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Xbox One indie program will support free-to-play games, microtransactions
 

xbox-one-side-controler.jpg

 

Looking into Microsoft's ID@Xbox program for independent developers? You'll be happy to hear that the company won't be placing any restrictions on your desired distribution model. Speaking to Joystiq at PAX Prime, Microsoft portfolio director for digital games Chris Charla explained that independent developers are free to utilize "every business model that any other game on Xbox One has." This means that independent self-published games won't be restricted to a different price structure than games from mainstream studios, opening up the possibilities for indie games with premium pricing, micro-transactions or free-to-play models. Charla explained it as a fundamental tenet of the program, clarifying that ID@Xbox titles have access to all the same features as any other game. "They have full Gamerscore, full Achievements, can take advantage of SmartGlass, Kinect ? if you can do it with an Xbox One game, you can do it with anything that comes through the ID@Xbox program." It's a smart policy, one that takes full advantage of the growing popularity of the indie gaming scene. Check out Joystiq for more PAX Prime coverage.
 
Source: Engadget

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Not bad... Not bad at all...

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This is the kind of open ended policy that indie developers are looking for in these new consoles.  Both Sony and MS get that and that's why we see them both doing this. 

 

I hope the indie devs take advantage of it.  It would be nice to see more variety in that area.

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This makes me excited. I'm really looking forward to what some independent developers make on a powerful platform like this.

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Now allow us to publish emulators to the Xbox One and you win everything MS.

 

I'd love to see a Project64, a Dolphin and a PCSX/PCSX2 port and this would be a major hit to the competition if the games from their previous generations would work on the Xbox One.

 

There's also no properly working original Xbox emulators out there.

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Now allow us to publish emulators to the Xbox One and you win everything MS.

 

I'd love to see a Project64, a Dolphin and a PCSX/PCSX2 port and this would be a major hit to the competition if the games from their previous generations would work on the Xbox One.

 

There's also no properly working original Xbox emulators out there, so very hard for the competition to do the same.

I imagine the problem with Emulators as it opens a world up for piracy. I'm sure it isn't that difficult but I certainly don't know how to backup old games to a useable format so I imagine a lot of people that do use them, download the games from torrent sites.

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Now allow us to publish emulators to the Xbox One and you win everything MS.

 

I'd love to see a Project64, a Dolphin and a PCSX/PCSX2 port and this would be a major hit to the competition if the games from their previous generations would work on the Xbox One.

 

There's also no properly working original Xbox emulators out there.

Considering emulators are common on WP8 and WP, I don't see why they wouldn't let them on the X1. The apps on W8 and WP8 can actually use skydrive to pull the roms down for the app. I've only just thought of this, please make emulators happen!

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somehow i bet this kind of "XB1 Freemium" will have less complain than Apple's App's Freemium.

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Considering emulators are common on WP8 and WP, I don't see why they wouldn't let them on the X1. The apps on W8 and WP8 can actually use skydrive to pull the roms down for the app. I've only just thought of this, please make emulators happenC

 

Can you imagine what a powerful blow it would be? If I could say I could play GameCube/Wii games and PS1/PS2 games on the Xbox One (and of course earlier platforms)...it would be a giant PITA for Nintendo and Sony and there's no proper Xbox emulators out there so much more time consuming for the competition to copy (Original Xbox emulation is apparently pretty hard to achieve too).

 

It's also great for the emulator programmers to focus on one platform, so optimization is easier to achieve. With the source for many emulators being open it could happen very quickly.

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Can you imagine what a powerful blow it would be? If I could say I could play GameCube/Wii games and PS1/PS2 games on the Xbox One (and of course earlier platforms)...it would be a giant PITA for Nintendo and Sony and there's no proper Xbox emulators out there so much more time consuming for the competition to copy (Original Xbox emulation is apparently pretty hard to achieve too).

 

It's also great for the emulator programmers to focus on one platform, so optimization is easier to achieve. With the source for many emulators being open it could happen very quickly.

I'm giddy. The idea of this and playing something like Mario 64 on the big screen.

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I'd love their to be emulators but unfortunately i think they'd open themselves up to all sorts of litigation from the original system creators.

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I'd love their to be emulators but unfortunately i think they'd open themselves up to all sorts of litigation from the original system creators.

Imagine playing Nintendo's catalog on the X1... But MS writing one heck of a check to keep the lawyers out of this...

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I'd love their to be emulators but unfortunately i think they'd open themselves up to all sorts of litigation from the original system creators.

Its actually legal to use a ROM if you actually own that game. For example, if you purchased Mario 64 back in the day and downloaded a ROM and played it. Its perfectly legal.

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Its actually legal to use a ROM if you actually own that game. For example, if you purchased Mario 64 back in the day and downloaded a ROM and played it. Its perfectly legal.

That's is true...

