39 posts in this topic

Posted

If you want to call third parties lazy, go ahead. Doesn't make sense though from a business standpoint though, and regardless of the rainbow unicorn fairy land some people appear to live in, game developers aren't just going to go out of their way to dig deep into their pockets on "faith" or what have you alone. They have kids to feed just like the rest of us. (minus the corporate shills)

Going by that, we should then not expect any third party support at all right out of the gate for the ps4 or xbox 3 either. Cause why would they dump far more money than a wii u game of 'faith' alone, right?

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@notuptome2004

1) Third-party batteries are not a valid solution to a design problem. Consumers shouldn't have to pay extra for third-party products to make-up for Nintendo trying to cut corners.

2) The maximum number of GamePads the Wii U supports is two and that limits the resolution to 720p @ 30fps. More importantly, Nintendo isn't selling GamePads separately which means that developers have no incentive to support them.

3) Multi-touch support is expected in touch-screens and it's another example of Nintendo skimping on specs to save on cost.

4) The iPhone 4 had twice the DPI, so obviously people didn't complain about it. Further, it was advanced for the time - the Wii U GamePad simply isn't.

5) As already mentioned, asymmetric gameplay is where you have different experiences for two players. It's not about putting trivial, gimmicky mini-games on the GamePad.

You also ignored the other points I made. The Wii U has a completely inadequate amount of onboard storage - just 3GB available to the user with the basic model. That means it simply isn't suited to digital distribution, which is something both Microsoft and Sony have pushed for and will be focusing on for the next generation. Then there's the performance bottlenecks, most notably the weak CPU - Nintendo knew the performance level of the competition and yet still decided to skimp. And finally, there's the high cost for what is a current generation system with a gimmicky controller. Why pay more for a system with far fewer games? Even the Nintendo exclusives are few and far between and most are just remakes of existing titles. The Wii U makes a decent secondary console but it isn't suited to being a primary console.

The original Wii was a huge success yet still had a relatively poor third party offering. The Wii U has been a sales disaster, so it's hardly a surprise to see publishers distancing themselves from the platform. It's not that the Wii U is a bad consoles - it's simply that it's not what the market wants, not with the X720 and PS4 just around the corner. Publishers will always do what will make them the most money and the Wii U isn't part of that equation.

PS - EA decided against releasing Crysis 3 because the poor sales of the Wii U meant it wasn't economically viable. The company tried to negotiate better terms with Nintendo

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You also ignored the other points I made. The Wii U has a completely inadequate amount of onboard storage - just 3GB available to the user with the basic model. That means it simply isn't suited to digital distribution, which is something both Microsoft and Sony have pushed for and will be focusing on for the next generation. Then there's the performance bottlenecks, most notably the weak CPU - Nintendo knew the performance level of the competition and yet still decided to skimp. And finally, there's the high cost for what is a current generation system with a gimmicky controller. Why pay more for a system with far fewer games? Even the Nintendo exclusives are few and far between and most are just remakes of existing titles. The Wii U makes a decent secondary console but it isn't suited to being a primary console.

PS - EA decided against releasing Crysis 3 because the poor sales of the Wii U meant it wasn't economically viable. The company tried to negotiate better terms with Nintendo

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Posted

You do realize the wii u isn't limited to just the included flash memory right? Cause it's seeming an awful lot like you don't.

The basic SKU has only 3GB of storage available to the user, while the deluxe only has 25GB. Meanwhile the X360 has shipped with SKUs over the years including up to 320GB of storage, while the PS3 has included up to 500GB. There isn't even an official storage expansion for the Wii U. Consoles are moving more and more towards digital distribution yet Nintendo has failed to match even the outdated storage solutions of existing consoles. It means that digital distribution isn't viable out-of-the-box for the Wii U.

Nintendo seems completely oblivious to the direction in which the gaming industry is moving.

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The basic SKU has only 3GB of storage available to the user, while the deluxe only has 25GB. Meanwhile the X360 has shipped with SKUs over the years including up to 320GB of storage, while the PS3 has included up to 500GB. There isn't even an official storage expansion for the Wii U. Consoles are moving more and more towards digital distribution yet Nintendo has failed to match even the outdated storage solutions of existing consoles. It means that digital distribution isn't viable out-of-the-box for the Wii U.

Nintendo seems completely oblivious to the direction in which the gaming industry is moving.

Nintendo really needs to pull their heads out of their asses and realize that 1st party titles that are few and far between can't support the company. That and actually understand the market.

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The basic SKU has only 3GB of storage available to the user, while the deluxe only has 25GB. Meanwhile the X360 has shipped with SKUs over the years including up to 320GB of storage, while the PS3 has included up to 500GB. There isn't even an official storage expansion for the Wii U. Consoles are moving more and more towards digital distribution yet Nintendo has failed to match even the outdated storage solutions of existing consoles. It means that digital distribution isn't viable out-of-the-box for the Wii U.

Nintendo seems completely oblivious to the direction in which the gaming industry is moving.

