Jump to content
|Topic||Stats||Last action by|
|Windows Update "CMCC Composite ADB Interface"||
|White Cop Acquitted of Killing 2 Unarmed Black People||
|News From the Old Country||
|The Witcher 3: Wild Hunt||
|Firefox beats Chrome as fastest browser||
Posted 08 February 2013 - 10:57
Posted 08 February 2013 - 17:11
Um... I'm not quite sure what you mean here. The way this reads is odd.
So what are the examples of games that can't be finished with DLC? particularly paid DLC.
... yet today we pay for that same content.
and just because some games have released free DLC doesnt' mean everyone should. especially since the content in Halo DLC was about a microfraction of the cost to develop compared to the cost of DLC today.
No, its because you made a statement which was beyond ignorant.
and your facepalm I guess is because you didn't actually have a counter argument and you realized how stupid your original argument was then.
So instant money is more important than investing in the future? I see why the gaming industry enjoys nickel and diming us then. I mean, consoles don't do this every generation or anything, right? It took what... 3 years for the PS3 to make any profit?
see the thing is with your argument, there would potentially never have been any Gears of War 2 and 3 to buy collectors editions of. collectors editions are only mean for a small amount of collectors anyway, not to fill the bottom line. you can't lose money for the 2-4 years it takes to make the first game and then not make money for th next 2 years until the sequel is made, that's just absurd.
Actually, gamestop is supposed to check it.
if the disc is scratched, you didn't check it good enough when you bought it, or it didn't get resurfaced properly, either way you didn't check it which you have to do when you buy used.
If the game dropped in price the developer isn't getting their money back anyways. In fact, it probably dropped in price because it wasn't selling enough or its been out for over a couple years. You see, the only reason games ever drop in price at all these days is specifically because of the used game market. And a great example of this is COD games, which never drop in price for the first two years of their release. Why? Because used copies don't exist, and when they do they are bought so fast that even Gamestop prices them just $5 under straight retail. The only time COD/MW games drop in price is upon announcement of a new title, and the same is true for games like Halo and other AAA titles. So with the used market dead, who's to stop every single game from using this pricing scheme? Just so the developer "gets what they deserve"?
and yeah, sure Gamestop's used game prices are 5-10 higher than "gamestop's" bargain bin. I wasn't talking about gamestops prices, the bargain bin at big electronics stores. even at 5 more, it's kinda worth it to support the developer, get a new unopeded package without kids fat and other bodily fluids, no scratches, and an online pass.
Go read Microsoft's website. Its all there in plain english.
Actually last I checked, though I don't abuse my disc so I never had to do it, the price was more like 5$, and you need to either take a photo of the disc with an ID or return the disc for a replacement.
The difference is time. The bargain bin can mean 2 years of waiting, a used game is usually available between 3-8 months post release if the game isn't doing well and I feel like trying it out.
interesting how you're now suddenly rather spend 3+29$ to get a replacement instead of 20$-25$ for the bargain bin though....
No, because you don't understand how a person thinks when buying something. Its not a contradiction, its a sales concept. Its about converting a used purchase into a new purchase. Most if not all exclusively used game buyers will not buy used games unless they are absolutely sure it is worth it to do so. It has nothing to do with paying the developer what they deserve, but buying what we want as a consumer. And with the high prices for games these days, it only makes sense that people are reserved when they know investing in a game could mean another $100 worth of DLC down the line (and in some cases DLC that is required for continued play).
as for you second facepalm, I guess that's because you realized you've been two completely different and incompatible things.
Posted 08 February 2013 - 17:19
Posted 10 February 2013 - 03:23