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#46 George P

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Posted 22 May 2013 - 11:56

This is how it currently is.... A person can buy a game and lend that game to a friend once you are done with it. Heck you can even trade it. With the Xbox One, you can not lend your games to a friend; unless you give those friends access to your Live account. And something to remember is that your pressumably can not be logged into live at the same from the same account.


This essentially kills off sharing game with your friends. This was such a bad move from Xbox.


We don't have enough info on the details yet though. What if you can lend out a game but until you get it back you can't play it yourself? We honestly don't know what they'll do, they haven't said specifics yet so everyone is just guessing.


#47 -T-

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Posted 22 May 2013 - 12:00

Game rentals could be as simple as movie rentals from PSN. Download then activate, dies after a few days. You can then either purchase or delete

Simples

#48 Audioboxer

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Posted 22 May 2013 - 12:01

Game rentals could be as simple as movie rentals from PSN. Download then activate, dies after a few days. You can then either purchase or delete

Simples


Yeah that works if you're renting FROM Sony and MS, but the normal routes of current rental systems, either in retail or online do not have expiration dates for your rentals as long as you're paying your monthly package subscription. That is because they're disc based and the discs are 100% the same as a retail disc, rental companies do not have special discs given to them.

MS would then be cutting out traditional rental methods, or as discussed earlier in here having to find a solution amongst all the issues of somehow differentiating a rental disc from a retail disc WITHOUT loading the finacial burden/hassle onto the rental companies (or they would just say no, we're not offering your games).

#49 -T-

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Posted 22 May 2013 - 12:03

The rental companies could just get codes to issue to renters, easy.

#50 TheLegendOfMart

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Posted 22 May 2013 - 12:03

Game rentals could be as simple as movie rentals from PSN. Download then activate, dies after a few days. You can then either purchase or delete

Simples

Except you can get "all you can eat" game rental and rent as many games as you want a month and keep them for as long as you want for around £10-15 a month.

If you do it via PSN/XBL then you are going to be paying £4-5 per game.

#51 Audioboxer

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Posted 22 May 2013 - 12:06

The rental companies could just get codes to issue to renters, easy.


Now do these codes allow you to play indefinitely, or do they still expire? If they expire as spoken about earlier that completely destroys the currental rental ethos. Are these codes going to be supplied for every Xbox One game to EVERY rental company? There exists some smaller scale online based rental companies, see Boomerang Games for the UK. Are they printed or emailed, if printed who is footing the cost for them? Can rental discs be shared amongst friends? While not officially sanctioned by rental companies, I'm pretty sure people take current rentals to their friends house - Does that go back to the whole you need to be signed into your account to play the disc? Currently people can buy rentals to keep to own from Gamefly, will that still work? If so, what happens next do Gamefly need to supply you with another code for ownership of the disc?

#52 FloatingFatMan

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Posted 22 May 2013 - 12:06

The rental companies could just get codes to issue to renters, easy.


How would that work though? Mail rental companies let you keep the game for as long as you want, providing your paying your monthly subscription. Do they issue a code that they then have to revoke when they get the disc back? They won't go for that, far too much costly admin involved. Will the code be time limited? They won't do that either, their subscribers can keep the games as long as they want.

The only practical solution is the one they currently use, so don't be surprised if they just don't carry games for the new console.

XBox One? Better start calling it XBoned. :p

#53 MindTrickz

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Posted 22 May 2013 - 12:07

We don't have enough info on the details yet though. What if you can lend out a game but until you get it back you can't play it yourself? We honestly don't know what they'll do, they haven't said specifics yet so everyone is just guessing.


Actually we do. A friend can borrow your game disc, because you will not need it. But when he installs it on his Xbox One he will need to activate it before he can play it. He can not activate it because you have the "activation" code that came with the game attached to your Live account, so he will need to buy a license. Essentially repurchasing the game.