Now imagine the headache in getting proof from gamers that they still own those games.. Especially cartridge based ones...

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Its actually legal to use a ROM if you actually own that game. For example, if you purchased Mario 64 back in the day and downloaded a ROM and played it. Its perfectly legal.

Actually that's not true.  It's legal to use a ROM if you own the cartridge and RIP a ROM image straight from the cartridge you own.  You can't say "I owned it before so I'll just download it."  That's equivalent to saying I bought a Flock of Seagull tape in the 80's so I'm allowed to download those MP3s legally.

 

Whether the ROMs are attained from a legal means or not the policing and legal exposure are why it won't happen from big name consoles.

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If you own and still have the cartridge, it is legal to use the ROM. That is it. I can see Nintendo/Sega making MS/Sony take down emulators though, legally.

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If you own and still have the cartridge, it is legal to use the ROM. That is it. I can see Nintendo/Sega making MS/Sony take down emulators though, legally.

Again, no. A ROM is only legal if you rip it from a cartridge you own and only use it for your own personal use. ANY ROM you download is illegal.

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Its actually legal to use a ROM if you actually own that game. For example, if you purchased Mario 64 back in the day and downloaded a ROM and played it. Its perfectly legal.

 

No, it isn't legal to download it, regardless of what the disclaimers say on the ROM websites.

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ROM image only legal if you:

A. Have your own cartridge AND

B. you extract the rom image from said cartridge AND

C. you must NOT share the extracted rom image to anyone.

 

Thats why 'downloading' is illegal.

Its better for cartridge owner to obtain rom cartridge extractor/reader devices.

 

The only way for rom downloading to be legal is for copyright owner give explicit permision to do so, like what Exidy doing.

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From Nintendo themselves

 

"Can I Download a Nintendo ROM from the Internet if I Already Own the Authentic Game?

There is a good deal of misinformation on the Internet regarding the backup/archival copy exception. It is not a "second copy" rule and is often mistakenly cited for the proposition that if you have one lawful copy of a copyrighted work, you are entitled to have a second copy of the copyrighted work even if that second copy is an infringing copy. The backup/archival copy exception is a very narrow limitation relating to a copy being made by the rightful owner of an authentic game to ensure he or she has one in the event of damage or destruction of the authentic. Therefore, whether you have an authentic game or not, or whether you have possession of a Nintendo ROM for a limited amount of time, i.e. 24 hours, it is illegal to download and play a Nintendo ROM from the Internet."

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Where are the same members complaining about F2P games on NW last month now? Maybe they've learnt, more games = good!

 

Funny how it only takes a different brand for people to see things positively.

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Where are the same members complaining about F2P games on NW last month now? Maybe they've learnt, more games = good!

 

Funny how it only takes a different brand for people to see things positively.

 

 

Yeah, if only more people took YOUR advise.  Positive MS news is negative because its MS and positive Sony news is negative because its Sony.

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Yeah, if only more people took YOUR advise.  Positive MS news is negative because its MS and positive Sony news is negative because its Sony.

 

I think it's a pretty legitimate comparison to make tbh.

 

1 week I'm reading posts from fanboys that PC F2P games that are being ported to the PS4 are ###### and lower the quality/spam marketplace etc etc. But now they are coming to X1 it's brilliant news.

 

Of course I'm all for it on every platform, so this is a big win in my book :) I embraced F2P a long time ago and unlike others appreciate what they achieve and mean for the market. Unfortunately some will dismiss anything that doesn't come in a box, costs $60 or have Activision as a publisher.

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I think it's a pretty legitimate comparison to make tbh.

 

1 week I'm reading posts from fanboys that PC F2P games that are being ported to the PS4 are **** and lower the quality/spam marketplace etc etc. But now they are coming to X1 it's brilliant news.

 

Of course I'm all for it on every platform, so this is a big win in my book :) I embraced F2P a long time ago and unlike others appreciate what they achieve and mean for the market. Unfortunately some will dismiss anything that doesn't come in a box, costs $60 or have Activision as a publisher.

 

 

 

I think many people have that view of the term F2P because of the few crappy examples that seem to be more about extracting money via small payments then creating a compelling game.

 

There is a stigma that I see a lot that if a game is listed as F2P, its automatically crap.  For instance, when it was rumored that Killer Instinct was F2P, people bashed it left and right.  Now that has since turned out to be false, but you get the point.

 

Fundamentally, some people don't like the idea that they need to pay small bits over time to have all of the content in game or grind for hours to 'earn' it.  Many would prefer to have a single upfront price that gives them everything.

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There is room for both options to exist though. I know of many games which use the unlock method or allow you to buy the whole package. The problems start when you can buy items that give you advantage, but that is not always the case. People just presume it is and go on a witch hunt without any actual experience. Some of which were posting here last month :no:

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