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Project CARS - Community Assisted Racing Simulator

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#196 OP LeviathanPT

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Posted 31 March 2013 - 20:15

Thanks for the comments guys, but this is just a glimpse of how the game looks, theres still alot more to add in the next months that will increase even further the quality of this game in all aspects, visual, sound and physics wise!


#197 OP LeviathanPT

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Posted 23 April 2013 - 08:59

Hi everyone, been a long time since i last posted. The main reason for this was the lack of any major news I could post for you guys to read, but now I’m able to do so and you guys will just go nuts for sure.

Let’s begin with the best one so far, the FSA issues are now solved!

That’s right folks, they allowed SMS to keep on going with the World of Mass Development but with some small changes to the system for the future Projects in order to fulfill the regulations imposed by the FSA. These changes will be known in the upcoming weeks when another announcement will be made and the announcement will be….

(Drums please!)

Project CARS goes to NEXT-GEN Consoles!
SMS is now an official developer for Playstation 4 and probably also to Durango (Xbox720) once it comes out, the development will be a side Project and will be known in the next weeks how you can participate in it.

Posted Image

As if this wasn’t enough already more great news were shared with us by the Slightly Mad Team, Mercedes is now officially licensed and will include the following babies!

1952 300 SL W194
1971 300SEL 6.8 AMG 'Rote Sau'
1989 Sauber C9
1990 190E 2.5-16 Evolution 2 (DTM racing version)
1998 CLK-LM
2012 SLS AMG GT3
2012 C-Class Coupe DTM
2013 A45 AMG
2010 SLS AMG Coupé


Are you enjoying the news so far? Hope so, because it isn’t over yet :D !

A major update in the physics department was also announced, coming this week with a improvement tread model called FlashTread will bring the following features:

* "grip" broken out into deformation, adhesive, viscous, tack, and tear models
* flash effect (temperature variance through the contact patch at asperity level)
* curing (race tires are not typically delivered fully cured)
* water, including hydroplaning (which happens organically)
* loose material model (for gravel, sand, dirt, etc)
* tread wear (and flat spots do just fall out)
(…)

And much, much more :)

It’s still not over guys!

The developers also announced a new Formula to compete in Project CARS, the Formula C. After last week release of the Formula Gulf 1000 they mentioned that there would be another formula to compete with and this week they shown us the first prototype of the new car to participate which looks amazing but due to its early WIP state I’m not able to show it …yet.

There’s also a new sun flare tech introduced recently that is able to produce some of the most amazing flares we have seen so far in a game, still in a early state they will change and adapt to the weather conditions and time of the day giving you a lot of variety in terms of visuals, they just look amazing and you can see that by yourselves in the 2 images below taken by our community members Kmax1 and Kelnor34.
Posted Image Posted Image

We also celebrated recently 1000 members in our Steam Group, all the important news and events are posted there in a regular basis so if you want to know everything first hand be sure to check it out, its open for everyone to join and you can also talk with us in the Group Chat.

That’s all for now, hope you all enjoyed these great news and see you soon!

#198 Cute James

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Posted 23 April 2013 - 09:27

Incredible work!

#199 HawkMan

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Posted 23 April 2013 - 10:38

Let’s begin with the best one so far, the FSA issues are now solved!

That’s right folks, they allowed SMS to keep on going with the World of Mass Development but with some small changes to the system for the future Projects in order to fulfill the regulations imposed by the FSA. These changes will be known in the upcoming weeks when another announcement will be made and the announcement will be….



I think this needs some more context.

#200 Steve B.

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Posted 23 April 2013 - 10:59

Pretty cool updates, and the fact that you're developing for PS4 is a bonus, if you can get this out in a stable format before the inevitable GT6 you're in for some serious dough! :p

#201 OP LeviathanPT

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Posted 23 April 2013 - 11:20

I think this needs some more context.

Yeah but i have no further info to fill it.
Still waiting for the devs to post an official announcement in the main page with the changes, so far the news have been spread all over the internal forums ^^

Pretty cool updates, and the fact that you're developing for PS4 is a bonus, if you can get this out in a stable format before the inevitable GT6 you're in for some serious dough! :p


Well if the rumours are correct GT6 is coming for PS3, so we will probably one of the first Racing games in the PS4. But beating GT6 is hard, they surely will have alot more cars than we will and people like GT mostly because they can collect them ^^

#202 HawkMan

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Posted 23 April 2013 - 11:23

Well as it is right now I have no idea what any of all that was about.

#203 OP LeviathanPT

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Posted 23 April 2013 - 11:33

Ah darn i thought i posted the Eurogamer article here, my bad. Check out this article HawkMan and you will understand: http://www.eurogamer...ing-and-the-fsa

#204 +TruckWEB

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Posted 23 April 2013 - 12:10

I just want to play that game!!! I want IN! Darn...

#205 OP LeviathanPT

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Posted 23 April 2013 - 12:14

I just want to play that game!!! I want IN! Darn...


Now that the FSA issue is solved that chance is closer than ever ^^

#206 SMELTN

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Posted 23 April 2013 - 12:24

ok ok, so you have my attention. Whats the cost of this game? Is it out yet? Give me details!!

#207 OP LeviathanPT

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Posted 23 April 2013 - 12:56

ok ok, so you have my attention. Whats the cost of this game? Is it out yet? Give me details!!


This is a game that is still under development, currently a pre-alpha state that you can only access if you help with the funding (currently closed), it will be out in 2014 for PC, PS3, Xbox360, Wii U, PS4 .

More details on the pre-alpha access in the upcoming weeks.

#208 Steve B.

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Posted 23 April 2013 - 13:23

Thanks for linking that article, good to hear you've got that all sorted and cleared up. I hope the game does well :)

#209 Dreamspell

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Posted 23 April 2013 - 13:41

I'm excited for this, I loved Shift 1 and 2. Any plans for Oculus Rift support?

#210 OP LeviathanPT

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Posted 23 April 2013 - 14:23

I believe the oculus rift support will come, currently they are waiting for their dev kit.



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