Jump to content



Photo

The new Dualshock PS4 controller; Touch PAD, not screen


  • Please log in to reply
44 replies to this topic

#16 Aaron Olive

Aaron Olive

    2011 27" iMac

  • Tech Issues Solved: 1
  • Joined: 13-February 08
  • Location: Chicago, IL
  • OS: OS X 10.10
  • Phone: iPhone 6 Plus Space Gray

Posted 21 February 2013 - 09:55

The Current PS3 controller is fine,
and as I said on the main page, I hate it when companies feel compelled to make change for the sake of change.


And this feels exactly like that, it wont have any practical use but sure as hell will raise the price and maybe make it more awkward to use...

I cant see how your mean to use this along with the analog sticks with your thumb constantly hitting them..

This is definitely not the case

1. The controller has been made much wider and the sticks are further apart for those with larger hands.
2. The vibration motors have been made larger for more intense rumble feedback. (which was said on stage).
3. The DS4 has a bigger 1000mAh battery for longer use. (Newer DS3's have 500mAh originally 300mAh).
4. The grips have been extended and rubberized for a better fit.
5. The controller has a headphone jack for the bundled headset. (just like the Xbox 360)
6. The L2/R2 triggers have been refined and made concave for a better feel.
7. The dual analog sticks are concave now and have new mechanics. (albeit to reduce dead zones).
8. The D-pad buttons have been made larger.

So how in the hell is this change for the sake of change? all of these things are major improvements that benefit the experience for the user.


#17 soniqstylz

soniqstylz

    Neowin Trophy Slore

  • Joined: 30-September 06
  • Location: In your panty drawer

Posted 21 February 2013 - 14:17

Re: #5 It's a 3.5mm jack, I believe, which means I bet they won't bundle a headset, but you can use pretty much any headset you want.

Also thought of something this morning -- the inclusion of a PSEye and 'Move' control could be a way to keep "SixaxiS" functionality (especially for any BC games) without including the gyroscope.

#18 OP +Audioboxer

Audioboxer

    Hermit Arcana

  • Joined: 01-December 03
  • Location: UK, Scotland

Posted 21 February 2013 - 14:18

Re: #5 It's a 3.5mm jack, I believe, which means I bet they won't bundle a headset, but you can use pretty much any headset you want.

Also thought of something this morning -- the inclusion of a PSEye and 'Move' control could be a way to keep "SixaxiS" functionality (especially for any BC games) without including the gyroscope.


They are bundling a headset, it's mentioned in the full PS4 specs topic.

#19 soniqstylz

soniqstylz

    Neowin Trophy Slore

  • Joined: 30-September 06
  • Location: In your panty drawer

Posted 21 February 2013 - 14:23

They are bundling a headset, it's mentioned in the full PS4 specs topic.


touche, sir.

So, updated controller, bundled PSEye, bundled headset, 8GB DDR5...... I wager $449 at minumum.

#20 compl3x

compl3x

    Space coyote

  • Tech Issues Solved: 1
  • Joined: 06-December 09
  • Location: Melbourne, Australia
  • OS: Windows 7
  • Phone: Samsung Galaxy S4

Posted 21 February 2013 - 18:03

I think it is only going to be a Mono headset, correct?

#21 torrentthief

torrentthief

    Neowinian Senior

  • Joined: 18-November 06

Posted 21 February 2013 - 18:23

You seem to be missing a high res photo of this, enjoy:

Posted Image

#22 Astra.Xtreme

Astra.Xtreme

    Electrical Engineer

  • Tech Issues Solved: 5
  • Joined: 02-January 04
  • Location: Milwaukee, WI

Posted 21 February 2013 - 18:28

Hopefully it won't hurt to hold it anymore


It will since you still have to bend your thumb in an unnatural way to get to the thumbstick.
Xbox figured that out, so I'm surprised Sony didn't copy the same style.

#23 Arceles

Arceles

    Time Craymel

  • Tech Issues Solved: 1
  • Joined: 28-November 09
  • Location: 4th dimmension.
  • OS: Win 7 Ultimate / Win 8.1 Pro (With Start Menu Start8, otherwise is UNUSABLE) / Android 4.1.2 Jelly Bean
  • Phone: XT890 Motorola RAZRi (x86 processor)

Posted 21 February 2013 - 19:03

It will since you still have to bend your thumb in an unnatural way to get to the thumbstick.
Xbox figured that out, so I'm surprised Sony didn't copy the same style.


Sorry but I find it more comfortable this way, as it has always been since the PSX era, also I fin more natural to use the directional buttons to navigate through menus.

#24 Astra.Xtreme

Astra.Xtreme

    Electrical Engineer

  • Tech Issues Solved: 5
  • Joined: 02-January 04
  • Location: Milwaukee, WI

Posted 21 February 2013 - 19:09

Sorry but I find it more comfortable this way, as it has always been since the PSX era, also I fin more natural to use the directional buttons to navigate through menus.


Well every controller has directional controls, so the user can navigate however they'd like.

But when you hold onto the controller, your thumbs naturally point upwards. And since you almost always use the left thumbstick, it would make sense to put it in the area your thumb locates to naturally. Since Sony fails to cater to this, playing a game for over and hour and having to keep your thumb stretched and pivoted causes quite a bit of discomfort. Xbox doesn't have such issues.

Yeah I get that they are simply going by the legacy designs, but it's smarter to design around the natural bends and curves of hand.
I'll definitely admit that the PS4 controller alone will be the reason why I don't even consider buying it.

