Digital vs Physical Games


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 Even at full bore 30Mbps will take 7Hrs to download a 25GB - which i'm using as an average for games later on down in life.

 

Regarding storage issues -

 

Since as pointed out the PS4 starts off with 408GB and i'm guessing Xbox One will be in the same range that's plenty of games for sure, probably in the 30-40 range as all games wont be in the 50GB or even 30GB range. I'll guess most in the high teens to 20s.

 

What about other media however. I know most here probably don't buy TV shows and such from Xbox/PS4 stores but those run into the 1-5GB range per episode as well (for HD TV). There are also tons of videos (not TV/Movies related) on Xbox which surely you can delete but there are plenty of times i see something i want to watch but don't have the 1hr to check it out at the time so i just click download and watch it later. Do that on the website all the time as well for other stuff which then downloads to my console (Xbox 360). Right now prolly got 50GB of stuff to watch that i haven't gotten around to.

Yeah, that's still overnight or while at work type range. If you REALLY want to play a game the second it comes out, then physical is probably better. They should let you preload the files and not activate them until midnight on release day for people who want to do digital. That would be a cool feature.

 

And yeah, the rest of the media is definitely a consideration. I'll mostly use streaming media only, but that's why I'll probably put a 1-1.5TB drive in it. I don't think the 2 TB drives fit, at least not yet. 500GB really does seem very anemic for the size of the games, but any bigger and you'd be talking a fairly substantial price difference. I guess most people would probably be ok on 500 GB, but anyone with a lot of games and especially digital will definitely need a bigger drive.

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Yeah, that's still overnight or while at work type range. If you REALLY want to play a game the second it comes out, then physical is probably better. They should let you preload the files and not activate them until midnight on release day for people who want to do digital. That would be a cool feature.

 

And yeah, the rest of the media is definitely a consideration. I'll mostly use streaming media only, but that's why I'll probably put a 1-1.5TB drive in it. I don't think the 2 TB drives fit, at least not yet. 500GB really does seem very anemic for the size of the games, but any bigger and you'd be talking a fairly substantial price difference. I guess most people would probably be ok on 500 GB, but anyone with a lot of games and especially digital will definitely need a bigger drive.

 

Pre-loading is a good idea, it's what Steam does right now.   Just install it before the date but keep it locked till then.

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Is there a time-limit to how long a digital copy is made available for re-downloading it? If the publisher / developer goes out of business, will the game still be made available for (re)download on Microsoft's servers? Answers, people, I need answers! :angry:

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Is there a time-limit to how long a digital copy is made available for re-downloading it? If the publisher / developer goes out of business, will the game still be made available for (re)download on Microsoft's servers? Answers, people, I need answers! :angry:

 

They're made available on the Xbox Marketplace, which is hosted by Microsoft.  So until Microsoft tanks (unlikely): forever, and yes.

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Is there a time-limit to how long a digital copy is made available for re-downloading it? If the publisher / developer goes out of business, will the game still be made available for (re)download on Microsoft's servers? Answers, people, I need answers! :angry:

 

I don't think details have ever been made public how they deal with those types of situations. They certainly didn't during the 360's lifetime. Publishers and developers sometimes revealed if content was being removed to buy it ASAP if you're interested. As for availability, if you've paid for something, you were always able to download it regardless if it was available on the store to buy or not.

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Especially with games like COD wanting 40GB. With a 500GB hard drive you're screwed.

 

Dont all Xbox One games need to be installed to the hard drive anyway? 

 

http://www.wired.com/reviews/2013/11/xbox-review/

 

"Whether you buy a game from the integrated digital store or on a disc at your local GameStop, all games have to be installed to the Xbox One?s 500 GB hard drive before they?ll run."

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They've made digital more expensive for one reason only; they know that people will pay more for the added convenience of not having to drag their ass to the local store! 

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I don't think details have ever been made public how they deal with those types of situations. They certainly didn't during the 360's lifetime. Publishers and developers sometimes revealed if content was being removed to buy it ASAP if you're interested. As for availability, if you've paid for something, you were always able to download it regardless if it was available on the store to buy or not.

 

Except when they lose their license to sell it. :(

 

I went through my history a while back to get a few games saved on my HDD since i have space now and not allowed to download it.  Trying to remember what game it was but i could get the demo but can't get the bought game. 

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Except when they lose their license to sell it. :(

 

I went through my history a while back to get a few games saved on my HDD since i have space now and not allowed to download it.  Trying to remember what game it was but i could get the demo but can't get the bought game. 

 

I've read reports of that myself, it seems to be 50/50.

 

When I scroll through my download history from years ago I see a lot of "content unavailable" messages when I inspect something, but I've no idea what it was I downloaded. I'm sure you're supposed to have access to everything, despite licenses, but maybe there are different circumstances?

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Technically you don't BUY software, you only License it so they can remove their license (and therefore your right to play/use it). So in the case of a disc, you'll at least have that but in the download (and if online requirement) they can just block your ability to play it (no refunds either). Surely they can do this for disc too if the system was updated to a firmware that blocks said disc but still.

 

 

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Also this is relevant: UK Digital Download prices

 

https://www.neowin.net/forum/topic/1189053-uk-xbox-one-digital-store-prices-revealed/

 

$47 for Angry birds?? WTF :blink:

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Also this is relevant: UK Digital Download prices

 

https://www.neowin.net/forum/topic/1189053-uk-xbox-one-digital-store-prices-revealed/

 

$47 for Angry birds?? WTF :blink:

As expected the prices are a total joke.

I have pre ordered a physical copy of some of the titles listed for ?15 less... very glad Microsoft don't control the used game market like was originally intended.

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They've made digital more expensive for one reason only; they know that people will pay more for the added convenience of not having to drag their ass to the local store! 

 

Where is this coming from? Have they listed digital download prices anywhere? I'm curious because I'm debating wether to download some launch titles or buy them in the store...

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