So Person 1 in California has 9 other "family" members designated, and they are all across the US of A in various locations.
People really think those 9 other people are going to be able to play the 1 license for the digital download of the game that Person 1 purchased?
People really and sincerely think that is going to be the case??
That just goes against common business sense, never-mind so much of the other features they are implementing are in the exact opposite vein.
So I cannot help but think a whole, whole lot of people are going to be terribly disappointed once they find out just exactly how this whole "Family" option does work.
If people seriously think they can have 9 other people under their "family" list, and those 9 people can all play the same 1 game whether at the same time or not at the same time at all and all one at a time, I really believe they are going to be terribly, terribly let down.
Perhaps I will be proven wrong, and Microsoft is now the most giving video game console developer ever known to man. However I cannot feel due to the nature of the other policies they are introducing with the One, that there is no way in hell this is how this feature is going to work. None.
Now 9 other "family" members as sub accounts under one primary account? Sure, I can see that. But there is no way that Primary account is going to be able to be logged into more than one console at a time. So that will render all these dreams that people have of mass game sharing almost useless.
I brought up the family sharing feature of the Xbox One during my recent conversation with Microsoft's Phil Spencer, and I stated that it's one of the nicer aspects of the console that not many people are talking about.
“You’re going to help us with that?” he asked. I'd love to, but trying to pin down exactly how the system will work has proved tricky.Multiple people, but at the same time?
The idea is that ten people in your family group can all share your games. Think of it like a loaning system, but you're not loaning anyone a phyiscal product. If you're in my family group, you can play my games, and vice versa.
“I think the policy makes sense,” Spencer said. “It’s not ten different people all playing the game concurrently, but when you think about a real usage scenario, and we thought about it around a family, and I know certain people will create a family group of people that aren’t all part of the same family, and I do think that’s an advantage, and people will use that. I saw it on NeoGAF instantly, the Xbox Family creation threads, where people said 'Hey be a part of my family.'”
“No birth certificates will need to be sent in!” Spencer said when I asked if the service required a blood test. “I do think that’s an advantage of the ecosystem that we have.”
So that answers one question: Microsoft doesn't seem to care whether or not the ten people in the group are actually family members. They can be friends, roommates, boyfriends, girlfriends, your dog's groomer… you pick ten people, and you share games with them.
The question is how many people can play the game at the same time. Spencer told me he believed that two people can play one copy of a game concurrently, but he urged me to check Microsoft's official wording on the matter to be sure. This is what the licensing page states:
Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.
So one family member can play a game at a time, but can I be playing the same game? If I buy one copy of a multiplayer title, can I play it in co-op with my son if I own two Xbox One systems?
“The only limitation, it seems, is that only one person can be playing the shared copy of a single game at any given time,” Ars Technica reported after speaking with Microsoft Xbox Chief Marketing and Strategy Officer Yusuf Mehdi. “All in all, this does sound like a pretty convenient feature that's more workable than simply passing discs around amongst friends who are actually in your area.”
Still, the ability to pool your games with up to ten “family members” is a geniune advantage of the Xbox One ecosystem. Even if only one person can be playing the game at a time, you gain access to every game the people on your family list own, allowing you to jump into new releases the second they get done with the game.
On the other hand, I'd hate to think that I need to call a friend or family member to tell them to stop playing a game I just bought so I can play my title. Many of these usage cases and limitations may not be explained clearly until the system is released and we can test these services for ourselves, but we'll keep digging to try to figure this one out.
so at least,based on all this info, the original purchaser will always be allowed to play his copy whenever, and the pool of friends will only be allowed to play that same game one at a time.
Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time.