Valve's Portal & Portal 2 for linux now on steam!


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Valve's very popular Portal and Portal 2 interactive puzzle video games are now natively available on Linux!

Beginning this evening, if you fire up your Steam Linux client, Valve's Portal and Portal 2 games should now be present for Linux gamers. Portal was released in 2007 while Portal 2 came in 2011. The Portal series is a very popular first-person puzzle-platform games out of Valve with a large emphasis on teleporting and dealing with various objects.

Source: http://www.phoronix.com/scan.php?page=news_item&px=MTM2Mzk

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In other news, still no Metro Steam.

good, metro is awful, it is so awful hat microsoft refuses to give it a name (metro/modern ui/windows ui) because that will be the term that everyone will proclaim their hatred about.

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In other news, still no Metro Steam.

Why would they make a metro skin for a desktop store client ?

There can be only one metro store and this is the Windows Store.

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Why would they make a metro skin for a desktop store client ?

There can be only one metro store and this is the Windows Store.

I am just saying that Steam is giving us Windows users the finger as of late.

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I am just saying that Steam is giving us Windows users the finger as of late.

Yes, they are disgusted with Windows. They are moving on to other platforms now.

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I am just saying that Steam is giving us Windows users the finger as of late.

Hardly, they're just ignoring the dead-end Metro environment that they can't do anything with anyway due to Microsoft's restrictions.

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Hardly, they're just ignoring the dead-end Metro environment that they can't do anything with anyway due to Microsoft's restrictions.

And the Windows store where they have to pay 30% commissions.

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Yes, they are disgusted with Windows. They are moving on to other platforms now.

I am just saying that Steam is giving us Windows users the finger as of late.

I don't see how Valve is deliberately scaling back the gaming experience for over 90% of their userbase on various editions of Windows. Let's not start crying wolf over their decision to expand to other platforms.

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Portal 2 isn't showing up under "Linux Games" yet, I have to select "All Games", and it's grayed out and doesn't have an "install" button.

Edit: And why is it every time something positive happens in the Linux community, there's certain people on here who instantly comment on a topic for no reason other than to start talking trash?

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Portal 2 is now showing up for me yet either, but Portal is installable. I'm really excited about this! I've been waiting for Portal and Portal 2 to come to Linux. I haven't played them through in a while, but they are awesome games so I'll definitely play them through again now...

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good news.I waited for so much to gain intense momentum on gaming for linux.Because, this is the only thing forcing me to log into windows

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In other news, still no Metro Steam.

..and there won't be, Gabe as good as said so. The VLC team are having nightmares trying to get the video player in "metro"

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I don't see how Valve is deliberately scaling back the gaming experience for over 90% of their userbase on various editions of Windows. Let's not start crying wolf over their decision to expand to other platforms.

Priorities.

Windows holds more than 10 percent of Steam users, along with 80+ percent on legacy Windows.

Linux is nowhere to be found.

Yet Valve is concentrating on porting to Linux its games, instead of appealing to its user base by having something as simple as Start Menu support.

That along with Steam pretty much becoming a MySpace for gamers, horribly bloated pile of dog ****.

There are so many problems with steam that it is just frustrating and sad for a game downloader and launcher, yet whola lets do Linux stuff.

If Valve is still working on improving their source engine, why only Linux? Where is DX11 for Windows users?

..and there won't be, Gabe as good as said so. The VLC team are having nightmares trying to get the video player in "metro"

VLC is a sad excuse for a video player.

I will be extremely surprised if they even get hardware acceleration working.

Ofc if they do pull it off -> bliss.

Edited by _Alexander
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If Valve is still working on improving their source engine, why only Linux? Where is DX11 for Windows users?

It's funny because their investment into Linux has resulted in performance gains for the Windows client too.

Why are you so obsessed with a graphics API that has absolutely zero impact on your end-user experience?

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It's funny because their investment into Linux has resulted in performance gains for the Windows client too.

Why are you so obsessed with a graphics API that has absolutely zero impact on your end-user experience?

FPS matter

I cannot look at Source engine and say that it is optimized.

Really, on my hardware, had FPS go down to 30 in Counter Strike - not acceptable to have a 2004 game run at 2013 game FPS (BS Infinite).

Therefore I am very bitter with Valve. For a more up to date revision of their engine, TF2 is also pretty damn bad (and was turned into hat generator 3000). I hope they are at least working on a modern DX11+ engine for HL3 though...

Edited by _Alexander
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Yet Valve is concentrating on porting to Linux its games, instead of appealing to its user base by having something as simple as Start Menu support.

