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Google Play Store $0.25 apps and games sale


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#31 UKDarkJedi

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Posted 02 October 2012 - 23:49

Had a look at Nova but I think I'll just stick with the launcher that comes with Cyanogen, Trebuchet I think.

Trebuchet and Nova are very similar in terms of looks and use, but I'm not about to tell you which one you should use. Any of Nova, Apex or Treb are good each with advantages over the other. They all play together pretty nicely, allowing you to port your settings between them with ease so they all feel the same if you decide to switch between them.

Have to say from this sale my best purchase was Nova, with Dungeon Village (huge fan of Kairo soft here) and ME Infiltrator close seconds.

Could you imagine how much money they would make if they had a regular sale every week?


#32 HawkMan

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Posted 03 October 2012 - 06:23

At those prices, nothing. Bandwidth and administration costs are higher than the income.

#33 UKDarkJedi

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Posted 03 October 2012 - 10:31

Surely bandwidth is paid for at the consumer end mostly (mobile phone owner pays company for service)? There's no way we can't say Google doesn't make enough money elsewhere to absorb some of the other costs into their business model to support a more regular sale.

#34 HawkMan

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Posted 03 October 2012 - 19:06

Surely bandwidth is paid for at the consumer end mostly (mobile phone owner pays company for service)? There's no way we can't say Google doesn't make enough money elsewhere to absorb some of the other costs into their business model to support a more regular sale.


uh, no that's not how it works. the provider needs to pay for bandwidth and resources to. And even if google earns enough elsewehere, that doesn't make them "earn" money from giving away apps at a loss...

and what about the devs that make the apps. How many times do they need to sell the app to make money from .25....

#35 OP still1

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Posted 03 October 2012 - 19:12

uh, no that's not how it works. the provider needs to pay for bandwidth and resources to. And even if google earns enough elsewehere, that doesn't make them "earn" money from giving away apps at a loss...

and what about the devs that make the apps. How many times do they need to sell the app to make money from .25....


still better than not having an sale.

#36 HawkMan

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Posted 03 October 2012 - 21:03

still better than not having an sale.


So if the app normally costs 1.5 or in the case of Nova which which some quick calcaulation probably cost in the neighborhood of 4-5 dollars. to make the same amount, for a 1 dolla app it's 4 times as many sales, for a 1.5 it's 6 times, for a 4-5 dollar app, it's 16-24 times as many sales.

yeah, these firesales are a rgeat way to make money.... Especially for google who have to cover all the bandwidth and admin costs with however few % of the sale they get.

#37 UKDarkJedi

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Posted 03 October 2012 - 22:40

I see where you're coming from, but I can guarantee you their numbers of sales increase hugely because of the sale, then the beauty of word of mouth spreads (eg: after I've bought Nova, I've encouraged my gf to buy it at full price for her GS3). They will NEVER lose out from a sale.

PS: firesale implies something is closing or going out of business, these are impulse sales, completely different kettle of fish (sorry for being pedantic!)

#38 OP still1

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Posted 04 October 2012 - 01:00

So if the app normally costs 1.5 or in the case of Nova which which some quick calcaulation probably cost in the neighborhood of 4-5 dollars. to make the same amount, for a 1 dolla app it's 4 times as many sales, for a 1.5 it's 6 times, for a 4-5 dollar app, it's 16-24 times as many sales.

yeah, these firesales are a rgeat way to make money.... Especially for google who have to cover all the bandwidth and admin costs with however few % of the sale they get.


dont you think there would be a sales boost? I saw many buying the apps which they didnt buy normally at regular sale. I am one of them.

Whats your problem? there is a sale its good for consumer...so are you trying to prove that google wont make money with this sale!! yeah if that makes you happy so be it.

if thats the case google also wont make money on free apps which takes bandwidth too.. and Android has more free apps than any market.

#39 HawkMan

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Posted 04 October 2012 - 03:26

Sales increase yes, but not enough to be worth it, at least to for higher than one dollar apps.

#40 OP still1

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Posted 04 October 2012 - 04:56

its worth it for the users.. you seem too concerned about google all of a sudden.

#41 HawkMan

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Posted 04 October 2012 - 07:25

Actually,no, It's more about the developers. And it's not like 1-5 dollars is so terribly much you need such sales regularly anyway.

I suspect that since this was sort Oran anniversary celebration, google actually ate the loss, and the devs got the full amount they where supposed to as if the app sold for the normal price.

#42 OP still1

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Posted 04 October 2012 - 13:36

The developers opt in for these sales and Google is not forcing it on to the developers.

#43 UKDarkJedi

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Posted 04 October 2012 - 17:53

The developers opt in for these sales and Google is not forcing it on to the developers.

Exactly what I was going to say. If I was a developer I would love to have the advertising that was created by having one of my apps put into a sale.

#44 +bmdixon

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Posted 05 October 2012 - 07:56

I remember reading an article about sales numbers and revenue when a developers app is put into a sale like this, and they said that whilst they get less money per app, the number of purchases is greatly increased but also that it stays at a higher level when it goes back to full price. I can't remember where i read it atm but it was quite interesting.



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