Jump to content



Photo

John Carmack has not left id Software for Oculus

id software john carmack oculus rift

  • Please log in to reply
37 replies to this topic

#16 Circaflex

Circaflex

    Neowinian Senior

  • 4,681 posts
  • Joined: 18-August 02
  • Location: California
  • OS: 8 x64, 7 x64, Mountain Lion, Ubuntu
  • Phone: hammerhead

Posted 16 August 2013 - 19:45

in what way ? 

 

what's your point there ? are you even paying attention to the discussion ? 

 

again, what has Carmack/id brought to the gamer in the last 20 years after doom that was in any way revolutionary ? 

I think you are just trying to start a war of words because you feel carmack has not done much or you just dont enjoy ID games, i suggest you look at his bio. Your response would be more believeable if you said ~10 years but, 20 years lets see: Doom, Quake, RTCW, Hexen, Rage, not to mention the game engines hes responsible for and the games that use his engines/ideas. I think you are really underestimating how much he has done for the gaming community, did you know he releases his source code for most projects to try and get the open source community to use those ideas and technologies? Id say hes done quite a lot for the gaming community.

 

1996 - Named among the most influential people in computer gaming of the year and of all time #1 and #2 in GameSpots lists

1997 - Named among the most influential people of all time #7 in Computer Gaming World list, for game design

1999 - Named among the 50 most influential people in technology #10 in Time's list.

2001-03 - Award for community contribution for the Quake 3 engine Used in 12 games. Bestowed at 2001 Game Developer's Conference Award Ceremony.

2001-03-22 - Inducted into Academy of Interactive Arts and Sciences' Hall of Fame The fourth person to be inducted, an honor bestowed upon those who have made revolutionary and innovative achievements in the video and computer game industry.

2002 - Named to the MIT Technology Review TR100 Included as one of the top 100 innovators in the world under the age of 35.

 

I think its safe to say over 20 years he has done some revolutionary things.




#17 Andrew

Andrew

    Once More 'Round the Sun

  • 25,010 posts
  • Joined: 14-September 03

Posted 16 August 2013 - 19:45

Well I would bring up id Tech 5 but I'm betting you just have the perfect rant to reply with how it's a PoS or irrelevant :rolleyes:

 

 

I think you are just trying to start a war of words because you feel carmack has not done much or you just dont enjoy ID games, i suggest you look at his bio. Your response would be more believeable if you said ~10 years but, 20 years lets see: Doom, Quake, RTCW, Hexen, Rage, not to mention the game engines hes responsible for and the games that use his engines/ideas. I think you are really underestimating how much he has done for the gaming community, did you know he releases his source code for most projects to try and get the open source community to use those ideas and technologies? Id say hes done quite a lot for the gaming community.

 

QFT



#18 vetsanctified

sanctified

    Your order is meaningless. My chaos is significant.

  • 21,031 posts
  • Joined: 29-November 01
  • Location: ø
  • OS: OS X 10.9 and Xubuntu 14.04
  • Phone: An awesome Moto X for $150 off contract.

Posted 16 August 2013 - 20:04

in what way ? 

 

what's your point there ? are you even paying attention to the discussion ? 

 

again, what has Carmack/id brought to the gamer in the last 20 years after doom that was in any way revolutionary ? 

 

A stable, efficient and fast IP Stack and protocol for true online multiplayer experience.

 

The first truly 3d modular engine that even to this day bits of it's code are used.

 

The first big game company that gave Linux a chance thanks to his extremely flexible and portable code.

 

Rendering methods that once were used as the industry standard for gaming and benchmarking.

 

Just to name a few.



#19 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 16 August 2013 - 20:33

I think you are just trying to start a war of words because you feel carmack has not done much or you just dont enjoy ID games, i suggest you look at his bio. Your response would be more believeable if you said ~10 years but, 20 years lets see: Doom, Quake, RTCW, Hexen, Rage, not to mention the game engines hes responsible for and the games that use his engines/ideas. I think you are really underestimating how much he has done for the gaming community, did you know he releases his source code for most projects to try and get the open source community to use those ideas and technologies? Id say hes done quite a lot for the gaming community.

 

1996 - Named among the most influential people in computer gaming of the year and of all time #1 and #2 in GameSpots lists

1997 - Named among the most influential people of all time #7 in Computer Gaming World list, for game design

1999 - Named among the 50 most influential people in technology #10 in Time's list.

2001-03 - Award for community contribution for the Quake 3 engine Used in 12 games. Bestowed at 2001 Game Developer's Conference Award Ceremony.

