This makes me all giddy.
- Supported OS: Windows Vista SP2 64bit, Windows 7 SP1 64bit, Windows 8 64bit
- Processor: Intel Core 2 Quad Q8400 @ 2.66Ghz or AMD Phenom II X4 940 @ 3.0Ghz
- RAM: 6 GB
- Video Card: 1024 VRAM DirectX 11 with Shader Model 5.0 (see supported list)
- Sound Card: DirectX 9 compatible Sound Card
- This product supports 64-bit operating systems ONLYRecommended
- Processor: Core i7 3770 @ 3.5Ghz or AMD FX-8350 @ 4.0Ghz
- RAM: 8 GB
- Video Card: 2048 VRAM DirectX 11 with Shader Model 5.0 or higher (see supported list)
- Sound Card: Surround Sound 5.1 capable sound card
- Supported Video Cards at Time of Release:
- nVidia GeForce GTX460 or better, GT500, GT600, GT700 series;
- AMD Radeon HD5850 or better, HD6000, HD7000, R7 and R9 series
- Intel® Iris™ Pro HD 5200
This is the effect of next-gen consoles right there. Games have been content with 32-bit executables and 2GB of RAM for a while, simply because Xbox 360 and PS3 only had 512MB memory total. With Xbox One and PS4 both sporting 8GB of memory, you can expect most future games to require or at least run significantly better on 64-bit systems with large RAM pools.
Also with both systems having relatively low-IPC 8-core CPUs, multicore scaling should get way better as well, but that's merely speculation.
About damn time I say!