In a way I agree with that patcher fellow.
Consoles are easy to optimize for when compared to PC's and their broad range of hardware configurations. So in a way, console gaming makes more sense for the development industry than does trying to make a game be playable across a broad range of hardware specs.
However, the idea that PC's aren't as powerful as the PS3 is simple ignorance. My twin 8800GT's have played games with higher detail than anything the PS3 can hope to render in real time.







