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Timan

Neowin's Official Minecraft Server

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Before a friend of mine started a private Minecraft server (which I am hosting using Minecraft Server Manager), I played on a public server that was very close to vanilla but strictly banned mods. While I'm not sure exactly which mods the admin used server-side, he placed a 30 minute ban on all users detected using mods (such as flying, invisible blocks, super-speed, etc.) and automatically blacklisted them the fourth time they were detected in 24 hours. He also ran a website where he posted announcements, users reported griefers, and bans could be contested.

I remember one time specifically where a new user logged on and no more than 30 seconds later a message appeared in chat announcing that the user had been banned for flying. As soon as his temporary ban was lifted, he repeated the same thing all over again. When he logged on after getting banned the third time, someone told him that this is a strictly vanilla server and he should really stop attempting to use mods. His response was, "But I like flying...". He was permanently banned about 30 seconds later.

While this strategy should probably be tweaked to fit Neowin's needs better (especially if this is a whitelisted, members-only server), I really like the concept.

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Before a friend of mine started a private Minecraft server (which I am hosting using Minecraft Server Manager), I played on a public server that was very close to vanilla but strictly banned mods. While I'm not sure exactly which mods the admin used server-side, he placed a 30 minute ban on all users detected using mods (such as flying, invisible blocks, super-speed, etc.) and automatically blacklisted them the fourth time they were detected in 24 hours. He also ran a website where he posted announcements, users reported griefers, and bans could be contested.

I remember one time specifically where a new user logged on and no more than 30 seconds later a message appeared in chat announcing that the user had been banned for flying. As soon as his temporary ban was lifted, he repeated the same thing all over again. When he logged on after getting banned the third time, someone told him that this is a strictly vanilla server and he should really stop attempting to use mods. His response was, "But I like flying...". He was permanently banned about 30 seconds later.

While this strategy should probably be tweaked to fit Neowin's needs better (especially if this is a whitelisted, members-only server), I really like the concept.

Meh...

I think it should be more about fun and less about trying to figure out what rules we need.

I think it's important that everyone has his or her own area, which shouldn't be too small, but also not ridiculously huge, where he or she can build anything that's legal to depict and then some public grounds that can be worked on for for groups.

Both these areas use permissions so that only certain members can edit the blocks there.

Then there should be a free for all area, where everything is permitted.

That's how I'd do it.

By the way: I'd love to be in charge of building a good transportation system that works well.

I have some awesome concepts for subways, elevated railways, cable cars and probably more.

Just saying. I love all things transportation, so if you guys are interested in a good transportation infrastructure, I can be put into charge. (Y)

*stops bragging* :p

Glassed Silver:mac

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Glassed Silver, I completely agree with you in principal. As long as everyone behaves we have no problems.

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Meh...

I think it should be more about fun and less about trying to figure out what rules we need.

I think it's important that everyone has his or her own area, which shouldn't be too small, but also not ridiculously huge, where he or she can build anything that's legal to depict and then some public grounds that can be worked on for for groups.

Both these areas use permissions so that only certain members can edit the blocks there.

Then there should be a free for all area, where everything is permitted.

That's how I'd do it.

By the way: I'd love to be in charge of building a good transportation system that works well.

I have some awesome concepts for subways, elevated railways, cable cars and probably more.

Just saying. I love all things transportation, so if you guys are interested in a good transportation infrastructure, I can be put into charge. (Y)

*stops bragging* :p

Glassed Silver:mac

I like that idea like you could have a town with lots of land for building houses and then the wilderness where anything goes.

The good transport system sounds awesome as well.

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Anyway, could we get a poll made so we can get a more accurate consensus made of what everyone wants?

poll options could be:

Survival Vanilla

Creative Vanilla

Vanilla with both a survival & creative world (using the MultiWord bukkit plugin)

Tekkit Survival

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We've all got to remember though that we're going to be playing with users of varying different skill levels and play styles. Some may just want to dig and explore, some may just want to build and create a working economy, some may want to just mess around and kill time.

I think we should just have our own areas and decide between ourselves if we want to link some things together, not everyone is going to want the same ideas.

I tend to just build in any open area I see fit, and if I do happen to cross over into somebody else's domain either underground or on the surface, I'll either build some sort of wall or doorway, or discuss with whoever area I've ventured into if I can eat into their space or not. :p

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I vote for survival.. with ability to claim land and lock chests.

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We've all got to remember though that we're going to be playing with users of varying different skill levels and play styles. Some may just want to dig and explore, some may just want to build and create a working economy, some may want to just mess around and kill time.

I think we should just have our own areas and decide between ourselves if we want to link some things together, not everyone is going to want the same ideas.

I tend to just build in any open area I see fit, and if I do happen to cross over into somebody else's domain either underground or on the surface, I'll either build some sort of wall or doorway, or discuss with whoever area I've ventured into if I can eat into their space or not. :p

I would suggest a spawn area with some basic homes and farms as starting point. Players can then go and explore the world on their own. I'll be the one building the roads between the various spots. :p

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Did no one ever play on Dynamic Squids server before? It was never white listed and everyone got on well. Just do what you did before Timan, survival with bukkit, so we can lock chests.

Also, build a prison in the main spawn where you can teleport criminals / trolls that can't break out.

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Creative

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<3 Give me a big banhammer and Survival mode <3

Oh ya, I would like to be able to lock chests & land.

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I'm quite sure it's possible to just run a survival and creative world next to each other using some plugin.

I would rather play Survival, no mods (which require client mods) but a few plugins for protection and other basic stuff. No vanilla for the sake of vanilla please :/

(And people, there's a difference between mods and plugins :p)

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not really when plugins are still modifying the game haha

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Upon doing some research I would say we should avoid any mods that add any extra blocks or interfaces to the game.

I've been playing Tekkit for a good while now and I recently switched back to Vanilla, and the performance increase is incredible. Tekkit runs like ass compared to Vanilla Minecraft.

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Now i've got more time to post.

Should be Multiworld

- Survival - no addons (for normal folk) but mods can lock chests for people, protect some lands/buildings, but try leave as much as feasibly vanilla.

- Creative - same as what DynamicSquid was like, but perhaps a SuperUser group who get some WorldEdit permissions as well as Essentials. And Mods would have more still.

- Flatland Creative (Spriteland) - this would be restricted so people didn't wander miles and miles and miles.

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So i think there is plenty of interest so we should start a poll to get this server rolling. I cant wait to jump on the server and build with everyone here.

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Its in the works :)

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Its in the works :)

so what'd you guys decide on?

vanilla, tekkit, multiworld? some info would be nice

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Survival, with minimal mods like locked chests

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Its in the works :)

:drool:

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Creative!

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Now i've got more time to post.

Should be Multiworld

- Survival - no addons (for normal folk) but mods can lock chests for people, protect some lands/buildings, but try leave as much as feasibly vanilla.

- Creative - same as what DynamicSquid was like, but perhaps a SuperUser group who get some WorldEdit permissions as well as Essentials. And Mods would have more still.

- Flatland Creative (Spriteland) - this would be restricted so people didn't wander miles and miles and miles.

Excellent suggestion. Add all former DynamicSquid admins/mods to the 'super user' group and we're set. :p

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Excellent suggestion. Add all former DynamicSquid admins/mods to the 'super user' group and we're set. :p

I concur! Hopefully the lovely Timan will update us soon :D

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fingers crossed :)

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Here is hoping it goes open source and instead of playing on it, together the Neowin community can port it over to C#! :) Now THAT would be great :)

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