Crisp, on 09 January 2013 - 23:36, said:
But if you pause the video at 0:33 you can see the boundary on the projection, which still leads me to think what the scanning is for as it's only projecting into one area (which is what a projector does anyway). The only object which would need scanning from what I can see is the TV.
Maybe it would become clear to me once I've seen how it works.
Edit: then I get the idea of projector bulbs, with all this, why not just go out and buy a projector? Thus eliminating the TV and playing on your wall in the first place
No, the projected image needs to know the geometry of the room it's scanning, remember it's not projecting on a flat surface. there's a bookcase there's tv furniture and potential other furniture, in order for the projection to be properly projected on these without stretching, it needs to be deformed according to the shape of the furniture.
Also the system works with 4 projectors for full room immersion.
Emn1ty, on 10 January 2013 - 02:08, said:
I like it. Its subtle enough to really add to the gaming experience. Only problem is that it can only work in a dark room.
It'll work in a lit room as well. projectors today are perfectly capable of working in a lit room, especially in this context as they only project brighter stuff, and it' not supposed to project an image you focus on, just surrounding "ambience" effects.