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#16 HawkMan

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Posted 14 April 2013 - 12:37

And when did Microsoft stated that the next Xbox will have that, for games or any other services?


Also sony never said they wouldn't have always online required, they basically said it wouldn't be required. meaning it probably will be there for publishers to use if they want. and if you know publishers, you know that will be 99% of games..,


#17 Javik

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Posted 14 April 2013 - 12:58

What I don't understand is how if so many people DON'T want this, and arguably for many titles it provides no benefit, how can they continue down this route so bullishly? I guess they know they can as very few people are likely to vote with their feet :(


It's the new Microsoft through and through (Or more accurately Apple 2.0). To hell with what our users want, we're doing it and if you don't like it get lost.

#18 +Audioboxer

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Posted 14 April 2013 - 12:59

Will be a disaster if MS try this (system wide), I genuinely believe if they were going to they are now scrambling to not do it any more in the light of the internet outrage. It will be entertaining as it is currently if they do to see people try to defend the practice, but after the initial laughs it'll be sad to see this practice become part of our gaming world.

Same goes for any publishers that continue to try and push forward with always online required in SP situations.

The console version of Diablo having it removed speaks volumes, as does yesterdays Live outage.

#19 vcfan

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Posted 14 April 2013 - 13:19

internet commenters don't represent how the market works. theres a group of them that will bitch and moan about anything. the few games that require an internet connection to work sell in great quantities,meaning most gamers don't have a problem with it. Its a win for everyone,except for pirates of course.

#20 ichi

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Posted 14 April 2013 - 13:25

Also sony never said they wouldn't have always online required, they basically said it wouldn't be required. meaning it probably will be there for publishers to use if they want. and if you know publishers, you know that will be 99% of games..,


Publishers can already require a persistent connection right now on current gen consoles (just try to connect to your own servers every x minutes and halt the game if the connection fails) so no required connection on the PS4 effectively means you'd be in the same situation as with the PS3 regarding that issue.

#21 Roxkis

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Posted 14 April 2013 - 14:30

internet commenters don't represent how the market works. theres a group of them that will bitch and moan about anything. the few games that require an internet connection to work sell in great quantities,meaning most gamers don't have a problem with it. Its a win for everyone,except for pirates of course.



It's not a win for anyone but publishers. This is how they will kill the used market. It's nothing in it for consumers. Always on? Sure. Required always online? Not at all.

And I love how people like you blow off Internet opinion. These people opinions will be passed on to their friends and family. Which will hopefully result in lack luster sells. No company should be rewarded for being anti-consumer.

Microsoft will learn. If they don't they will fail.

#22 TheExperiment

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Posted 14 April 2013 - 14:53

It's not a win for anyone but publishers. This is how they will kill the used market. It's nothing in it for consumers. Always on? Sure. Required always online? Not at all.

And I love how people like you blow off Internet opinion. These people opinions will be passed on to their friends and family. Which will hopefully result in lack luster sells. No company should be rewarded for being anti-consumer.

Microsoft will learn. If they don't they will fail.

The Internets have really been terribly successful in bringing down EA in the last twenty years haven't they? Twenty years of accomplishing nothing.

#23 giantpotato

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Posted 14 April 2013 - 14:55

Considering he's using Diablo and Simcity as examples I take he means always-on as in requiring a connection at all times even for single player games.

That's what people have issues with, and that's something that Sony has stated the PS4 won't have (although they can obviously backpedal later). No one is criticizing that a console might take advantage of a persistent connection to do more stuff (something the PS3 is doing already to a certain extent, waking up to automatically download game patches and system updates) but rather that they might require it even for offline games for no other reason than DRM.


PS4 requires a connection for it's entire back-catalog of single player games. All games with an incompatible architecture are going to have to be streamed via gaikai.

#24 exotoxic

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Posted 14 April 2013 - 15:10

Your "losing" money to piracy... deal with it.

#25 MorganX

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Posted 14 April 2013 - 15:20

What I don't understand is how if so many people DON'T want this, and arguably for many titles it provides no benefit, how can they continue down this route so bullishly? I guess they know they can as very few people are likely to vote with their feet :(


Perhaps because the Kinect market, who Microsoft is looking at as it's new base market, is unaware and oblivious to these types of things and have no clue what DRM is, nor do they actually care.

They just want to headbutt the air - Ryse. :/ Whatever keeps the kid out of their hair.

#26 compl3x

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Posted 14 April 2013 - 15:23

By that logic Microsoft don't have a successor for the 360 because they haven't said anything about it at all.


Hardly the same. We have enough evidence to know there is going to be a successor. This issue just lingers on and on and makes consumers nervous.

MS can put an always on in their system at the risk of alienating consumers. I just hope Sony is looking at all of this and thinking "Damn, let's not go down that road".

#27 vcfan

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Posted 14 April 2013 - 15:29

It's not a win for anyone but publishers. This is how they will kill the used market. It's nothing in it for consumers. Always on? Sure. Required always online? Not at all.

And I love how people like you blow off Internet opinion. These people opinions will be passed on to their friends and family. Which will hopefully result in lack luster sells. No company should be rewarded for being anti-consumer.

Microsoft will learn. If they don't they will fail.


that's why despite the vile comments about EA and this whole online situation by internet tough guys, Sim city is selling really well.

MS can put an always on in their system at the risk of alienating consumers. I just hope Sony is looking at all of this and thinking "Damn, let's not go down that road".


it wont be up to sony. publishers can say, always on, or go pound sand,no games for you.

#28 +_Alexander

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Posted 14 April 2013 - 15:31

Cracking community will soon be a booming business helping legitimate customers.

#29 HawkMan

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Posted 14 April 2013 - 15:52

Cracking community will soon be a booming business helping legitimate customers.


considering how hard the last gen was to crack, and the only reason the 360 was even "cracked" was because of an oversight where the DVD was left outside the hypervisor. What do you think the realistic chances of next gen getting cracked is ? They've been getting harder and harder every gen, and this gen was "almost" there.

#30 Motoko.

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Posted 14 April 2013 - 16:01

Hardly the same. We have enough evidence to know there is going to be a successor. This issue just lingers on and on and makes consumers nervous.

MS can put an always on in their system at the risk of alienating consumers. I just hope Sony is looking at all of this and thinking "Damn, let's not go down that road".

I can't help but think Microsoft is trying to be as stuck up as Apple when Steve was alive. Everybody speculated and made all sorts of assertions and nobody got answers until a keynote finally revealed all.

Microsoft somehow with the negative limelight it's receiving from this situation with 'always on' is also getting lots of publicity. I anctipicate when they make their reveal, they will try and amaze everyone with what they're offering with the 720.

I'll add that this negative publicitity can be translated into a good thing later on depending how the company executes its strategy