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Xbox One Requires Daily Internet Connection


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#1 Audioboxer

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Posted 22 May 2013 - 01:28

Whilst Microsoft’s official press site states that the Xbox “does not have to be always connected” it has emerged this evening that a daily connection is required.

“We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready,” claims Microsoft.

“We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection,” continues the press release.
Kotaku grabbed Microsoft’s Phil Harrison to explain.

“For single-player games that don’t require connectivity to Xbox Live, you should be able to play those without interruption should your Internet connection go down,” said Harrison.

“If I’m playing a single player game,” asks the site’s Stephen Totilo, “do I have to be online at least once per hour or something like that? Or can I go weeks and weeks?”

“I believe it’s 24 hours,” came the reply.

That – to us – means that unless your Xbox One can make at least one connection to the internet each day, it won’t be able to play games at all.
Whilst that might not be that stringent a check, imagine you’re not able to connect up your console at all. University halls, holidays, when you’re moving house and don’t have the internet, etc.

http://www.thesixtha...net-connection/


#2 SierraSonic

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Posted 22 May 2013 - 01:36

Yup, more reason, already made up my mind.

#3 notchinese

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Posted 22 May 2013 - 01:56

That says absolutely nothing. kotaku has been wrong about almost everything so far.

#4 OP Audioboxer

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Posted 22 May 2013 - 01:56

That says absolutely nothing. kotaku has been wrong about almost everything so far.


Phil Harrison is not Kotaku.

#5 Anthony Tosie

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Posted 22 May 2013 - 01:58

Microsoft has already said it hasn't released any information on the potential Internet requirements of the console yet and everything out there isn't accurate, hence why we haven't reported it.

#6 OP Audioboxer

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Posted 22 May 2013 - 02:01

Microsoft has already said it hasn't released any information on the potential Internet requirements of the console yet and everything out there isn't accurate, hence why we haven't reported it.


So Neowin do not comment on "rumour and speculation" if you want to call it that? Yeah, okay... "newsite".

#7 spenser.d

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Posted 22 May 2013 - 02:03

You're connected to the internet now, and every day already. Its not news anyways, nothing's going to change for most people.

#8 Anthony Tosie

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Posted 22 May 2013 - 02:03

So Neowin do not comment on "rumour and speculation" if you want to call it that? Yeah, okay... "newsite".

Please don't flamebait me by insulting our site and its quality of writing.

I never said we don't comment on rumor and speculation. We routinely write about rumors, if they seem credible. I said Microsoft already denied the report almost as soon as it was released, so we saw no reason to write about it and spread misinformation. There may be an Internet limit, but Microsoft is refusing to comment on it in almost any fashion, which means there's nothing to report at the moment.

#9 OP Audioboxer

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Posted 22 May 2013 - 02:04

Since I can't post a thread due to my junior member status, here is the full breakdown + some theory filling in the gaps as to what MS has announced in regards to console operation so far.

Games have mandatory installation and can't be played off discs. Whenever a game disc is inserted and the game is not installed, an Xbox Live connection is required to initialize the install with a one-use key. On the first console you install the game on (main console that is associated with your account) the game will work for any user, and can be played without a disc in the console.

If the game disc is put in a console not mainly associated with your account, the game's install will be a limited one (where only your account is allowed to use it). If another user wants to play the game, they will be required to connect to Xbox Live and pay a fee (which is full price right now according to a statement). If the fee is paid, it becomes available to all users on the console.

Now for the second part. Everytime you log into your account, all the game licenses you have get activated for the console you're playing on (if this is your main console, it allows the game to be played by anyone, if it another, the license only applies to your account). This in turn sends out a deactivate license command to whichever other console had an active license for your games. So if that console happens to be connected to Xbox Live for a bit with whichever account, the games that are licensed to you will stop working right away.

Back to a console with an activated license. Once you disconnect from Xbox Live, a 24 hour timer starts on the game's license validity on that console. Once the license is up, you will be locked out of playing the game until you log back into Xbox Live with your account which will bring the licenses back to active status.

