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Need for Speed: BUGGY Rivals

need for speedps4 xbox rivals neowin wu-tang

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#16 +d5aqoëp

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Posted 05 December 2013 - 18:10

NFS on the PC is great.  Can't really speak for or against the console versions.


You get a like from me :p


#17 MorganX

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Posted 05 December 2013 - 18:16

EA is a cancer to the video game world. NFS, and now Battlefield 4, its turning into a different COD clone. Pump out DLC, overprice, rinse and repeat. I can't stand EA

 

Hmmm. NFS: Rivals on the PC is great, not a hitch here. And you can unlock the framerate if it's that important to you. Online results may vary. EA is listening though and probably won't lock future PC titles, but only time will tell.

 

BF4 is not my time of game but for the first time I tried it, the campaign, and it does look and perform awesome. I tried it as it supports x64 and all CPU cores. It did push my CPU to over 74 but it was all good. It is buggy and I'm not all that happy with the gamepad controls but having never played it, I can see, without the bugs, how many can become fanatical. Just not my fav theme and FPS aren't really for me either. After a while they're all the same.

 

But Frostbite 3 definitely bodes well for PC gaming. Can't wait for the Frostbite based Star Wars Battlefront next year.



#18 firey

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Posted 05 December 2013 - 18:24

Probably rushed just so it could a be a launch release.  Been seeing far too much of that this generation.

btw.. I lol'd at the "Wu tang" tag.



#19 +d5aqoëp

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Posted 05 December 2013 - 18:30

EA is listening though and probably won't lock future PC titles, but only time will tell.


Listening to whom?

Hope you remember Need For Speed: Run was similarly capped at 30 FPS on PC. When the PC gaming community created a big issue, they quietly patched it to unlock the FPS.

The current solution for Rivals is still a hack job. If your PC is not capable and FPS drops below your specified limit, the gameplay becomes slow.

You better give up hope on the wretched company like EA. The way things are going, I won't be surprised if next NFS has micro-transactions littered throughout.

#20 MorganX

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Posted 05 December 2013 - 19:19

Listening to whom?

Hope you remember Need For Speed: Run was similarly capped at 30 FPS on PC. When the PC gaming community created a big issue, they quietly patched it to unlock the FPS.

The current solution for Rivals is still a hack job. If your PC is not capable and FPS drops below your specified limit, the gameplay becomes slow.

You better give up hope on the wretched company like EA. The way things are going, I won't be surprised if next NFS has micro-transactions littered throughout.

 

 

I share your feelings on Microtransactions.

 

But I don't have a problem with moving forward and finally taking advantage of high end hardware . Yes, it should scale down, but in 2013 devs should build ultra settings to a GTX 660 or < and an i7 3770 or <.

 

I've listened to "gamers" tell people an i5 is more than enough for gaming. An i5 isn't enough for me for general desktop computing and even an entry level system should have 4-8GB of RAM by now. Additionally, MS should stop with the 32-bit Windows client with their next release. Even phones are ditching 32 bit.

 

As for EA listening:

 

In response to twitter complaints about 30fps EA responded: "Noted, we are listening and targeting 60fps in the future." That's better than saying nothing. I don't like Origin but blame Microsoft for letting GfWL and now XfW fail miserably on the PC.



#21 Don't Feed the Wolfie

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Posted 05 December 2013 - 20:00

just...no. its an awesome game. the only thing that would make this game a 10/10 for me is if there was local split screen,like the old days.

I guess we have wildly different definitions of what makes a good game. Framerate, original story and a publishing/company track record obviously matters to me. NFS has been rehashed to death, wish they could give it a rest already. NFS is what COD is to generic FPS's that got ruined by EA. Really sad.



#22 vcfan

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Posted 05 December 2013 - 20:23

I guess we have wildly different definitions of what makes a good game. Framerate, original story and a publishing/company track record obviously matters to me. NFS has been rehashed to death, wish they could give it a rest already. NFS is what COD is to generic FPS's that got ruined by EA. Really sad.


sure the framerate isn't perfect,or the story isn't the greatest, but I like the environments, the highways, the chases, the SPs and upgrades. its just a really good game in my opinion. maybe guys like totalbiscuit get off on framerates,and resolution instead of enjoying the game, but I know that I am having a real good time with it.