And yet you're still implying that you can only use the onboard storage and nothing else. Some people are hopeless i guess..

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Nintendo really needs to pull their heads out of their asses and realize that 1st party titles that are few and far between can't support the company. That and actually understand the market.

Exactly. Nintendo has some amazing IPs but it is incredibly slow at developing titles and isn't doing enough to create new IPs. For instance, the new Zelda looks great but it doesn't even have a release date at this point. That wouldn't have been as much of an issue if the Zelda: Wind Walker remake

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Exactly. Nintendo has some amazing IPs but it is incredibly slow at developing titles and isn't doing enough to create new IPs. For instance, the new Zelda looks great but it doesn't even have a release date at this point. That wouldn't have been as much of an issue if the Zelda: Wind Walker remake

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Posted

Wii Sports Resort was made to show off the features of the Wii MotionPlus, just like Wii Sports was made to show off the features of the vanilla wiimote.

I know, but given the popularity of Wii Sports it should have been a priority for Nintendo. EA Sports releases update games each year and Nintendo could have done some similar, especially with Golf which only needs new courses.

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Posted

Going by that, we should then not expect any third party support at all right out of the gate for the ps4 or xbox 3 either. Cause why would they dump far more money than a wii u game of 'faith' alone, right?

Never said they would, but they'd at least have two markets to cater to if going cross platform, coupled with new tools and resources which offer less limitations for the next generation of gaming. It's also worth noting who their target audience is as well. That said, while we do not know if the next Xbox and Playstation will succeed, it's doubtful that both consoles would somehow fail. The difference with the Wii U is that it's already launched, and we're seeing the results. Just because they sold some consoles doesn't mean much if they are on a downhill trend.

It's like playing Texas Hold'em with a weak hand, hoping the river will save you. Sure, it may work out down the road, but I'd much rather play with a pair in my pocket.

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How is the control flawed please how is it i would like to know so i can take my perfectly good working Wii U and Game pad that has been a great experiance the past few months playing COD and Zombie U and other games and chuck it out the door

now As for the UI well it is not laggy they have released a huge update that sped things up quit a bit it is very responsive and if you did not know and i have siad time and time agian the Wii Us GPU is 4 to 5 Generation newer much more powerful and has GPGPU functionality and thus can take a load off the 1.24ghz Tri-core with loads of cach and Possible higher clocked after the 3.0 update if rumors are true and take some stress off it CPU speed should never be ea factor these days

i have a good neighbor friend who is all Xbox 360 but even he is considering a Wii U because of the gamepad and Zombie U showing some stuff the system is capable of

a grape.

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No ther is no need at this time to have dual gamepads as no game supports it and you cant buy a seperate GP anyways and no developer has found a useful thing for 2 of them right now and the Wii U can support up to 2 of them . Now as for the crysis 3 thing i discredit nintendo on the fact EA could not get there way with having Orgin on the Wii U in the beginning for online stuff so EA siad no to it i highly doubt Nintendo would reject such a huge game in a line of series for there system.

over the past few weeks or 2 weeks EA has lied first they siad them and DICE could not get the frostbite 2 or 3 engine to work right on Wii U and sited poor performance on test they did ( to what test we dont know ) then some guy from EA came out saying how the Wii U was crap and and such and he did not support it and nothing worked on it or so and soon after that ubisoft came out and siad they are 100% backing the Wii U and have no issues with it then EA and DICE came out anouching frosbite Go based on FSB 3 engine or 2 engine one of them to support mobile devices so they can support and get it running on phones good but not Wii U ( Makes no sense ) Then finale coffin EA came out siad well look we just dont have anything for Wii U at all this time .

So WT is wrong with EA besides them being a bad company you have ubisoft who is a firm supporter of the Wii U

I'm done arguing with you. You can't debate w/o circular logic and logical fallacies, you make no actual points in your long winded ranting at people who question Nintendo, and your posts are getting harder and harder to read because you're putting no effort into spelling/grammar. So have fun. Blind loyalty and apologist mindsets are only hurting Nintendo right now.

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The basic SKU has only 3GB of storage available to the user, while the deluxe only has 25GB. Meanwhile the X360 has shipped with SKUs over the years including up to 320GB of storage, while the PS3 has included up to 500GB. There isn't even an official storage expansion for the Wii U. Consoles are moving more and more towards digital distribution yet Nintendo has failed to match even the outdated storage solutions of existing consoles. It means that digital distribution isn't viable out-of-the-box for the Wii U.

Nintendo seems completely oblivious to the direction in which the gaming industry is moving.

Yes there is a storage issue but it is flash based and if you want more storage you can go buy 2x 2TB external USB drives if you want ot 2x older 250gb drives and plug in to it for storage this is what i did so problem solved because heck if yoiu could do this on your 360 i am sure you would even ifd you didnt need the extra space

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Posted

kinda figured theyarecomingforyou would not respond cause he knew he was wrong anyways have a nice day

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