Jump to content
|Topic||Stats||Last action by|
|Printing via RDP with a none supported printer||
|Help with webhosting?||
|Graphic card.. 8 pin and 6 pin?!||
|Screenshots of Windows 10 build 10031 leak||
|Answered Problems with 2015 Random Funny Pictures Thread||
Posted 13 April 2013 - 06:31
Posted 23 April 2013 - 07:02
Posted 24 April 2013 - 01:42
Posted 25 April 2013 - 00:10
Posted 25 April 2013 - 00:28
Posted 25 April 2013 - 00:31
Posted 25 April 2013 - 00:37
Launch titles are hard to do. Steep learning curves for developers learning the new stuff and limited early-adopter market.
Posted 25 April 2013 - 02:55
I'm not sure why this is big news.
Posted 25 April 2013 - 09:49
Posted 25 April 2013 - 15:52
I dunno about that, definitely applies in regards to the current generation (PS3 in particular). However, in terms of the new generation it should be easier. Both systems (providing the Xbox rumours are true) are x86 architecture based and since the new Xbox is also rumoured to be running Windows 8 (well a variation of it), porting/developing for it should be a relatively easy affair. Plus Sony also learnt after torturing it's developers for years with the PS3 and made the PS4 a hell of alot easier to develop for too. I think the decision is more based on the limited marketshare both systems will have at launch. Anyway, that is my 2 cents take with a grain of salt.
Posted 25 April 2013 - 16:12
WHo said it was "big" news?
Posted 25 April 2013 - 16:27
I appreciate the fact that both Microsoft and Sony are making the jobs of developers easier. But, in general there is always something new to learn with new stuff and learning takes time away from production. Minimizing that is good, though!
Posted 25 April 2013 - 17:58
"I'm not sure why this is news."
Posted 25 April 2013 - 18:08
Thanks for the contribution.
Perhaps it is news because Deep Silver just acquired a couple of big titles and we know they aren't coming to the PS4 AT LAUNCH.