That's horrible and it reminds me of why I despise micro-transactions. Adding extra time to weight with an option to pay to get that time reduced is borderline torture. It's even worse if the game has an initial fee with micro-transactions added on top.
I have to say Real Racing 3 on the iPad is the worse offender I have ever, ever seen of micro-transactions. It is actually offensive. For example, one can pay to get the oil changed on their car faster? if not, you have to wait 5 minutes until you can race again. It is an absolute joke. I will never touch that game again, and it sucks as it is a decent game overall. Sure, one cannot play, but then it is a game of race for 2 minutes, wait 5 minutes, rinse and repeat. It goes against everything mobile gaming is supposed to be, and that is pick up and play and kill a couple of minutes real quick. If that is the future of EA games, I will no doubt pass.
If EA sticks to this plan, then I won't buy any of their games. I'm happy with developers like Valve or Blizzard Entertainment. And speaking of Valve, they know how to monetize a game. They do it by adding cosmetic items which can be bought or found in-game. This is fair because none of the cosmetic items will give players an edge over those that don't have such items.