#23 OP fusi0n

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Posted 05 December 2013 - 20:31

Yeah, on consoles, I could care less about Frame Rates.. as long as it stable.. I love the game.. I just wish it was more polished. 



#24 Aergan

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Posted 05 December 2013 - 20:45

Total Biscuit's review can easily apply to NFS: Hot Pursuit on PC as well.



#25 MorganX

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Posted 05 December 2013 - 22:32

I guess we have wildly different definitions of what makes a good game. Framerate, original story and a publishing/company track record obviously matters to me. NFS has been rehashed to death, wish they could give it a rest already. NFS is what COD is to generic FPS's that got ruined by EA. Really sad.

 

Not sure what a publisher/company's track record has to do with whether or not a game is good. They could have made 9 games that totally suck, if #10 is good, it's good regardless of the previous 9.



#26 Don't Feed the Wolfie

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Posted 05 December 2013 - 22:49

sure the framerate isn't perfect,or the story isn't the greatest, but I like the environments, the highways, the chases, the SPs and upgrades. its just a really good game in my opinion. maybe guys like totalbiscuit get off on framerates,and resolution instead of enjoying the game, but I know that I am having a real good time with it.

So then yes, we have wildly different standards of what makes a good game. Totalbiscuit spoke about other things aswell, namely the god-damn overuse of cutscenes, dumbing down of gameplay and horrible, just absolutely horrible physics, AI. TotalBiscuit is as credible of a game reviewer as one can get, to call him out on NFS is just plain dumb. Sure disagree with him, but as a whole this isn't a worthwhile spending of money, better games could be had. EA has a rep now, and its pretty well known if you are an informed gamer

 

@ Morgan - a reputation of a  publisher makes all the difference. I guess you like being shafted by EA? NFS is something they are gonna try and milk as hard as they can. What and no one should call them out on that? The last few NFS games were pure garbage. Period. Look at Valve, their rep and history make all the diff. Brand Association to quality is where it's at. Not so much for EA.



#27 MorganX

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Posted 05 December 2013 - 23:03

So then yes, we have wildly different standards of what makes a good game. Totalbiscuit spoke about other things aswell, namely the god-damn overuse of cutscenes, dumbing down of gameplay and horrible, just absolutely horrible physics, AI. TotalBiscuit is as credible of a game reviewer as one can get, to call him out on NFS is just plain dumb. Sure disagree with him, but as a whole this isn't a worthwhile spending of money, better games could be had. EA has a rep now, and its pretty well known if you are an informed gamer

 

@ Morgan - a reputation of a  publisher makes all the difference. I guess you like being shafted by EA? NFS is something they are gonna try and milk as hard as they can. What and no one should call them out on that? The last few NFS games were pure garbage. Period. Look at Valve, their rep and history make all the diff. Brand Association to quality is where it's at. Not so much for EA.

 

All that you say about EA may be true. I'm not debating that. But NFS: Rivals PC is great as far as my experience goes. Origin sucks, they've sucked before and probably will in the future, but I think Rivals PC is great!

 

And if Frostbite 3 can deliver the performance a graphical splendor to Battlefront with the gameplay of Battlefront's of old, I'll be happier than a pig in slop. :D I'm really looking forward to that. I'm also hoping id Tech 5 can deliver BF4 performance and visuals for Wolfenstein: New Order!



#28 Don't Feed the Wolfie

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Posted 05 December 2013 - 23:12

Don't forget SimCity!

oh yes, that slipped my mind  :pinch:



#29 SiCKX

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Posted 05 December 2013 - 23:22

and every other game that they're turning into micro-transaction fests *cough*dead space 3*cough*

 

Yeah, screw EA, they should learn from the good ol' respected Sony/Polyphony.

http://www.ign.com/a...-prices-surface

 

Welcome to the new gaming cancer.



#30 +Brando212

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Posted 05 December 2013 - 23:26

Yeah, screw EA, they should learn from the good ol' respected Sony/Polyphony.

http://www.ign.com/a...-prices-surface

 

Welcome to the new gaming cancer.

yep, i miss the good ole' days where games were released complete and bugs already patched out :/