Asmodai, on 17 January 2013 - 19:27, said:
As for RAM the most demanding PC games can't require more than 2GB of RAM because no developer is going to release a boxed game that won't run on a 32bit OS (without non-default setting changes). That's something a new console platform doesn't have to worry about because if they define a PS4 game as 64bit then everyone can address more. It's something they can offer developers that PC gaming can't even if their processors are slower. Even on a 64bit OS since boxed PC games are compiled for 32bit they CAN'T use more than 4GB of memory. PC games don't use more because they can't, I've no doubt that if developers were offered more they would use it, especially if they knew everyone on the platform had it as in the case of a console. It's also more important on a console since the game will be coming from a comparatively slow disc drive unless you are going to expect Console games to be installed like PC games before they can be run (which removes some of the "ease of use" of consoles.
I think you're confusing VRAM with system RAM
Games like (upcoming) Crysis 3 and Bioshock are already pushing the 2gb VRAM limit.
but then again this is mostly for the need of loading HD textures and other details that are NOT possible on consoles.
(hence the need for system RAM and the benefit games have from it)
So unless console makers stop making unified RAM architectures (VRAM-shared) the need for more RAM will always be there
Need proof, try playing FarCry 3 on a PC with only 2gb of system RAM, and see how poorly it runs.
Jdawg683, on 17 January 2013 - 19:28, said:
the OP was saying that a newly-released console (wii u not included) is always graphically on par w/ current PC graphics. for example, a PS4 running Crysis 2 will look as good as a PC running the game. that make sense?
No, it doesnt. Crysis 2 is a bad example because the PC version was a PORT from the consoles.
Try a PC-optimized (no port) game such as DMC, and you'll notice the obvious difference
or even a PC exclusive which was later on ported to consoles (like FarCry 2)