by John Callaham
More are more massively multiplayer games have been switching from a monthly subscription business model to a free-to-play model. Today, Developer Trion Worlds confirmed that its two year told fantasy MMO title Rift would go to the free-to-play route starting June 12th.
In a post on the game's official website, Bill Fisher, the creative director for Rift, noted that more MMO games have either changed to a free-to-play model or have launched with free-to-play as its main option. He added:
These changes have brought more freedom, choice, and flexibility to the player – the kind of changes we stand for. Innovation and iteration have always been a key to our success. RIFT is a living, breathing entity, and it will continue to evolve and change for years to come.Players of the game still have the option to pay a monthly fee which will offer them more content than the free-to-play mode for Rift.
While most massively multiplayer games have now adopted the free-to-play model, one big holdout is Blizzard's World of Warcraft. However, Blizzard admitted last week that its subscription base is now shrinking after nearly 10 years and it may just a matter of time before World of Warcraft offers a free-to-play option.
Source: Trion Worlds | Image via Trion Worlds