#25 Arceles

Arceles

    Time Craymel

  • Tech Issues Solved: 1
  • Joined: 28-November 09
  • Location: 4th dimmension.
  • OS: Win 7 Ultimate / Win 8.1 Pro (With Start Menu Start8, otherwise is UNUSABLE) / Android 4.1.2 Jelly Bean
  • Phone: XT890 Motorola RAZRi (x86 processor)

Posted 21 February 2013 - 19:24

Well every controller has directional controls, so the user can navigate however they'd like.

But when you hold onto the controller, your thumbs naturally point upwards. And since you almost always use the left thumbstick, it would make sense to put it in the area your thumb locates to naturally. Since Sony fails to cater to this, playing a game for over and hour and having to keep your thumb stretched and pivoted causes quite a bit of discomfort. Xbox doesn't have such issues.

Yeah I get that they are simply going by the legacy designs, but it's smarter to design around the natural bends and curves of hand.
I'll definitely admit that the PS4 controller alone will be the reason why I don't even consider buying it.


My thumb... as well the thumbs of my friends doesn't point upwards, the natural relaxed position is actually an angled one, if you ask me, microsoft did put the directional buttons where the analog should go by two reasons: 1.- they wanted to differentiate from their competitors (note how nintendo with his classic controller addon for wii has also the same layout as sony, wii u is another matter) 2.- they directional buttons are plainly bad, they put the analog stick upwards so that you would focus on it rather than the legacy directional buttons.

BTW, I play games since atari 2600 was released, every single controller that I've hold has the directional buttons where the dualshock 4 has them.

And the controller alone is reason for me to go and buy it, I use my DualShock 3 for non FPS games on the PC and it rocks (I find the triggers not perfect but they are alright by me, allowing me to play games like grid or Dirt 3 on full manual) if anything, I think that's the first thing I'll buy when it's released, since I only intent to buy the PS3 after a Tales or Falcom game is released for it (Or less probably, any Guity Gear Series)

#26 logicwin

logicwin

    Neowinian

  • Joined: 06-May 09
  • Location: canada

Posted 21 February 2013 - 19:50

well according to most places default hand position matches the xbox's ergonomics, actually it would be most ergonomic to place both analog sticks on the top

Posted Image

#27 Astra.Xtreme

Astra.Xtreme

    Electrical Engineer

  • Tech Issues Solved: 5
  • Joined: 02-January 04
  • Location: Milwaukee, WI

Posted 21 February 2013 - 20:23

My thumb... as well the thumbs of my friends doesn't point upwards, the natural relaxed position is actually an angled one, if you ask me, microsoft did put the directional buttons where the analog should go by two reasons: 1.- they wanted to differentiate from their competitors (note how nintendo with his classic controller addon for wii has also the same layout as sony, wii u is another matter) 2.- they directional buttons are plainly bad, they put the analog stick upwards so that you would focus on it rather than the legacy directional buttons.

BTW, I play games since atari 2600 was released, every single controller that I've hold has the directional buttons where the dualshock 4 has them.

And the controller alone is reason for me to go and buy it, I use my DualShock 3 for non FPS games on the PC and it rocks (I find the triggers not perfect but they are alright by me, allowing me to play games like grid or Dirt 3 on full manual) if anything, I think that's the first thing I'll buy when it's released, since I only intent to buy the PS3 after a Tales or Falcom game is released for it (Or less probably, any Guity Gear Series)


Err, I think you need to rethink what you've said. Yeah your thumb is at an angle, but it's pointing upwards. It's not at the higher angle (almost 90 degrees) which the PS controller requires you to bend it at to get to the left thumbstick.

This is the natural way to hold a controller, but since left analog is used more than directionals, it's not efficient:
Posted Image

And old controllers don't compare to the newer controllers since old controllers didn't have analog. The directionals were located in the same place as the Dualshock because those were the buttons you use the most. Today, directional buttons aren't used much, so it's to the failure of Sony in prioritizing it wrong. It's unnatural to the curves of the hand and you really can't dispute that

#28 soniqstylz

soniqstylz

    Neowin Trophy Slore

  • Joined: 30-September 06
  • Location: In your panty drawer

Posted 21 February 2013 - 22:59

It will since you still have to bend your thumb in an unnatural way to get to the thumbstick.
Xbox figured that out, so I'm surprised Sony didn't copy the same style.


As I asked before in another thread -- most action games now use both sticks, one for movement, one for camera control, how is it unnatural for your left hand to be in that position, but not your right?

#29 Arceles

Arceles

    Time Craymel

  • Tech Issues Solved: 1
  • Joined: 28-November 09
  • Location: 4th dimmension.
  • OS: Win 7 Ultimate / Win 8.1 Pro (With Start Menu Start8, otherwise is UNUSABLE) / Android 4.1.2 Jelly Bean
  • Phone: XT890 Motorola RAZRi (x86 processor)

Posted 21 February 2013 - 23:10

As I asked before in another thread -- most action games now use both sticks, one for movement, one for camera control, how is it unnatural for your left hand to be in that position, but not your right?


That's one hell of a good point O_O

#30 spenser.d

spenser.d

    Neowinian Senior

  • Joined: 19-December 03

Posted 21 February 2013 - 23:14

I'm not really sure what the point of the touchpad is. It seems a lot like the slider bar in the guitars that came with GH: World Tour - new form of input for the sake of having a new form of input, but for all practical purposes, useless. Share button is a cool idea though.