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Super Mario 3d World - 6 min gamplay

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#31 Ned

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Posted 20 November 2013 - 15:24

Is this the first time they brought back the smb2 character abilities?




#32 OP jerzdawg

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Posted 20 November 2013 - 15:47

Please say this uses the Wii U Pro Controller and not any of that motion control crap.

 

Talking of which, is the Wii U Pro Controller the only controller that will work? They're £38 to buy :|

In one of the reviews they mention there is a bit of "silly" use of the gamepad like blowing into the mic or tapping the touch screen.  So not sure how this would work if you are using the pro controller.



#33 +LimeMaster

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Posted 20 November 2013 - 16:34

Is this the first time they brought back the smb2 character abilities?

Nope, the Super Mario Advance series brought the abilities back. :)



#34 Lord Method Man

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Posted 20 November 2013 - 16:40

I heard this game doesnt support actual analog movement controls, meaning that there are only 8 directions you can move and there's a run button rather than thumbstick-controlled runspeed. Please tell me this isn't true.



#35 madd-hatter

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Posted 20 November 2013 - 16:54

Oh, the world's obsession with cats...

 

That said, it looks really good actually. (I'm not really a Mario guy and have no plans to buy a WiiU.)



#36 HawkMan

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Posted 20 November 2013 - 16:54

why would a isometric platformer need dual thumbsticks, what more than 8 directions could you possibly move in ?

 

and mario always had a run button, you either walk or you run, for a platformer it makes more sense as it allows more granular control of the direction. 



#37 HawkMan

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Posted 20 November 2013 - 16:55

Oh, the world's obsession with cats...

 

That said, it looks really good actually. (I'm not really a Mario guy and have no plans to buy a WiiU.)

 

Personally the cat thing was the only thing I didn't like. The flying return being there though. awesome. 



#38 Lord Method Man

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Posted 20 November 2013 - 17:06

why would a isometric platformer need dual thumbsticks, what more than 8 directions could you possibly move in ?

 

and mario always had a run button, you either walk or you run, for a platformer it makes more sense as it allows more granular control of the direction. 

 

What are you talking about? It's a 3D game, there are more than 8 directions you can move in a 3d world, and many games with analog controls (Mario 64 onwards) runspeed was controlled by how far you moved the thumbstick, not by a run button. And where did 'dual thumbsticks' come from?



#39 Ned

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Posted 20 November 2013 - 17:10

Nope, the Super Mario Advance series brought the abilities back. :)

 

You mean "SMB2 GBA"?  I don't even count that. It was, for most part, the same game.



#40 Xilo

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Posted 20 November 2013 - 17:10

Looks like Mario has caught the 'friends' disease from Sonic.



#41 +LimeMaster

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Posted 20 November 2013 - 17:26

You mean "SMB2 GBA"?  I don't even count that. It was, for most part, the same game.

SMA2 and 4 gave Luigi his higher jump ability back and Peach got her float ability back in Super Princess Peach. 



#42 Lord Method Man

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Posted 20 November 2013 - 17:39

SMA2 and 4 gave Luigi his higher jump ability back. 

 

Yeah ever since the SMA series Luigi has had his signature jump.

 

SMB1, SMB3, and SMW are the only platformers I'm aware of where Luigi controls the same as Mario.



#43 +LimeMaster

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Posted 20 November 2013 - 17:49

Yeah ever since the SMA series Luigi has had his signature jump.

 

SMB1, SMB3, and SMW are the only platformers I'm aware of where Luigi controls the same as Mario.

Yep. :)

 

In those games he basically was a pallet swap of Mario.



#44 Lord Method Man

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Posted 20 November 2013 - 17:54

Meant SMB3 not 2.

 

Did Luigi control differently in the original Japanese SMB2? He did in The Lost Levels on SNES, but I don't know if that's from the original SMB2 or if they retconned it back for the All-Stars release.



#45 +LimeMaster

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Posted 20 November 2013 - 18:01

Yes he did. That's the reason for him getting a separate game mode instead of being a second player:

Super_Mario_Bros_2_00-00.png