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Posted 29 August 2014 - 05:09
Posted 15 October 2014 - 06:49
Big day for KI fans. Season 2 has officially launched and that means not just TJ Combo with his stage, but also Maya and her stage! Maya is really crazy with her dual daggers. I've already seen some very exciting play with her.
Here is the latest S2 trailer with hints at the other 7 characters to come, along with what else rolling out with S2:
In that trailer they mention visual upgrades and some of that is already present in the completely redone UI and a nice boost to 900p/60 (and they have hinted at working on the engine to hit 1080, so that would be a nice accomplishment). So far, performance is every bit as solid as it was before, so Iron Galaxy has done a great job so far.
Oh and the first stage Ultra has appeared in TJ's stage, so that is cool.
If there are enough people around here that want to play, we could run some lobbies sometime. It's still one of my favorite games.
Here is a run down of some S2 details from the Xbox Wire page:
Posted 17 November 2014 - 20:26
Blood Type: (when he had it) O
Personality Traits: Arrogant, inquisitive, confident, and expressive
Weapon: Dark magic, matter manipulation
Here’s a part of his backstory:
Babylon, 559 BC: Kan-Ra is named Vizier, head advisor to the throne.
Over his years of study in this position, he becomes fascinated with the King’s enigmatic royal guard – a living bronze statue – and the magic that keeps it alive. From all of Kan-Ra’s cautious attempts to observe and study the creature, he deduces that its power source could theoretically keep it alive forever. The thought of being able to study and learn until the end of time enthralls Kan-Ra and feeds his obsession for knowledge.
Scholarly research in the royal libraries into past wonders and lost arts of magic fuels his ambition; Kan-Ra feels that as the smartest person in Babylon only he is qualified to rule. He seduces the King’s wife using a charm spell and begins setting in motion a plan to take the throne by using the Queen as his assassin.
Lacking the power to control the spell effectively, it wears off prematurely. The Queen, thinking herself simply coming to her senses after being seduced by Kan-Ra, is overwhelmed by guilt, killing herself and leaving a note detailing her and Kan-Ra’s betrayal.
Enraged, the King has Kan-Ra hunted down and captured by his royal guard, who brings a bloodied a broken Kan-Ra before the throne. The King summons his most powerful sorcerers and curses Kan-Ra with a withering rot- a painful dark magic curse that disintegrates flesh and organs slowly… painfully. Writhing in agony, rotting a bit more every day, Kan-Ra is exiled, he and his ambition doomed to wither away into nothingness.
In exile Kan-Ra uses what little knowledge he has gained of magic to slow the rot. While the King assumes him dead, Kan-Ra’s intellect is focused on reversing the rot so that he can have his revenge. He tracks down sorcerers and occultists versed in dark magic, learning what he can. Unable to slow his rot further, he instead places upon himself other curses that work to offset the rot. He seeks out magical artifacts and talismans to ease the pains and ailments these layers of curses cause him, carrying them on him in ever-growing number; a magical balancing act of curses and boons at play throughout his being.
…to be continued!
TRAILER: Friday 11/21
ULTRA RELEASE: Monday 11/24
COMBO RELEASE: Sunday 11/30 (5PM PST)
We will also have a live stream on trailer day (next Friday!) to show the character being played and walk everyone through his moveset.
Finally, let’s talk about going forwards.
Starting in January, we’re going to try some things a bit differently with how we talk about upcoming characters, fuelled directly by your feedback here on the forums. Expect each character’s name, concept art, story, and gameplay preview streams to appear before their launch, not right around it. We may show a character in stream before the trailer launches, even. We’re going to play it by ear and see what has the most impact, so each month may be a bit different in how things are released. Bottom line: More insight into KI’s development, earlier.
Why not starting in December? Because the December character will be released well before Christmas, so that month will be accelerated somewhat anyway.
Additionally, Kraig and I will start tag-teaming the textual streams going forwards. We’ll alternate weeks talking about characters and gameplay vs. UI, modes, and all other things KI.