upcoming shooter.

The Crysis series is known for being a graphically demanding franchise, but just how powerful a rig must a gamer have to run Crysis 3 on PC? Crytek has announced the minimum, recommended, and high-performance system operating requirements for the upcoming shooter.

Crysis 3 does not support aging operating system Windows XP, with compatible options including Windows Vista, Windows 7, and Windows 8. Further, players will need at least 2GB of RAM (3GB for Windows Vista) to run the game.

The full system specifications for Crysis 3 are below. Crysis 3 launches during February 2013 for Xbox 360, PlayStation 3, and PC, but most likely not Wii U.

Minimum:

Windows Vista, Windows 7 or Windows 8

DirectX 11 graphics card with 1Gb Video RAM

Dual core CPU

2GB Memory (3GB on Vista)

Example 1 (Nvidia/Intel):

Nvidia GTS 450

Intel Core2 Duo 2.4 Ghz (E6600)

Example 2 (AMD):

AMD Radeon HD5770

AMD Athlon64 X2 2.7 Ghz (5200+)

Recommended

Windows Vista, Windows 7 or Windows 8

DirectX 11 graphics card with 1GB Video RAM

Quad core GPU

4GB Memory

Example 1 (Nvidia/Intel):

Nvidia GTX 560

Intel Core i3-530

Example 2 (AMD):

AMD Radeon HD5870

AMD Phenom II X2 565

High-performance

Windows Vista, Windows 7 or Windows 8

Latest DirectX 11 graphics card

Latest quad core CPU

8GB Memory

Example 1 (Nvidia/Intel):

NVidia GTX 680

Intel Core i7-2600k

Example 2 (AMD):

AMD Radeon HD7970

AMD Bulldozer FX4150

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Far Cry 3 has raised the graphical bar, so I'm really interested to see what Crysis 3 will be like. The gameplay videos are pretty impressive but the levels look very linear and quite constrained. Oh, and I really hope it's released on Steam.

Far Cry 3 in-game:

397C0A24A7B0C78DCC990ACDFF8FF2A3CCCA7A05

9410D500235BDD4164721D2587B1D547E76E2920

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I commend developers for dropping DX9 support in their games but Crysis 3 is an exception. I really wish they added DX10 support from the get-go in CryENGINE 3. If the minimum requirement is DX11, then I won't be able to play it with my good ol' Radeon HD 4870. :(

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I commend developers for dropping DX9 support in their games but Crysis 3 is an exception. I really wish they added DX10 support from the get-go in CryENGINE 3. If the minimum requirement is DX11, then I won't be able to play it with my good ol' Radeon HD 4870. :(

CryEngine3 isn't DX11 only, since Crysis 2 is not even DX11 capable at all and it uses CryENGINE3.

Also I wonder if my newish Geforce GTX660 will be enough to play this at Max.

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CryEngine3 isn't DX11 only, since Crysis 2 is not even DX11 capable at all and it uses CryENGINE3.

Also I wonder if my newish Geforce GTX660 will be enough to play this at Max.

CryENGINE 3 isn't DX11-only but DX9 isn't listed in the minimum requirements for Crysis 3. Also, the alpha test for Crysis 3 doesn't support DX9. I don't know when the beta will start but if it doesn't support DX9 too then it most likely won't be in the final release.

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CryENGINE 3 isn't DX11-only but DX9 isn't listed in the minimum requirements for Crysis 3. Also, the alpha test for Crysis 3 doesn't support DX9. I don't know when the beta will start but if it doesn't support DX9 too then it most likely won't be in the final release.

Well ok. I'm only saying before now it wasn't DX11 only.

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Crysis 3?s advanced graphics settings revealed, high-res textures at launch confirmed

Crysis-3-3-1024x576-610x289.jpg

Following reveal of Crysis 3?s system requirements over the weekend, I?ve received confirmation from EA and Crytek of which precious secondary settings we?ll be able to tweak in the game. If you remember, Crysis 2 launched with an anemic four tweakable options: v-sync, game resolution, HUD bobbing, and a general quality setting. A patch after release expanded these, and fan-made utilities helped out, but the good news is that EA and Crytek aren?t shipping Crysis 3 in the same state.

Here?s what you?ll see if you click on ?Advanced Graphics Options? in Crysis 3.

  • Game Effects
  • Object
  • Particles
  • Post Processing
  • Shading
  • Shadows
  • Water
  • Anisotropic Filtering
  • Texture Resolution
  • Motion Blur Amount
  • Lens Flares

[...]

Source: PC Gamer

It would've have been a damn shame if Crytek didn't learn from Crysis 2. I'm glad the PC version isn't being ignored at launch this time around.

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An upgrade was looong due. I just got a better reason. :p

Oh well, they seem to have gotten back on the horse... I'll just run to the store for a GTX 680 or two. I'll be right back :whistle:

Send one over. pleazzze

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say what? did you somehow miss this free patch?

http://www.mycrysis.com/dx11

Not to mention this isn't about the engine, this is about Crysis 3, which certainly looks to be DX11 only.

Oh yea I forgot about that patch. Also, it was Anaron who brought up the engine bits, I was just correcting it.

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If any game should have dropped DX9 support it had to be a new Crysis game. And seriously, it's long overdue, DX9 has to go already. Looks like I'll have to upgrade my HD5770 though but I was planning on doing this already.

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Oh yea I forgot about that patch. Also, it was Anaron who brought up the engine bits, I was just correcting it.

I think you misunderstood me. I've known for a long time that CryENGINE 3 supports DX11 as well as DX9. When I said DX11-only, I was specifically referring to Crysis 3.

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I think you misunderstood me. I've known for a long time that CryENGINE 3 supports DX11 as well as DX9. When I said DX11-only, I was specifically referring to Crysis 3.

However, only the PC can take advantage of that support - consoles cannot (yet).

The sheer breadth of PC hardware that supports DX11, though (in terms of GPUs alone) runs the gamut from the pricey to the ubiquitous.

(The floor of DX11 includes HD4000 (Intel) and HD5xxx (AMD), and those are designed into CPUs (Intel) and motherboard chipsets (AMD) respectively - hence *ubiquitous*.)

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However, only the PC can take advantage of that support - consoles cannot (yet).

The sheer breadth of PC hardware that supports DX11, though (in terms of GPUs alone) runs the gamut from the pricey to the ubiquitous.

(The floor of DX11 includes HD4000 (Intel) and HD5xxx (AMD), and those are designed into CPUs (Intel) and motherboard chipsets (AMD) respectively - hence *ubiquitous*.)

I can afford to buy a new video card but I can't afford to buy a new computer. It'd be pointless to upgrade my Radeon HD 4870 when I'm still using an Intel Core2Duo E6750 and a motherboard that doesn't support DDR3 RAM.

Other games that dropped support for DX9 can run on DX10 hardware (e.g. Black Ops 2, Battlefield 3, Need for Speed: Most Wanted). According to the Steam Hardware & Software Survey, 32% of Steam users have DX10 systems. It's not as big as the 53% that have DX11 systems but it's still big enough to warrant attention. I know that Crysis 3 won't be released on Steam but the survey is a good indication of the hardware that PC gamers use.

Anyway, it's unlikely that Crytek will add DX10 support to Crysis 3 so the only real hope that's left is for them to leave DX9 support in (since CryENGINE 3 supports it).

My graphics card is already overheating, just thinking about it.

:laugh:

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