Jump to content
|Topic||Stats||Last action by|
|"We couldn't install Windows 8.1" WTF?||
|Devices Confirmed To Receive Lollipop||
|Windows 8.1 with Bing activation problem||
|Show us your Battlestations - 2014 Edition||
|Would waiting for the DX12 mobile cards be a good idea?||
Posted 12 March 2013 - 16:57
Posted 12 March 2013 - 17:01
I hope this isn't a particularly stupid question, but after googling around I can't seem to find a straight forward answer.
Why is it that PS3 updates/patches for games are sometimes 50-100-250-500+ MBs but updates for 360 games seem to be much, much smaller? When I put in a 360 game and it needs updating it seems as though the update is only a few MB in size. When I need to update a PS3 title, even an exclusive, the updates can be astonishingly large.
Does the install size effect it? The architecture? I am just curious.
Posted 12 March 2013 - 17:02
Posted 12 March 2013 - 17:23