Jump to content
|Topic||Stats||Last action by|
|Barack Obama enforces US immigration overhaul||
|Sunset Overdrive Free for 24 hours Xbox Live Gold Members this Saturday||
|Apple TV alternatives||
|Far Cry 4 users accidentally reveal they pirated the game||
|Welfare recipients can use debit cards for marijuana||
Posted 13 December 2012 - 06:12
Posted 13 December 2012 - 06:43
Windows 7 comes with DX11. Also I don't believe its possible to run DX11 on a DX10 card.
I need it for 7.
Plus, how am I going to run DX11 on a dx10 card ?
What was the last ATI cards not supporting at least Directx 10 ? The Radeon 9xxx family ? Those cards can't really play newer games anyway.
Posted 13 December 2012 - 07:14
I suppose this fool never heard of Rage or id Software. Rage and id Tech 5 got the most out of the consoles by making the game look great and running at 60 frames per second.
Posted 13 December 2012 - 07:20
Posted 13 December 2012 - 07:27
Posted 13 December 2012 - 07:42
Posted 13 December 2012 - 15:17
Posted 24 December 2012 - 00:32
Posted 28 December 2012 - 20:13
Posted 28 December 2012 - 20:20
Who cares? The gameplay is still the same old thing & the artstyle doesn't appeal to me at all.
Posted 28 December 2012 - 20:27
At least its not that same old %&^*)*(& Call of Duty
Posted 29 December 2012 - 09:29
Posted 29 December 2012 - 10:30
Yeah, an app can use DX11 on a DX10 card, they just won't get any DX11 hardware features (Which is just tessellation and GPGPU support from what I can see)
Wait DX11 doesn't run on DX10 GPUs? I am pretty sure that is incorrect.
I mean there is software and hardware DX support.
Posted 31 December 2012 - 22:30
While RAGE did look good... from a distance. It's when you came up close to objects that weren't NPC's is when the ugly came out. Graphics weren't horrible overall, but it was weird to have such a beautiful yet ugly game. It was made even worse by the fact that when you did a 180, the environments and objects had to be textured. I had never seen that in a game before, and thought it was tacky.