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why does python sucks so much for games?

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Posted

My wife and I use IMVU just for fun and we have friends all over the world on their. but I hate the use of python. it is absolutely abhorred. I've often asked them why they don't move to a microsoft engine for the entire game.

can anyone explain to me why python sucks so bad for games? to my untrained eye, it just doesn't have the power to be a viable game language

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Posted

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Posted

What could you do with .NET that you couldn't do with Python?

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Posted

can anyone explain to me why python sucks so bad for games? to my untrained eye, it just doesn't have the power to be a viable game language

That's funny, Python is used in plenty of games including widely known commercial ones (CivIV, Battlefield 2 for example). http://wiki.python.o...oin/PythonGames

Python is built for ease of use and readability above all else and isn't fit to writing the kind of bit-twiddling code that lies at the heart of a high-performance game engine. But it definitely can be used, and is used, to implement much of the game logic.

Perhaps you should explain why you loathe Python so much.

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Posted

then maybe it's the coding for the game. it crashes alot. but they never seem to get the darn thing fixed. It was like they fix one issue but then 5 more spring up.

perhaps whoever coded the game didn't do too well.

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Posted

I guess whoever coded the game did a horrible job. it's not like they don't have money, they make it hand over fist. It just seems like their coding is a mess.

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Using something like Python for scripting a game requires more care in the actual script since it's not a strongly-typed language. If your interface isn't well-implemented with parameter checking it's very easy to send a function a string instead of an integer and have the value miscast during game operation.

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