Jump to content



Photo

Xbox One DVR Records At 720p, 30 FPS


  • Please log in to reply
21 replies to this topic

#16 Torolol

Torolol

  • Joined: 24-November 12

Posted 07 August 2013 - 01:25

the duration was max to 5 minutes, that's just about half of original youtube restriction.




#17 Yogurtmaster

Yogurtmaster

    Neowinian

  • Tech Issues Solved: 1
  • Joined: 18-February 12

Posted 07 August 2013 - 01:47

It's all software and can be even better over time.  That is the brilliance of Xbox One.  It's all software and cloud based so the platform won't stay still and features will evolve and new features will be created.


the duration was max to 5 minutes, that's just about half of original youtube restriction.

 

You can probably do live streams much longer.



#18 compl3x

compl3x

    OK. compl3x again.

  • Joined: 06-December 09
  • Location: Melbourne, Australia
  • OS: Windows 7
  • Phone: Samsung Galaxy S4

Posted 07 August 2013 - 03:33

720p seems fine to me.



#19 HawkMan

HawkMan

    Neowinian Senior

  • Tech Issues Solved: 4
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 07 August 2013 - 06:08

Cmon HawkMan unless you believe MS are in the business about being cryptic when they have no reason to, it's 5 minutes.

 

 

http://www.theverge....inute-recording

 

 

But that quote is specifically about the timeshift recording, as in you can pause the game by going to the record menu, and chose to save all of those last five minutes, or edit out the parts you want. 

Elsewhere they have mentioned that you can also simply start recording, but they haven't mentioned how long that recording can be from the point you start recording. 

 

and yeah, you can stream to twitch for days if you so want, most people wont have the bandwidth for streaming very high quality though, with everyone having async broadband often at 1 or 2 Mbps, and when that up stream has to be shared with multiplayer it can only use so much of it to avoid lagging the game. 



#20 trooper11

trooper11

    Neowinian Senior

  • Tech Issues Solved: 5
  • Joined: 21-November 12

Posted 08 August 2013 - 01:58

Cmon HawkMan unless you believe MS are in the business about being cryptic when they have no reason to, it's 5 minutes.

 

 

http://www.theverge....inute-recording

 

 

But that quote is specifically about the timeshift recording, as in you can pause the game by going to the record menu, and chose to save all of those last five minutes, or edit out the parts you want. 

Elsewhere they have mentioned that you can also simply start recording, but they haven't mentioned how long that recording can be from the point you start recording. 

 

and yeah, you can stream to twitch for days if you so want, most people wont have the bandwidth for streaming very high quality though, with everyone having async broadband often at 1 or 2 Mbps, and when that up stream has to be shared with multiplayer it can only use so much of it to avoid lagging the game. 

 

 

 

Ok now the water is muddy.  One person says its strictly a 5 minute limite regardless, one says that just refers to the timeshifting ability.

 

 

Right now, the only hard facts we have, as posted by Audioboxer, seem to point out the limit of time shifting to the last 5 minutes of gameplay.  Whether that referes to all recording options and what that means for the live streaming to twitch that they announced before, we don't know for sure yet.

 

So its simple, we need more confirmation from MS on these specfic parts.  Until then, there is little to argue other than semantics. 



#21 Andre S.

Andre S.

    Asik

  • Tech Issues Solved: 10
  • Joined: 26-October 05

Posted 08 August 2013 - 02:04

H.264 720p@30fps is a good compromise considering today's codec and bandwidth limitations, but hopefully over the course of this generation's long expected lifespan, we'll get something better through a software update. H.265 is right around the corner after all.



#22 trooper11

trooper11

    Neowinian Senior

  • Tech Issues Solved: 5
  • Joined: 21-November 12

Posted 08 August 2013 - 02:21

H.264 720p@30fps is a good compromise considering today's codec and bandwidth limitations, but hopefully over the course of this generation's long expected lifespan, we'll get something better through a software update. H.265 is right around the corner after all.

 

 

That is true, but H.265 support would require the cpu to do the decoding since the amd gpu does not decoding such video.  I'm sure the cpu is strong enough though.

 

This brings another issue to my mind related to 4K output support.  This isnt related to gaming since no games will run at that resolution, but since both the ps4 and x1 support it its important to keep in mind that 4k is limited to 4k @ 30fps.  That is mostly due to HDMI 1.4 limitations which cannot pass 4k @ 60fps.  To properly support 4K output would require the coming HDMI 2.0 standard, which neither console will have.  I have been keeping an eye on 4k tv pricing, so I'm paying attention to what these consoles are going to support once I have such a tv.