I don't see the dire need to do that.

Although that said, the current desktop shortcuts invoke the steam:// url instead of linking to the Steam exe as it did years before, so getting a game into the Start screen without extra tools would require you to link to the IE exe and then enter the game URL after it. Hacky but it works.

That along with Steam pretty much becoming a MySpace for gamers, horribly bloated pile of dog ****.

There are so many problems with steam that it is just frustrating and sad for a game downloader and launcher, yet whola lets do Linux stuff.

They're replicating a social gaming experience that you find on the console platforms. Don't see the problem there and you're free to completely ignore it.

I do agree that they need to do something about the responsiveness of the client itself. It's annoying whenever a major game update hits that the client sits there frozen for half a minute before downloading the update.

If Valve is still working on improving their source engine, why only Linux? Where is DX11 for Windows users?

Even if they were to theoretically ditch their DX rendering backend, it's not like Windows gamers can't use OpenGL.

I still play TF2 regularly and the last thing I would be obsessed over is what DX level the game's on. Plus recently they did the switchover to SteamPipe which cut down a good deal on map load times.

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FPS matter

I cannot look at Source engine and say that it is optimized.

Sorry to break it to you, but simply supporting DirectX 11 isn't going to magically fix anything.

Really, on my hardware, had FPS go down to 30 in Counter Strike - not acceptable to have a 2004 game run at 2013 game FPS (BS Infinite).

Therefore I am very bitter with Valve. For a more up to date revision of their engine, TF2 is also pretty damn bad (and was turned into hat generator 3000). I hope they are at least working on a modern DX11+ engine for HL3 though...

Sounds more like your hardware is bottlenecked or broken to me.

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Yet Valve is concentrating on porting to Linux its games, instead of appealing to its user base by having something as simple as Start Menu support.

That along with Steam pretty much becoming a MySpace for gamers, horribly bloated pile of dog ****.

There are so many problems with steam that it is just frustrating and sad for a game downloader and launcher, yet whola lets do Linux stuff.

And yet unlike you I realise what a great thing this is for gamers everywhere and applaud Valve massively for doing it. I've been hoping for years to have real choice instead of being locked into Windows, and Valve are trying to make that a real possibility which is amazing. I like the fact that there's a company that sees what a horrible rout Microsoft are heading in and want to give people like myself an exit strategy. More companies should take care of their users like Valve do.

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VLC is a sad excuse for a video player.

I will be extremely surprised if they even get hardware acceleration working.

Ofc if they do pull it off -> bliss.

I realize that this is a little off-topic, but the on-topic part of your post has been adequately addressed by other posters. Not only does your comment not respond to the point PsYcHoKiLLa was trying to make (which is a real world example of the difficulty involved in porting a sizable native Win32 application to WinRT), but your comment about hardware acceleration is blatantly wrong. In VLC 2.0.5 you can go to Tools->Preferences->Input & Codecs and check the "Use GPU accelerated decoding" box, which is checked by default. For the record I have used every major version of VLC since 0.8.6 and have never had any problems with it, performance or otherwise. I have confidence that the VLC team will pull off their WinRT port so long as it is technically feasible (e.g. as long as the WinRT API is not too restrictive).

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Portal on Linux?Great news!Linux gaming side should be improved as much as possible.

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Sounds more like your hardware is bottlenecked or broken to me.

The Source engine should not bottleneck modern hardware.

Even if they were to theoretically ditch their DX rendering backend, it's not like Windows gamers can't use OpenGL.

Why ditch DX for OpenGL? DirectX is cross platform - Consoles and PC.

On top, everyone is flaming the living bleep out of OpenGL.

And yet unlike you I realise what a great thing this is for gamers everywhere and applaud Valve massively for doing it. I've been hoping for years to have real choice instead of being locked into Windows, and Valve are trying to make that a real possibility which is amazing. I like the fact that there's a company that sees what a horrible rout Microsoft are heading in and want to give people like myself an exit strategy. More companies should take care of their users like Valve do.

Almost no one uses Linux. Linux is NOT their userbase.

Developing for Linux is not developing for users, but developing for personal interest. :(

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The Source engine should not bottleneck modern hardware.

No, I'm saying the bottleneck is in your system design, I have no issue running CS:S or TF2 at >60 FPS on reasonable hardware.

Why ditch DX for OpenGL? DirectX is cross platform - Consoles and PC.

On top, everyone is flaming the living bleep out of OpenGL.

DirectX is not cross-platform, it only works on Windows PCs and the 360, everything else uses OpenGL. And the "flaming" allegation is a outright lie.

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