Microsoft's gaming console, the Xbox One, has now had yet another new feature revealed: unlimited cloud storage.
It's no secret that Microsoft has one of the most powerful cloud services with Azure, SkyDrive and other products and services, and the cloud is being used extensively with the Xbox One to power some of the computing and rendering processes, but that's not all. Another lesser-known use of the cloud for the device is that it can be utilized as an extension of the hard drive, storing and retrieving game data.
While this feature is not an entirely new one as it existed previously on the Xbox 360 with the caveat that it could only store game data and achievements due to being limited to 512 MB of storage, it does come with some drastic changes on the One. A few of them include the storage limit being upped to infinity, and the file types being stored becoming more diversified. The release by Microsoft reads as follows;
Xbox Live offers Xbox One unlimited storage space in the cloud for all Xbox Live members to store numerous types of Xbox Live content, including your profile, games, Achievements and entertainment. This content is stored and saved in the cloud so you can automatically access it anywhere, anytime, no matter where you are
Previous generation Xbox users had to subscribe to an Xbox Live Gold account to be able to make use of this feature, Microsoft has now stated that this service will now be available for all users whether Gold or Silver.
Along with the hint that some of the family sharing features might return as well as opening up the store to indie developers, the Xbox One may launch as a viable product and indeed sell as much as analysts predict.
Source: The Examiner
Jacked from Neowin, taken from The Examiner. But I think this deserves it's on thread on the forums.
This is a massive feature.