Weak specs, media focused, anti used games, always on, always connected, always watching, mandatory game installs, how is that progressive. Microsoft is giving developers/consumers what Microsoft thinks they want rather than what the devs/consumers actually want.
Rumored specs close enough to the PS4 that it doesn't matter which one you pick. especially since specs don't mean everything as far as performance or graphics goes. Media focused, like the PS4, only MS is better at it and has better media services with their xbox movies and music services. Xbox movies is still the highest bitrate movie streamer. always conected, umm like the PS4 .... always watching ? err what ? stop smoking the weed. mandatory game installs. which is irrelevant, has to be done on all high quality PS3 games as well, and I'm sure you'll find the PS4 will do the same thing, or it'll have severely low quality textures and/or texture popping.
it's progressive because:
Developers KNOW everyone has a Kinect available, and a Kinect2.0 at that that can see a lot more and in much higher detail, and is the only usable gesture control control in any case. you can control menus and movies with your voice and hand gestures. and for full body and exercise "games" full body tracking makes a 100 times more sense than wands and ninchucks. that allows developers to make games that make good use of the next gen kinect much more than today when it was all or nothing, with a few notable exceptions like ghost recon.
Always on, always online is definitely progress. granted the 360 patched games so fast it didn't matter anyway, but now I can get on my game, and not only is my console already patched up, all my metro apps are patched up, my games are patched, DLC for my games are downloaded so I just need to pay for them where that is needed. It can download new arcade games for me as it sees fit (remember the xbox had download of every new arcade game from the start as a setting).
As for the used games thing, which is just a rumor and has nothing to do with the always online rumor(which doesn't mean it has to be online). Imagine this. All games are basically digital copies, you just buy a license code to apply the download to your account(s), this code is embedded on the disks, and the disks are merely a physical copy of the download. This means I can play the games on any console I'm on(like steam), I can play the game without the disk as the disk, is just storage for the game data. Basically giving you all the benefits of a digital download system like steam, without the drawbacks of having to download several gigabytes on slow, unreliable and capped lines. that's what I call an advantage, IF
that's what they've chosen to do, most likely, I think this is on option the publishers can chose but not the only one.
As for game installs, well allowing you to install games while you play, seems like progress to be.
dunno, maybe your definition of progress just happens to be a bit biased ?