2001-03-22 - Inducted into Academy of Interactive Arts and Sciences' Hall of Fame The fourth person to be inducted, an honor bestowed upon those who have made revolutionary and innovative achievements in the video and computer game industry.

2002 - Named to the MIT Technology Review TR100 Included as one of the top 100 innovators in the world under the age of 35.

 

I think its safe to say over 20 years he has done some revolutionary things.

 

Doom was 1993, RTCW was before that. that would make it 20 years ago.

 

while the Quake games, at least the first ones where good games, they where not in any way revolutionary, merely more of th same and at best evolutionary. 

 

the point was that the last time he actually contributed in any revolutionary matter was 20 years ago. There are countless other game devs today who has had far newer revolutionary games in recent times and who are actually trying to contribute to the games and not just trying to redo what they did 20 years ago to get back what they couldn't hold onto.

 

Yes he made some great games, I had some Awesome times with Quake and Quake 2 back in the days and had lots of coax network fun with doom before that. but face it, that was a long time ago.  What he did then doesn't mean he will bring anything to Oculus rift. other than his name to us over 30 gamers. And most of us know that our best times with Carmack was 15-20 years ago. 



#20 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 16 August 2013 - 20:36

Well I would bring up id Tech 5 but I'm betting you just have the perfect rant to reply with how it's a PoS or irrelevant :rolleyes:

 

 

 

QFT

 

And outside of the megatexture that didn't work at all as he'd hope, what did id tech5 bring ? it's a game engine that wasn't by any means a bad engine, it just wasn't better than the alternative either and thus has not been licensed nearly as much as it's competitors. 

 

And Carmack didn't make tech 5. a team of many many engineers did, he's mostly just management nowadays. 



#21 Circaflex

Circaflex

    Neowinian Senior

  • 4,681 posts
  • Joined: 18-August 02
  • Location: California
  • OS: 8 x64, 7 x64, Mountain Lion, Ubuntu
  • Phone: hammerhead

Posted 16 August 2013 - 20:57

Doom was 1993, RTCW was before that. that would make it 20 years ago.

 

while the Quake games, at least the first ones where good games, they where not in any way revolutionary, merely more of th same and at best evolutionary. 

 

the point was that the last time he actually contributed in any revolutionary matter was 20 years ago. There are countless other game devs today who has had far newer revolutionary games in recent times and who are actually trying to contribute to the games and not just trying to redo what they did 20 years ago to get back what they couldn't hold onto.

 

Yes he made some great games, I had some Awesome times with Quake and Quake 2 back in the days and had lots of coax network fun with doom before that. but face it, that was a long time ago.  What he did then doesn't mean he will bring anything to Oculus rift. other than his name to us over 30 gamers. And most of us know that our best times with Carmack was 15-20 years ago. 

Doom was 93, RTCW 2001. Again you are just nitpicking but 20 years is an exaggeration, I think you are just blinded by your bias for disliking anything ID it seems, oh well your loss not mine.

 

I guess im not "most of us" becuase i enjoyed Doom 3, which was much less than 20 years ago and at the time the new engine was revolutionary and was often used as a benchmark for extreme systems. Heck it even had a long going battle against the Source engine, which was its main competition. I think you are just holding onto your original thought which a few of us debunked, but you seem a little too stubborn to admit it.

 

Carmack has been heavily into the Linux scene and releasing source of his most precious technologies/games to the public that in itself is revolutionary as no other major devs have given linux a thought, other than now Valve... long after Carmack.



#22 Athernar

Athernar

    ?

  • 3,001 posts
  • Joined: 15-December 04

Posted 16 August 2013 - 21:17

And outside of the megatexture that didn't work at all as he'd hope, what did id tech5 bring ? it's a game engine that wasn't by any means a bad engine, it just wasn't better than the alternative either and thus has not been licensed nearly as much as it's competitors. 

 

And Carmack didn't make tech 5. a team of many many engineers did, he's mostly just management nowadays. 

 

It hasn't been licensed since it's not available for licensing outside of Zenimax. Stop posting FUD.

 

If you think Carmack would be content being "just management" you obviously know nothing about him, nor have you ever watched one of his Quakecon keynotes.



#23 Andrew

Andrew

    Once More 'Round the Sun

  • 25,010 posts
  • Joined: 14-September 03

Posted 16 August 2013 - 21:25

And outside of the megatexture that didn't work at all as he'd hope, what did id tech5 bring ? it's a game engine that wasn't by any means a bad engine, it just wasn't better than the alternative either and thus has not been licensed nearly as much as it's competitors. 

