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Project CARS - Community Assisted Racing Simulator

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#181 OP LeviathanPT

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Posted 29 March 2013 - 11:35

Hey there everyone, this will be the last update of March so here’s what happened recently in Project CARS.

The Project CARS - API (Application Programming Interface) was released, it allows the game to communicate with third party devices, giving programmers and hardware designers endless possibilities to make their product work with Project CARS.
The API feeds telemetry & other data to devices such as tachometers, motion simulators, buttkickers, shift lights and much more. Some members been working already in order to get this working with their smartphones and tablets and so far I must say some of their work has been quite impressive for such short time since the release of the API.

Last week I’ve mentioned the two new vehicles coming to Project CARS, the Mustang Boss 302R & the Evo X FQ-400 both in their very wip states were in no shape back then to be shown but now we can give you a glimpse of these two new addition (beware there is still a lot of work to be done)
Posted Image
Posted Image

As a Easter Egg the developers added a small contest where the community members had to find some hidden eggs around the track and the hunt has been quite exciting so far, but it didn’t quite achieve the happiness we had when we found a hidden track, based on the Old Spa Francorchamps that looks amazing so far even tho its still a early WIP.

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Screenshots by PLM5 aka Chromatic9

There has been also some rumours about a mobile (Android, IOS) version, this is still not confirmed but if true it will mean Project Cars will add a new platform to the release.

To end up I will leave you all with an amazing new trailer by our community member Jonz, music by Project Cars Composer Dr. Stephen Baysted.
http://vimeo.com/62847073
http://youtu.be/UfJaSHANbvg

Hope you all have enjoyed, the pCARS community wishes you all a Happy Easter.


#182 tsupersonic

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Posted 29 March 2013 - 11:41

I can't wait to fire open the beta up tonight!

#183 Xerxes

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Posted 29 March 2013 - 12:11

Looks absolutely mind blowing, been following this game off and on for a while and blow away by it's progress :happy: I'm guessing your gonna need a serious gaming beast to be able to play this game in all it's glory? I'd love to get it on PC but not sure my PC is much chop for this game...

#184 lemonGrass

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Posted 29 March 2013 - 12:16

The screenshots got me confused though. I was thinking they were real photographs in which the game would be getting ideas from. Looks like the game would need some serious horsepower to show that impressive detail while maintaining decent framerates.

#185 tsupersonic

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Posted 29 March 2013 - 12:23

I get good frame rates with my desktop (i7 860, GTX 560 Ti, 16GB RAM), and yes, this game does look amazing... Not sure what's recommended though in terms of specs.

#186 MightyJordan

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Posted 29 March 2013 - 12:28

Ohh, so Belgian Forest Historic is a hidden track? Lucky me then; I was in an online session on there last night. :laugh: Was in Formula A cars; very high-speed and hardly any braking needed. Definitely needs to be set up for a higher top speed there though; I was near/on the limit for like half of the lap. :p

I tried out DX11 mode last night too, to test out my new graphics card. :D Let's just say it's already met its match. :p Ultra settings across the board, 1680x1050 resolution, and it was... I've no idea, actually. It was definitely over 30FPS, but probably below 40FPS.

#187 Cute James

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Posted 29 March 2013 - 12:31

Wow, that video above looks fantastic!

Seriously impressive stuff!

#188 OP LeviathanPT

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Posted 29 March 2013 - 17:06

The new track is hidden in the Track selection menu under the world map on the bottom right. You have to click randomly in that area in order to select it, but this will surely be different in the next build coming next Friday for Junior+ members.

#189 +TruckWEB

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Posted 29 March 2013 - 17:19

I keep hitting my head on a wall for not entering the Beta while it was open. I was living under a rock at that time it seems.

#190 remixedcat

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Posted 29 March 2013 - 18:46

what about Logitech racing wheels!!!???

#191 MightyJordan

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Posted 29 March 2013 - 18:50

what about Logitech racing wheels!!!???

Well, my Driving Force GT works perfectly with it; no need to fiddle with mappings, you can literally plug in and play. ;)

#192 remixedcat

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Posted 29 March 2013 - 19:26

Cool. I want a Logitech racing wheel!

#193 MightyJordan

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Posted 29 March 2013 - 19:55

Cool. I want a Logitech racing wheel!

Well, the Driving Force GT is a great starter wheel. :) If you can afford it though, get a G25 or G27.

#194 remixedcat

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Posted 29 March 2013 - 19:56

Cool. If you find a good deal let me know!

#195 Orange

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Posted 30 March 2013 - 18:42

Looks soo stunning!



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