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Hi-Res PS 4 Eye


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#16 TheLegendOfMart

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Posted 22 February 2013 - 09:44

I hope this is optional, I have nothing to hide but I don't like the idea of two cameras peering into the room.


#17 HawkMan

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Posted 22 February 2013 - 10:10

you're one of those that when they turn in their laptops for service their a sticker or bandage or something taped over the camera.

I always want to ask them what they're using the computer for....

And sure they're sticking with the move, but it also seems like they're putting it very much out of focus. meanwhile MS has had much more success with the Kinect and is focusing a lot more on it.

And for me personally, controller less full body motion works a lot better for the few motion games I'm interested in playing, which is generally either exercise or dancing, well not so much, but it seems a lot more interesting than waving a disembodied sword about. or fighting games. though there aren't any that really take advantage of kinect yet.

hopefully this new camera allows them some limited full body experience in addition to the controllers as well.

#18 Aheer.R.S.

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Posted 22 February 2013 - 10:18

Well, if it doesn't come in the box, I most likely will not use it.
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#19 OP compl3x

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Posted 22 February 2013 - 10:18

you're one of those that when they turn in their laptops for service their a sticker or bandage or something taped over the camera.

I always want to ask them what they're using the computer for....


Haha. I have a piece of blu-tack covering my webcam on my laptop. I don't know, there is something unsettling about having a camera pointed at you all the time. :p

#20 Arceles

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Posted 22 February 2013 - 10:19

And yes, this has two cameras allowing for stereoscopic depth. Not terribly accurate and very limited in how many steps it can sense and it degrades with distance.

The kinect has a camera for the actual visual part, and then it has an ir camera sensor and a special ir diode that shoots out a funny dot pattern. The ir camera can with some kind of Doppler or interference thing fully and accurately depth map anything in front of it from this dot pattern.

Just for the record. So while Sony has upgraded the eye, they're still not taking it seriously as a controller less control. And you will still require something like the wand globe to accurately measure depth and to control the games. Whereas the kinect2's depth sensor will be ale to accurately see each of your fingers and their actual shape, as you how you are holding them. While the Sony sensor while it might see the fingers, it won't be able to see the depth of each finger, limiting its potential.

But then Sony won't abandon their stance that you need a controller and admit MS did it better. And for certain things they where right, last gen, just not for the kind of games people wanted to play with this kind of technology anyway. As those where generally games that would have been better as pure controller games.

I think we'll see Sony simply pushing this technology back to where they had it on the PS2. A toy, while they focus on controller games, and let MS and Nintendo had this market.


Guy, if you really don't know about the subject don't talk. I'm a PhD "Candidate" student, as a result I have to read quite a lot of papers in this area, both stereoscopic cameras and kinnect sensors are used in tracking, I can tell you one thing now... none of them is better, what actually does the magic is the algorithm behind them (I actually would like to give more points to the PSEye, having 1280x800 resolution pictures @ 60 fps can really do wonders, but this requires intense parallelism processing to avoid processing overhead, kinnect avoids this having already a way to measure depth)

#21 Aheer.R.S.

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Posted 22 February 2013 - 10:26

Guy, if you really don't know about the subject don't talk. I'm a PhD "Candidate" student, as a result I have to read quite a lot of papers in this area, both stereoscopic cameras and kinnect sensors are used in tracking, I can tell you one thing now... none of them is better, what actually does the magic is the algorithm behind them (I actually would like to give more points to the PSEye, having 1280x800 resolution pictures @ 60 fps can really do wonders, but this requires intense parallelism processing to avoid processing overhead, kinnect avoids this having already a way to measure depth)

Your post




















my head.....

#22 Arceles

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Posted 22 February 2013 - 10:33

Your post


my head.....


I... think it may have sounded a bit arrogant, but I have seen so much miss information from both sides in every single console war that I have seen, truth is, none of them is out and only then we will find how powerful their algorithms are, until then we are just speculating and boasting how much people "knows" about the subject, when in reality none of them even try to read beyond the specifications of the devices.

#23 Aheer.R.S.

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Posted 22 February 2013 - 10:41

I... think it may have sounded a bit arrogant, but I have seen so much miss information from both sides in every single console war that I have seen, truth is, none of them is out and only then we will find how powerful their algorithms are, until then we are just speculating and boasting how much people "knows" about the subject, when in reality none of them even try to read beyond the specifications of the devices.

I didn't think your post was arrogant :) I'm just not that well educated :p
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#24 HawkMan

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Posted 22 February 2013 - 11:52

Guy, if you really don't know about the subject don't talk. I'm a PhD "Candidate" student, as a result I have to read quite a lot of papers in this area, both stereoscopic cameras and kinnect sensors are used in tracking, I can tell you one thing now... none of them is better, what actually does the magic is the algorithm behind them (I actually would like to give more points to the PSEye, having 1280x800 resolution pictures @ 60 fps can really do wonders, but this requires intense parallelism processing to avoid processing overhead, kinnect avoids this having already a way to measure depth)


Stereoscopic is nowhere near as good at depth mapping as the Doppler effect thing they use on the ir sensor thou, especially as you get further away.

For just 2d tracking sure the camera res is to some degree more important, but for actual z depth, stereoscopic can't match the ir depth mapping. Sereoscopic can somewhat tell how far away an object is, but not details.

#25 Tony.

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Posted 22 February 2013 - 11:58

For those comparing the Eye to Kinect, you do realise MS will make an updated version of Kinect for the new console so comparing old with new is not really important, would be best to wait for the Kinect 2.0 to feature and see what that brings to the table.

I know the Eye thing has been around since the PS2 but this does look and function a lot like the Kinect. :p

#26 +Brando212

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Posted 22 February 2013 - 17:03

or fighting games. though there aren't any that really take advantage of kinect yet.

there was dragonball z kinect (lol couldn't even keep a straight face typing that :rofl: )

#27 HawkMan

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Posted 22 February 2013 - 19:51

Yeah, that's what I meant by doesn't really take advantage of.