 

And Carmack didn't make tech 5. a team of many many engineers did, he's mostly just management nowadays. 

 

Did I say Carmack was the only guy behind id tech 5?

 

It hasn't been licensed since it's not available for licensing outside of Zenimax. Stop posting FUD.

 

If you think Carmack would be content being "just management" you obviously nothing about him, nor have you ever watched one of his Quakecon keynotes.

 

:yes:



#24 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 16 August 2013 - 21:37

Doom was 93, RTCW 2001. Again you are just nitpicking but 20 years is an exaggeration, I think you are just blinded by your bias for disliking anything ID it seems, oh well your loss not mine.

 

I guess im not "most of us" becuase i enjoyed Doom 3, which was much less than 20 years ago and at the time the new engine was revolutionary and was often used as a benchmark for extreme systems. Heck it even had a long going battle against the Source engine, which was its main competition. I think you are just holding onto your original thought which a few of us debunked, but you seem a little too stubborn to admit it.

 

Carmack has been heavily into the Linux scene and releasing source of his most precious technologies/games to the public that in itself is revolutionary as no other major devs have given linux a thought, other than now Valve... long after Carmack.

 

Carmack/id didn't make RTCW anyway, they "oversaw" production. basically they merely made sure it still looked like wolfenstein. 

 

I enjoyed Doom 3 as well, not enough to finish it as I recall. But none of that makes Doom 3 revolutionary game. The engine was just a basic graphics evolution over the last gen, there wasn't really anything revolutionary about the engine. 

 

Not sure what you guys think you've debunked so far all you've done is throw out the name of a game that wasn't made by carmack or even id, mention a game engine that wasn't really revolutionary for a game that wasn't really revolutionary. The only thing the doom 3 engine brought to gaming was the fight between the Doom engine always being fit for dark caves and corridors while the unreal engine could only do brown outdoors. yay.

 

And what does him being heavily into the linux scene have to do with anything ? 



#25 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 16 August 2013 - 21:38

Did I say Carmack was the only guy behind id tech 5?

 

 

I'm still waiting for you to explain what was so great about tech 5 besides the failed megatexture ? 



#26 Andrew

Andrew

    Once More 'Round the Sun

  • 25,010 posts
  • Joined: 14-September 03

Posted 16 August 2013 - 21:42

I'm sure there are plenty of topics online already discussing that. I have no interest in debating with you what the pros and cons of it are.



#27 Circaflex

Circaflex

    Neowinian Senior

  • 4,681 posts
  • Joined: 18-August 02
  • Location: California
  • OS: 8 x64, 7 x64, Mountain Lion, Ubuntu
  • Phone: hammerhead

Posted 17 August 2013 - 00:00

And what does him being heavily into the linux scene have to do with anything ? 

 

You said he has not done anything revolutionary in the last 20 years, Carmack willing to develop and port his games and engines over to linux is revolutionary because before him no one wanted to bother with it because it was linux, either way I dont really want to debate with someone as stubborn as you are so good day to you.



#28 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 17 August 2013 - 14:25

You said he has not done anything revolutionary in the last 20 years, Carmack willing to develop and port his games and engines over to linux is revolutionary because before him no one wanted to bother with it because it was linux, either way I dont really want to debate with someone as stubborn as you are so good day to you.

That isn't "revolutionary". 



#29 HawkMan

HawkMan

    Neowinian Senior

  • 21,768 posts
  • Joined: 31-August 04
  • Location: Norway
  • Phone: Noka Lumia 1020

Posted 17 August 2013 - 14:26

I'm sure there are plenty of topics online already discussing that. I have no interest in debating with you what the pros and cons of it are.

 

so you make a random "point" but not only won't you defend it, you're not even going to try to explain what the point is...  got it. 

 

either way none of this makes Carmack a fantastic contributor to modern gaming today. he contributed to the roots and provided great contributions there, but it's a long time since he has given anything to gaming. 



#30 Andrew

Andrew

    Once More 'Round the Sun

  • 25,010 posts
  • Joined: 14-September 03

Posted 17 August 2013 - 14:47

The point is he and his team have contributed a new engine which is now being used for at least 3 next-gen games.

 

He is now contributing towards Oculus Rift too which is receiving a lot of interest and praise in the industry. So much so even MS/Sony are rumoured to be interested in adding support or releasing competitors.

 

The pros and cons of those is not the topic of discussion.

 

Pretty self explanatory.