This is done by MS to prevent this type of scenario (with their game installation licenses):

Take a game like Skyrim which can take days if not weeks to complete and can be played completely offline for that amount of time.

Now User A has the license to Skyrim. He goes to User B and installs the game to Console B with his own account. Now User B disables the internet connection and plays Skyrim with User A's account for weeks on end, enjoying the game for free with no money spent on it while User A could also be playing Skyrim on his console while logged in online.

The only thing User B misses out on is achievements on his own account, but many people would not mind not getting achievements on their own account if they got to play games for free.

Anyways, with this 24 hour requirement. User B would only have a 24 hour period (rather than an infinite amount of time) to play Skyrim even while his Xbox was in complete offline mode and he was using User A's account offline.

Basically, pursuing disc-free operation has led to the creation of this crappy requirement.


http://www.neogaf.co...&postcount=1269

#10 Atomic Wanderer Chicken

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Posted 22 May 2013 - 02:05

Microsoft has already said it hasn't released any information on the potential Internet requirements of the console yet and everything out there isn't accurate, hence why we haven't reported it.


There is an accurate article. I created a thread about this before this thread was created with a link to Kotaku
http://www.neowin.ne...net-connection/

#11 Anthony Tosie

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Posted 22 May 2013 - 02:06

There is an accurate article. I created a thread about this before this thread with a link to Kotaku
http://www.neowin.ne...net-connection/

Microsoft has already said that information is not accurate and it was only a hypothetical scenario. Harrison was apparently speaking about something that Microsoft hasn't finalized. There may be a requirement of some sort, there may not be -- we'll have to wait and see.

ETA: We're probably not going to write about it so as not to spread misinformation, but feel free to read Polygon's article on the issue of used games and an Internet requirement.

#12 OP Audioboxer

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Posted 22 May 2013 - 02:09

Microsoft has already said that information is not accurate and it was only a hypothetical scenario. Harrison was apparently speaking about something that Microsoft hasn't finalized. There may be a requirement of some sort, there may not be -- we'll have to wait and see.


Harrison is a head employee at MS, even if his scenario is "hypothetical" to say it shouldn't be reported, not even as a "hypothetical" solution that a head MS employee has verbally committed to isn't exactly keeping up with the rest of the media reporting.

You came in the thread and said you didn't want to report it for Neowin dude, I wasn't even asking for Neowin to, simply stating your reason not to hasn't stopped Neowin posting rumours and speculation before.

#13 spenser.d

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Posted 22 May 2013 - 02:11

Harrison is a head employee at MS, even if his scenario is "hypothetical" to say it shouldn't be reported, not even as a "hypothetical" solution that a head MS employee has verbally committed to isn't exactly keeping up with the rest of the media reporting.

You came in the thread and said you didn't want to report it for Neowin dude, I wasn't even asking for Neowin to, simply stating your reason not to hasn't stopped Neowin posting rumours and speculation before.


He said "I believe"...not much of a commitment. Sounds more like he doesn't quite know what he's talking about.

#14 Atomic Wanderer Chicken

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Posted 22 May 2013 - 02:12

Maybe Microsoft is holding back on saying if games will need a connection or not, to prevent scaring people leading to a pre launch disaster!

#15 OP Audioboxer

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Posted 22 May 2013 - 02:13

He said "I believe"...not much of a commitment. Sounds more like he doesn't quite know what he's talking about.


So he's high up in the MS Xbox division and is making things up/Doesn't know about something this specific in the console he has helped design? Does that really sound likely?

You don't even talk about things like this if they do not exist in some form, case, Sony

Playstation 4 can still be enjoyed old school without an Internet connection at all


http://www.officialp.../michael-denny/

The backpeddling, multiple explanations and general cluster**** that's going on since this event doesn't just "happen" from people "not knowing what they're talking about".