Oh dear. Ship unfinished game on the disk and just make people download the rest on day one.
So much for the amazing Xbox SDK, Dev tools which allow developers to make games quickly and easily.
Also love the ridiculous comparisons Microsoft likes to keep making. When I buy a fridge I get the whole fridge, I don't get the main part of the fridge without the doors and and the shelves which I have to get separately.
I agree with you about not liking devs getting lazy, but how the heck is that related to the Xbox SDK or dev tools?
Why is it that you make a fair point about devs then just have to throw in an unrelated jab? From reading the article, I see nothing that points to this being the fault of the Xbox SDK or dev tools. Instead it sounds like the Forza team wanted more time on content, so instead of delaying the testing and disc production part, they offer the extra content as free dlc.
I haven't read through the whole thread, but the story pointed to just tracks and cars in this day one dlc. Does that mean there are no tracks or cars built in or that they are mearly adding additional tracks and cars? That would affect my opinion.
If there is already content, then I'm ok with dlc to add to it. If the game has none, then I really don't like that practice. Can anyone clarify that?