Here:
Phil Harrison tries (again) to clarify game ownership, second-hand sales and always-online in Xbox One

And here:
CVG Andy Robinson: "Just interviewed Phil Harrison. Reaffirmed that second hand games need to be repurchased"

And here:
Microsoft Responds: Xbox One's DRM, Always-Online, and Focus on TV/Games - Adam Sessler Interview

#54 theyarecomingforyou

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Posted 22 May 2013 - 12:16

But they do not do that, that's not part of the rental ethos. You can rent a game from them and as long as you're paying your lovefilm subscription keep it for as long as you want. That would essentially "kill" the rental market, here you go guys pay the £12 a month to us for your games rental package AND if you keep a game longer than 3 days you need to start paying £1 a day :/


It depends on the terms that Microsoft or publishers set and we could see some innovative new approaches - there's no reason that rentals would have to be charged at a daily rate. The problem is that currently developers don't make money from rented games beyond the initial sale - the result is that companies like Lovefilm and GameStop are leeching money away from the gaming industry, away from the people creating the content. Most consumers don't even know it's happening.

I have no problem with people who are currently leeching off the gaming industry by renting games being asked to pay more to compensate developers. They are contributing no more to the gaming industry than people who simply pirate games.

#55 Audioboxer

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Posted 22 May 2013 - 12:19

It depends on the terms that Microsoft or publishers set and we could see some innovative new approaches - there's no reason that rentals would have to be charged at a daily rate. The problem is that currently developers don't make money from rented games beyond the initial sale - the result is that companies like Lovefilm and GameStop are leeching money away from the gaming industry, away from the people creating the content. Most consumers don't even know it's happening.

I have no problem with people who are currently leeching off the gaming industry by renting games being asked to pay more to compensate developers. They are contributing no more to the gaming industry than people who simply pirate games.


Really? Pirating equal to renting? Rental companies do not get game discs for free, it has to be purchased all they do is give that stock to different people continually. Essentially you are saying if I lend my friends games I'm not "contributing to the gaming industry" :s

Gamefly have that awesome policy in place that DirtyLarry has been vocal about using that you can decide to buy the game you're renting directly from them if you want to keep it.

Renting/borrowing/temporarily owning is part of the human world, the games industry does not sit on a pedestal to sit and judge people who cannot afford to, but do still contribute money where they can to their hobby. If MS want to try and kill rentals fine, that's their roadmap, but to ever try and put pirates and people who rent even in the same room, not really fair.

#56 Jason Stillion

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Posted 22 May 2013 - 12:19

There introducing (at publisher's discretion) at transfer of ownership fee on used games.

#57 TheLegendOfMart

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Posted 22 May 2013 - 12:22

It depends on the terms that Microsoft or publishers set and we could see some innovative new approaches - there's no reason that rentals would have to be charged at a daily rate. The problem is that currently developers don't make money from rented games beyond the initial sale - the result is that companies like Lovefilm and GameStop are leeching money away from the gaming industry, away from the people creating the content. Most consumers don't even know it's happening.

I have no problem with people who are currently leeching off the gaming industry by renting games being asked to pay more to compensate developers. They are contributing no more to the gaming industry than people who simply pirate games.

Maybe with the current state of games people don't want to waste £40 for a short, lowest common denominator, game. I buy what I want to buy, rent and use PS+ to get games I wouldn't even think of buying, I don't see how that is "leeching", publishers don't get my money whether I rent it or not.

#58 freak180

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Posted 22 May 2013 - 12:22

I really like this comment

"That makes no sense. An NFL game is a one-time game. A video game/movie/music CD is a PRODUCT you BUY and OWN.
Look up the First Sale Doctrine. You have every legal right to do whatever you want with your product. Sell it. Give it away for free. Use it as a frisbee or shiny drink coaster. Nobody can stop you from doing it, and certainly not any butthurt big companies whining that you just gave the game you PAID for already away to someone else and they didn't get a dime from it. Too bad.

These are products, not sporting events. These are like movies, books, comics, CDs, and every one of those mediums, with the SOLE exception of games, acknowledges that the second-hand market exists and is ALLOWED to exist.

You are not right about this. Just because a company acts big and tough does not mean you, the consumer, don't have a butt-load of protected legal rights to any product you pay in full for. You want to buy a used car? Go right ahead. You want to buy a used CD? Go right ahead. You want to buy a used comic book? Go for it. You want to buy a used video game? YOU CAN. You have every right to go right to ebay and sell or buy a game for whatever you wish to spend or ask for, and no company PR guy whining about it changes that reality"


#59 FloatingFatMan

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Posted 22 May 2013 - 12:25

^ Absolutely. If MS try to restrict second hand sales in any way, they'll get reamed in court.

#60 threetonesun

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Posted 22 May 2013 - 12:30

There introducing (at publisher's discretion) at transfer of ownership fee on used games.


Introducing? This already existed for a lot of EA games.



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