theyarecomingforyou, on 23 February 2013 - 18:40, said:
So people are either cheap or elitist douchebags? It seems people can't win with you unless they have exactly the same amount of money as you.
The DX11 features for Crysis 2 should have been developed for release with the game. As it was they were released in a patch afterwards and there were significant issues, like some areas of excessive tessellation and there was invisible water under the level that was tessellated - it significantly reduced performance without any visual gains.
theyarecomingforyou - when it comes to gaming and game development, you had it right the first time - the complainants are either one OR the other.
And you are also right about the tessellation in Crysis 2 - which some of the SAME folks kvetching about Crysis 3's lack of over-tessellation are actually DEFENDING.
But when it comes to users, if you satisfy the cheapskates, the elitists get horked off - if you satisfy the elitists, you risk the game being nearly unplayable by anyone else (which was, in fact, an issue with the original Crysis). (The consolistas, are, in fact, kvetching about a bias in favor of the PC with Crysis 3.)
It's not unique to Crysis titles - the complaints about Crysis 3 (and the original Crysis) mirror what I heard about Civilization V (the original - not any of the patches, DLCs, or compilations) because it actually dared to use features in DX11.
Still, I kinda expected SOME sort of "Crysis crisis", as it seems NO Crysis title is a Crysis title without one.