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Xbox One voice commands down to just 5 countries at launch?

xbox one kinect voice recognition

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#16 trooper11

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Posted 30 August 2013 - 04:32

so that mean, some poor brits in spain, must use espanola to operates their xb1 ?

 

 

Well it was mentioned that they would offer multiple language options and that you could choose the language when setting up the console.  That would seem to say that you could choose Spanish regardless of where you are in the world.

 

 

Its nice to see someone from MS sharing more info on this.  This is the kind of stuff that keeps us in the loop and maybe understand the issue better.

 

One interesting bit that I wanted to comment on was the fact that some of the voice features require an online connection.  I hope no one takes that the wrong way, its actually common for voice systems that tap into searches for media, etc.  Siri relies on an internet connection, as does most mobile voice command systems.  All that means is that there is even more evidence of how integrated voice controls are and why MS is determined to roll out the proper language support on day one when launching in any region.




#17 spenser.d

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Posted 30 August 2013 - 04:32

so that mean, some poor brits in spain, must use espanola to operates their xb1 ?


No? They just choose English - GB when they set up their console.

#18 George P

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Posted 30 August 2013 - 06:46

You should note that for the languages where it lists English - GB (WW), it has the (WW) next to it.  I'm going out on a limb here and saying that stands for World Wide, so you can pick that as your language regardless of your country locale.  So you pick English- GB if you're in Spain, but if you pick Spanish then you're locked to picking Spain as your country locale.   The example he gave was for Italian, if you picked that as your language then the system will only let you pick Italy as it's country locale etc.    People who big English GB should be able to set any country as their locale without issue though.



#19 Torolol

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Posted 30 August 2013 - 07:25

... (WW)...
The example he gave was for Italian, if you picked that as your language then the system will only let you pick Italy as it's country locale etc.
People who big English GB should be able to set any country as their locale without issue though.

now that you mention it, the US 'language' doesn't have the WW tag.

#20 George P

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Posted 30 August 2013 - 07:31

now that you mention it, the US 'language' doesn't have the WW tag.

 

That's no real surprise, while they do learn "English" in lots of countries like here in Greece where I live, it's UK English, and not US English.  I think the same applies to other countries as well, which is why English-GB is the World Wide supported language on the system.   Unless WW means something totally different and we're going on about nothing, lol.



#21 GotBored

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Posted 30 August 2013 - 09:29

Localization probably did start from day one but it's not a friggin cake walk. It's hard as hell to properly localize software without things going wrong.  I know firsthand.  It's a heck of a lot more than "getting 3-4 people from one place to come and speak".  It can take years to properly localize all of your software for just a handful of countries depending on how complex it is, and given we're talking about something that has to recognize your voice and translate it appropriately into commands that need to be acted on, it's quite complex.

 

I don't know where you work but if it takes years for you to do localization I'm surprised your still in business, Also Microsoft have products which they sell globally (example Windows OS) it really should be as easy as using its dictionary to localize the xbox one to different countries then going through the menus and options to try find any discrepancies considering the console UI's don't have many words in them it shoudlve been pretty quickly.

 

Now onto voice recognition, sure if the console worked like Siri and could understand hundreds of thousands of words I'd agree that it would take awhile, but how many commands are there on the Xbox One? Xbox On, Xbox Off, TV, Channel, Game maybe 10-20? that shouldn't take very long at all.

 

The 8 Languages at Launch are:
1)      English – US
2)      English – GB (WW)
3)      French
4)      Spanish – MX
5)      Spanish – ES
6)      Italian
7)      German
8)      Portuguese

 

 

English GB and English US are pretty much the same, also Spanish MX, Spanish ES and Portuguese. Which means 5 Languages (1. English, 2. Spanish, 3. French, 4. Italian and 5/ German) like the Xbox.com page states. 



#22 HawkMan

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Posted 30 August 2013 - 09:57

I don't know where you work but if it takes years for you to do localization I'm surprised your still in business, Also Microsoft have products which they sell globally (example Windows OS) it really should be as easy as using its dictionary to localize the xbox one to different countries then going through the menus and options to try find any discrepancies considering the console UI's don't have many words in them it shoudlve been pretty quickly.

Now onto voice recognition, sure if the console worked like Siri and could understand hundreds of thousands of words I'd agree that it would take awhile, but how many commands are there on the Xbox One? Xbox On, Xbox Off, TV, Channel, Game maybe 10-20? that shouldn't take very long at all.


English GB and English US are pretty much the same, also Spanish MX, Spanish ES and Portuguese. Which means 5 Languages (1. English, 2. Spanish, 3. French, 4. Italian and 5/ German) like the Xbox.com page states.


Ummm the console doesn't recognize specific commands, it has FULL voice recognition, this is then used to recognize specific commands. This iswhythird party developers can use kinect to add any voice command they want.

It's based on the excellent voice recognition they added to windows with Vista.

So no. It's isn't some weekend job. Many European languages specialist in each country has been working for many many years to get good speech recognition for the language. Add in the fact that dialects in many European languages vary far more from each other than the minor speech differences in English dialects.

#23 spenser.d

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Posted 30 August 2013 - 12:14

I don't know where you work but if it takes years for you to do localization I'm surprised your still in business, Also Microsoft have products which they sell globally (example Windows OS) it really should be as easy as using its dictionary to localize the xbox one to different countries then going through the menus and options to try find any discrepancies considering the console UI's don't have many words in them it shoudlve been pretty quickly.


You have no idea what you're talking about. If you think localization just means translating words, you're way off base. And I work for a billion dollar IT company that is a national leader in our industry and gaining customers worldwide. You don't just flick a switch and say, "oh, we're good to go in en-GB".

#24 trooper11

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Posted 30 August 2013 - 17:44

 

Now onto voice recognition, sure if the console worked like Siri and could understand hundreds of thousands of words I'd agree that it would take awhile, but how many commands are there on the Xbox One? Xbox On, Xbox Off, TV, Channel, Game maybe 10-20? that shouldn't take very long at all.

 

 

Do we know how integrated voice commands are?  Notice that MS mentioned that some of the voice commands require an active internet connection, which is something you also need to use something like Siri.  It sounds like to me like they are doing something more than just handling a handful of commands.

 

I think one reason its hard to understand the situation is due to the fact that we don't really know how deeply voice is integrated.  MS keeps saying it is, but we haven't seen them layout all of its functions.





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