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#1 compl3x



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Posted 17 July 2013 - 01:49

Sony's PlayStation 4 isn't the only next-gen console that claims to offer near-instant access to digital games -- Microsoft's Xbox One apparently does as well, according to a statement issue by Redmond to Engadget today. "Consumers will be able to sign on to any Xbox One console and have access to all their digital games. Once the required data -– a fraction of the entire game -– is on their hard drive, they can jump into the action while the rest of the game finishes downloading in the background," the statement reads. It also notes that you can already enjoy much of that proposed functionality on the Xbox 360, though it requires significantly more effort than we're hoping will be required on the Xbox One.


The Xbox One supports similar functionality with disc-based games, allowing you to immediately jump in and play while the game is installed to the HDD. Of course, you'll still need the disc in the drive for it to play; at least that's the case now, afterMicrosoft walked back its Xbox One DRM strategy. Microsoft also teased today's news in its original Xbox One announcement PR: "Unleashing the virtually unlimited power of the cloud makes everything more convenient and accessible, from allowing games to be installed in segments so that gameplay can start quickly to updates downloading in the background."


We've yet to see Sony or Microsoft's play while you download functionality in action on their respective next-gen game consoles, but we've got a smattering of major press events sprinkled across the next several months leading up to this holiday when the consoles launch. But hey, we understand your suspicion -- if we don't get a chance to see it in action soon, then we'll start to worry.



#2 trooper11


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Posted 17 July 2013 - 02:48

The weird thing is, this isn't new info. I'm pretty sure MS mentioned this around the time of their first event.


Either way, this is part of the future of digital purchases. MS already does this with software like Office.

#3 OP compl3x



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Posted 17 July 2013 - 02:57

I think as games get larger this was something that just had to be on offer.



Does the X1 have secondary chips to handle background tasks like PS4? If not it might make the X1 take a performance hit when downloading as you play. IDK.

#4 ozgeek


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Posted 17 July 2013 - 02:59

Is this similar to Load and Play? Halo 2 for PC has this. You put the disc in and bam you can play it the next minute while it is still installing.

#5 vcfan



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Posted 17 July 2013 - 02:59

that's what I said from the beginning when Microsoft said you can play the game while installing off the disc. simple logic.

#6 Blackhearted



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Posted 17 July 2013 - 03:11

Let's hope that with features like this that microsoft manages to serve up the bandwidth at a decent pace this time around.

#7 OP compl3x



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Posted 17 July 2013 - 03:45

lol @ the person who voted this topic 1 star.  :rolleyes:

#8 spenser.d


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Posted 17 July 2013 - 04:10

lol @ the person who voted this topic 1 star. :rolleyes:

Not sure why anyone cares about thread ratings....

This would've been actual news if they weren't planning on offering this feature. That being said, its amusing that people continually liken it to the PS4 when Microsoft has been offering this for other games and software for quite some time.

#9 OP compl3x



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Posted 17 July 2013 - 04:27

Not sure why anyone cares about thread ratings....


I don't. I just noticed someone went to the trouble of essentially down voting a topic about play as you download on X1.

#10 illage3


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Posted 17 July 2013 - 08:24

Well at least there's something good about the Xbox One, although this news still hasn't convinced me to get an X1.  I'm still sticking with the PS4.

#11 3rr0r



  • Joined: 26-March 04

Posted 17 July 2013 - 08:32

sounds good


#12 MikeChipshop



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Posted 17 July 2013 - 08:39

Wait, this was known from day one wasn't it? If not, i must be good at predicting the future :p

#13 ~Johnny



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Posted 17 July 2013 - 08:57

@Mikeffer, yep - I'm pretty sure it has been known since day 1. It's been mentioned at lot previously, but a lot of Xbox One policies seem to be being repeated recently :p

#14 TheExperiment



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Posted 17 July 2013 - 10:48

It seems like both consoles reserve some CPU cores for their own purposes, but I was previously under the impression they had an ARM chip alongside their x86 one handling the low level tasks.


I guess I don't think that's true anymore...but I don't know for sure.


Either way no current machine above tablet/netbook spec should really have a problem downloading and playing at the same time.

#15 +Lingwo


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Posted 17 July 2013 - 11:02

This was mentioned at the first showing of XB1 or there E3 showing. Everyone was raging though, so they forgot the good points :laugh:


I doubt it uses an extra chip. I don't know why it would need an extra chip. Essentially you're copying files from the Internet to a hard drive. The only time you'll ever notice it is if the game loads and doesn't have the files needed. You may have to wait. Just like buffering on youtube :laugh:


How many games will actually support this? I can only see it working for games similar to Killzone. Where you download the multiplayer and single player separately. Maybe on games as well which have level loads.


Plus people pick up on this as if it is a big thing but a lot of people didn't want an always on console. This sort of functionality is aiming for the always on console user.

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