Jump to content
|Topic||Stats||Last action by|
|I made the mistake of deploying Onedrive For Buisness||
|Take a look at your Google Dashboard Location History.||
|All Americans Will Receive A Microchip Implant In 2017||
|Grand Theft Auto V||
|Cannot upgrade to a newer build. Help please||
Posted 12 March 2013 - 16:57
Posted 12 March 2013 - 17:01
I hope this isn't a particularly stupid question, but after googling around I can't seem to find a straight forward answer.
Why is it that PS3 updates/patches for games are sometimes 50-100-250-500+ MBs but updates for 360 games seem to be much, much smaller? When I put in a 360 game and it needs updating it seems as though the update is only a few MB in size. When I need to update a PS3 title, even an exclusive, the updates can be astonishingly large.
Does the install size effect it? The architecture? I am just curious.
Posted 12 March 2013 - 17:02
Posted 12 March 2013 - 17:23